Can we have the turn in with three separate difficult level? like novice training ground but it involve in monster spawn. the turn in system is already great but it will be awesome if it have this features as well.
Example:
Easy: Low spawn, take long time to complete. recommend for non-combat character such potter, spirit linker etc.
Medium: Moderate spawn. not too hard and not too easy, must have decent party.
Hard: High spawn, mobby and dangerous but can easily finish your turn in no time if you have good party.
I feel sorry for the non-AoE, tanker and healer begging for party. Maybe with the difficult select they can support each other as they see fit.
[Suggestions] Gramps Turn with difficult select option.
Started by
Pleasant007
, Dec 10 2012 03:59 AM
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