Posted 24 September 2012 - 07:38 AM
I think a major reason people like classic is that they're nostalgic for the unique and very unusual game mechanics that pre-renewal RO had - lots of people played RO at some point in the past, and many of them liked it better.
But also - it's because it's more challenging. MVPs are actually hard. And being reasonably successful is hard. In renewal, you can futz up your build, and generally play terribly, like those people who you see posting asking for build advice in posts written at a third grade level (and that's being generous) who then insist on making crappy builds, who choose stupid ineffective gear, who can't play their chars worth crap in PVP/WoE/MVP/PVM, and name their chars after anime characters with glitter* on both sides.... Yet they can still get 150. They're terribad in PVP/WoE, but they can still level and come out looking like competent players until you fight them.
In classic mechanics, if you don't get your build right, your character sucks, remake.
If you don't have certain essential gear, you suck and can't level.
If you don't learn how to play your char, you suck in WoE, and for party classes, you suck on leveling too.
Remember when priest classes needed to be able to play well? When you could be planning a party for something hard, and it wasn't just who had the right max level classes, it was who knew how to play them. I'm pretty sure at some points I had other people play my HP because I wasn't good enough at it for some roles, and I certainly remember trying desperately to find one of the players who could play HP well enough to run the party successfully. Now a drunken baboon could play an AB in party and nobody would notice.