Any insight as to how much flee is required to actually be useful in WoE would be very much appreciated. Thank you for your time XD
Edited by Zayik, 12 May 2011 - 02:45 PM.
Posted 12 May 2011 - 02:45 PM
Edited by Zayik, 12 May 2011 - 02:45 PM.
Posted 12 May 2011 - 02:48 PM
Posted 12 May 2011 - 02:50 PM
Posted 12 May 2011 - 02:51 PM
Posted 12 May 2011 - 02:52 PM
Also, Flee is absolutely useless in a WoE setting. Don't count on flee to help you evade attacks in WoE(Flee is reduced in a WoE environment). PvP is a different story though(Flee isn't reduced unlike WoE), but people would rely on seeking flee-ignoring attacks if they knew they wouldn't be able to hit you with conventional attacks. It would most certainly be useful in PvM, but it'd be useless anyways against a mob of over 7~8 monster mobs by the time you get into the end-game level 135+ maps. Flee's also useless when you end up fighting higher-tier MvP's who cast those damn spells. @_@ *cough Waterball/LoV/MS/EQ *cough*
Edited by meaning42, 12 May 2011 - 02:55 PM.
Posted 12 May 2011 - 02:57 PM
Posted 12 May 2011 - 03:30 PM
Edited by Kadnya, 12 May 2011 - 03:32 PM.
Posted 12 May 2011 - 03:54 PM
Edited by Zayik, 12 May 2011 - 03:54 PM.
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