Post homun stats
#1
Posted 25 January 2012 - 12:46 PM
Need skill damage numbers + the stats that dealt them for new homuns, to make sure the skills are working as expected
#2
Posted 01 February 2012 - 05:53 PM
...but here's what I've got:
Stats as 99 Vanil:
HP 8998
SP 344 (regen 23)
atk 144
matk 360
hit 380
crit 48
def 388
mdef 249
flee 233
aspd 177
---
Stats as 100 Bayeri:
HP 10191
SP 461 (regen 25)
atk 153
matk 374
hit 390
crit 51
def 406
mdef 259
flee 241
aspd 156
Looks like HP/SP got a huge boost, though aspd dropped horribly...all other stats got a respectable boost though, and at lvl 104 it has regained a few aspd points already =]
Can't wait to get Goldene Ferse to gain a bit of aspd back though...any idea when the AI will be updated to include that skill?
So far as damage numbers, he used to hit for 400's like most vanils, occasional 500's. As Bayeri hitting for 500-600's. Don't have exact dmg numbers, was more worried about tracking stat growth... Caprice seems to be about the same as before, 1500-2k depending on what he's hitting, which is about the same as my unevolved lvl 9x vani on an alt.
Now I just gotta come up with a name for the 'Derpicorn' =p
***edit***
forgot dmg info
Edited by Chorolus, 01 February 2012 - 05:56 PM.
#3
Posted 03 February 2012 - 10:21 AM
Edited by CheddarJack, 19 March 2012 - 05:21 AM.
#4
Posted 03 February 2012 - 01:04 PM
Lv99 ~ Lv109
Lv110 ~ ??
Edited by NeoNilox, 03 April 2012 - 08:49 PM.
#5
Posted 07 February 2012 - 12:46 PM
#6
Posted 11 February 2012 - 04:26 AM
Edited by dontleaveme, 25 February 2012 - 09:28 AM.
#7
Posted 13 February 2012 - 05:53 AM
#8
Posted 13 February 2012 - 10:33 AM
#10
Posted 15 February 2012 - 03:46 PM
is this normal... or is it just display bug...
actually after i level the max hp becomes the greater value... is this a bug or did i just skipped a level...
Edited by MashiroCandy, 15 February 2012 - 04:42 PM.
#11
Posted 15 February 2012 - 06:51 PM
here are the Status from Amistr to Beyeri, homunculus created in Semptember? envolved in November, should i reset it?
Dear god...that attackspeed is so....bad. thank god he gets good attack speed and attack skills.
I want to go Bayeri on my amistr and my stats are really similar to yours. At least his def and HP get a nice boost and it looks like from other homunc growths it looks like attack speed comes back pretty quickly.
#12
Posted 15 February 2012 - 07:15 PM
#13
Posted 15 February 2012 - 09:40 PM
Bulwark helps both the homunc and the chemist, that alone makes it amazing.
It still does have the highest Def.
Castling is super useful in PVM.
And of course Bloodlust is the best loyalty skill (now that mental change got nerfed)
It's all person to person, I have a vani and an amistr, but I think its fair that Vani has the high Hp(and attackspeed for that matter) mods
Edited by Froggems, 15 February 2012 - 09:41 PM.
#14
Posted 16 February 2012 - 01:21 AM
Edited by NeoNilox, 16 February 2012 - 01:21 AM.
#15
Posted 16 February 2012 - 05:06 PM
#16
Posted 16 February 2012 - 05:59 PM
#17
Posted 16 February 2012 - 06:20 PM
Vani = the best base homun period imo.
Great def, str, matk, aspd, hp, sp, everything besdies flee (like every homun atm)
Chaotic Blessing is also VERY useful for afk leveling in OD2. Just set it to cast Chaotic Blessing when the owner get bellow 85% hp. My bio died maybe twice in a week of afk leveling in OD2. My 115 genetic with a dieter died like 10x a day if I afk'd. Makes a big difference.
#18
Posted 16 February 2012 - 09:25 PM
Back to the Amistr, its skills are very useful. Castling is great at max lvl for tanking (if the mvp or mob starts attacking you), Bulwark gives you and the homunuculus higher VIT I think it's pretty cool, Adamantium Skin is helptful and Blood Lust is amazing.
Btw, is any way that Amistr has high int? D:!
#19
Posted 16 February 2012 - 09:27 PM
My 115 genetic with a dieter died like 10x a day if I afk'd.
I'd wish to know, how and why did he die that much?
#20
Posted 16 February 2012 - 09:47 PM
I'd wish to know, how and why did he die that much?
He would kill so slow and OD2 was packed at the time so eventually the mobs would just overpower him. Was using the Dance AI so he wouldn't recover hp.
He would die if I alt tabbed or went afk for longer than 20 mins. Amistir is a great choice, but I would highly suggest getting him to 106-109 first before mutating him.
The bad thing about vanil, is you should probably make lots of embryos due to the large randomness of its stat growth and evolution. And it's skills are not very great, Caprice is soo damn random and it sux, Chaotic Blessing could be helpful, Instruction Change doesn't work properly and Self-Destruction takes all its intimacy and requieres at least 450 intimacy.
Back to the Amistr, its skills are very useful. Castling is great at max lvl for tanking (if the mvp or mob starts attacking you), Bulwark gives you and the homunuculus higher VIT I think it's pretty cool, Adamantium Skin is helptful and Blood Lust is amazing.
Btw, is any way that Amistr has high int? D:!
Caprice isn't a useless as people think. I found no problem with it in the long run. Yes the randomness can suck, but it can also be an advantage. It is also the only basic homun ranged skill. Stat randomness for vani is also not nearly as bad a pre-renewal esp since it will get all stats maxed as a homun S anyways. I would prefer filir if it had decent def or if the flee was fixed. Honestly I say just pick whatever homun you want. Some will be easier than others, but stat wise they will all have about the same in the long run. Only difference will be hp/sp and skills.
Edited by dontleaveme, 16 February 2012 - 09:51 PM.
#21
Posted 16 February 2012 - 10:19 PM
Then again that huge growth rate in attack speed might just make me deal with it for 3 levels.
#22
Posted 16 February 2012 - 10:51 PM
That's what I was planning for my bayeri actually, getting to 101 and ~90% so I can get that horn skill wilthout dealing with the bad attack speed for 2 levels.
Then again that huge growth rate in attack speed might just make me deal with it for 3 levels.
Forgot bayeri gets an attack skill pretty quick.
Now that I think about it, my statement about wanting matk in invalid because by the time you get his matk skill he should have a nice amount of it.
Now if only bayeri could equip a phen :x remember, they have interruptible cast times.
Edited by dontleaveme, 16 February 2012 - 10:53 PM.
#23
Posted 17 February 2012 - 11:03 AM
He would kill so slow and OD2 was packed at the time so eventually the mobs would just overpower him. Was using the Dance AI so he wouldn't recover hp.
He would die if I alt tabbed or went afk for longer than 20 mins.
Damn, that active is the Ymirian OD2? I envy you, I must admit it. If the Valkyrian OD2 (or at least OD1) were as active, for the whole day, my Eira'd be leveling like a queen (after Lv106, Lv109 btw). Here in Valkyrie, only OD1 can be that active in peak hours, I don't know about OD2 but whenever I've been there, its activity was pretty lame.
Let's say that all of the homuns will cap their stats at around Lv130 (except the Vanilmirth, it's earlier), if that's the case it means that the vanil may have more disadvantages than it looks at later levels (except at below Lv110, very high stats, close to cap) since they don't have buff skills unlike Filir, Amistr or even Lif (for example, all of them should have Flee 293 at Lv130 (AGI 150), only Filir can increase that value throught Accel Flight, only Lif can increase her Matk throught Mental Change, and few etceteras) except of Change Instruction, possibly. So forgetting the stats, which homun S is suitable for Vanilmirth regarding skills?
#24
Posted 17 February 2012 - 11:33 AM
No, Ymir OD2 isn't that good, or it hasn't been when i'm there. My homun has never gotten mobbed to death there- it/me dies only to multiple archers tag-teaming us (the archers seem to come in waves... like no archers for 30 minutes, then 2 spawn, and a third while it's killing the first). OD2 gives exp over time, but it's slow. Needs more people. Which we'll get once the resetters reach OD2 level.Damn, that active is the Ymirian OD2? I envy you, I must admit it. If the Valkyrian OD2 (or at least OD1) were as active, for the whole day, my Eira'd be leveling like a queen (after Lv106, Lv109 btw). Here in Valkyrie, only OD1 can be that active in peak hours, I don't know about OD2 but whenever I've been there, its activity was pretty lame.
Let's say that all of the homuns will cap their stats at around Lv130 (except the Vanilmirth, it's earlier), if that's the case it means that the vanil may have more disadvantages than it looks at later levels (except at below Lv110, very high stats, close to cap) since they don't have buff skills unlike Filir, Amistr or even Lif (for example, all of them should have Flee 293 at Lv130 (AGI 150), only Filir can increase that value throught Accel Flight, only Lif can increase her Matk throught Mental Change, and few etceteras) except of Change Instruction, possibly. So forgetting the stats, which homun S is suitable for Vanilmirth regarding skills?
As for what to turn a vani into - Vani's main selling point is a long-range single target offensive skill, though the Chaotic Blessings is useful as well (particularly as Homun S, where max SP is far higher). A Dieter practically demands a Vani, since without that, he's got no single target attack at all, and no way to poke monsters at range. Certainly, Dieter is the only homun S that I would argue should only be made from a vani.
#25
Posted 17 February 2012 - 12:59 PM
My homun has never gotten mobbed to death there- it/me dies only to multiple archers tag-teaming us
In OD1 in peak hours, my Eira used to get mobbed to death, over 7 monsters for very long time (it triggers Frenzy in my MirAI hack, which mimics your AI's Berzerk somehow, activating ASPDance). Even in those cases I rarely die, only when presumably hits a vessel-sized lag spike. I gotta admit I used to die quite often when my Eira (remember, from pre-RE Lif) was below Lv106 (before the auto Eraser Cutter 1 & 2). That's why it surprises me when they say that they die over 1x times in a day.
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