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#126 Clogon

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Posted 11 December 2011 - 04:48 PM

Yes Crush Strike will ignore WoE penalties being a melee attack and all and 1shot everyone. =/
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#127 Viri

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Posted 11 December 2011 - 04:53 PM

Is there some way we can get woe reduction applied to exceed break and crush strike? It applied to ,martyrs reckoning properly I don't see how it's that different.
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#128 cybernetic

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Posted 11 December 2011 - 05:06 PM

Is there some way we can get woe reduction applied to exceed break and crush strike? It applied to ,martyrs reckoning properly I don't see how it's that different.


The difference is that crush strike and exceed break are *literally* a normal attack.

Matyrs reckoning was an auto-cast skill.
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#129 Viri

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Posted 11 December 2011 - 05:07 PM

Change it to that then? Derp
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#130 Clogon

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Posted 11 December 2011 - 07:20 PM

But then It won't be affected by Crit, Double attack, Giant Cross and etc! Everyone knows you shouldn't nerf Swordies. 1 shotting people with the high HP classes is what makes RO fun! <.<
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#131 Smolderbil

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Posted 11 December 2011 - 08:26 PM

When attempting to log my characters Cylen and narukagami.rebirth, I instantly get disconnected from server. I can log onto my other characters fine however.

I got a feeling that this happens if your characters were on certain maps whenever the server closed for maintenance. But I think they already addressed this by bringing back characters to Prontera upon logging out. I'm not sure if this applies to affected characters before the recent maintenance, though.

Edited by Smolderbil, 11 December 2011 - 08:43 PM.

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#132 mooMOOmoo

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Posted 11 December 2011 - 09:23 PM

Imposito Magus now has a 3 second global cast delay. What's goingo n?
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#133 HyperFrost

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Posted 11 December 2011 - 10:39 PM

Lightning Walk doesn't seem to work at all. The skill doesn't seem to activate on any kind of attack.
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#134 SirDouglas

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Posted 12 December 2011 - 11:01 AM

Phantom Thrust does not work
refresh rune does not remove Leech End poison

My link
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#135 lainee

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Posted 12 December 2011 - 01:15 PM

iRO's custom cast times that were added a little while back (for skills such as arrow vulcan, Magnus Exorcismus etc) appear to have reverted to their old and unusable fixed cast times. Will the iRO custom cast times return when the patch goes live?

Pneuma seems to have developed a skill cool down after casting it 6(?) times or so.

Are these changes 'intended'?
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#136 Pril

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Posted 12 December 2011 - 01:28 PM

Not saying how, but there does seem to be a bug that lets the effects of Royal Guard's Inspiration last indefinitely until they change zones.
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#137 HyperFrost

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Posted 12 December 2011 - 02:04 PM

Not saying how, but there does seem to be a bug that lets the effects of Royal Guard's Inspiration last indefinitely until they change zones.

If you teleport at the moment the skill ends, the buff icon will stay, but the actual skill effect does not work.
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#138 zr0rieu

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Posted 12 December 2011 - 02:10 PM

Phantom Thrust does not work
refresh rune does not remove Leech End poison

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Refresh rune is working as intended
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#139 Pril

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Posted 12 December 2011 - 02:33 PM

If you teleport at the moment the skill ends, the buff icon will stay, but the actual skill effect does not work.

It's the opposite in this case. The icon disappears but the stats stay.
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#140 Ardi

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Posted 12 December 2011 - 05:08 PM

Clementia + Canto (aoe bless/agi) overrides timers for normal Bless/Agi but normal Bless/Agi doesn't override timers for Clementia/Canto.
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#141 Pril

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Posted 12 December 2011 - 08:07 PM

^That's probably because buffs next to never replace one another if they're better in some way. Now that they made said skills give bonus stats, they're considered better than normal bless/agi, so the normal ones can't override them.
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#142 Akin

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Posted 12 December 2011 - 11:41 PM

According to doddler's translation from April 13th:

Deep Sleep Lullaby
- Can be used on all maps.

Yet that is not working. Please, please don't leave it as PvP maps only.
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#143 sayoko

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Posted 12 December 2011 - 11:48 PM

According to doddler's translation from April 13th:

Deep Sleep Lullaby
- Can be used on all maps.

Yet that is not working. Please, please don't leave it as PvP maps only.

HEEEEEEEEEEEEEEEEEEY WTH? why deep sleep only??????? whats the problem with spell casters? why always the mageclass its overpunished?

ARRULLO SHOULD BE THE SAME AS DEEP SLEEP!!! >_______<
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#144 Susan

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Posted 13 December 2011 - 08:55 AM

mechanics hover skill requires hover equipment to be equipped. every other skill does not.
this has been like that forever, but since hover is actually useful for something, i'd like that bug to be fixed.

i mentioned it when renewal hit the server but nothing was ever done
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#145 Moyton

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Posted 13 December 2011 - 09:33 AM

Dragon Howling

Skill re-use Delay: 10 seconds
Fear Chance: (50 + 6 * Skill Level) %
Duration: 15 seconds
Immobilization duration: 2 seconds

AoE:
Level 1: 7x7
Level 2: 9x9
Level 3: 11x11
Level 4: 13x13
Level 5: 15x15


Problem: Immobilization not working (On playerFIXED).
Should Reduce Flee and Hit, but actually only reduce Flee

Posted Image
Posted Image

Edited by Moyton, 13 December 2011 - 02:25 PM.

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#146 Clogon

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Posted 13 December 2011 - 11:35 AM

You do know 100 int = immune to Fear right?
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#147 Moyton

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Posted 13 December 2011 - 02:24 PM

I don't know but the Flee is still reduced.
I tested it again, she had 120 Int and it work 2 sec, could she not move.
You can not get Immunity

Edited by Moyton, 13 December 2011 - 02:52 PM.

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#148 asayuu

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Posted 13 December 2011 - 03:34 PM

o:

Not a bug... But SO MANY Brazilians in Sakray [including me]... Are them players from here or scouts from bRO? Hehehe~~~~~ :P [No seriously. I did not knew that were so many of us around the game /gg]

Edited by asayuu, 13 December 2011 - 03:36 PM.

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#149 Lagi

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Posted 14 December 2011 - 03:27 AM

You may have some Kafra points on your account on Sakray, go ahead and spend them if you have them using the Kafra shop GUI. These points are NOT connected to your live account, so you aren't spending real points.


I bought a single HD Oridecon on Sakray and it very much subtracted from my account's KP :P

I should have checked my account's KP balance, if I'd seen I had the same amount of KP on Sakray I probably wouldn't have even tried it.
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#150 mikeberserkr

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Posted 14 December 2011 - 04:48 AM

SPRITE BUG: Lord knight sprite is cut a bit on the face (slightly) when in battle position with pecopeco mount (while holding spear-type weapon)

Head gear included helm [1], iron cain, % fin helm + hunting spear

Edited by mikeberserkr, 14 December 2011 - 04:49 AM.

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