So here I am with an idea to take this even further.
I've seen in other games "Guild storage systems", where the storage is shared among the guild, but that's not what I'm getting at. My idea involves making a simple NPC that allows guilds with a castle to be able to exchange supplies needed by the guild for prizes, such as the ones listed above, or for consumables. The guild leader would pay for this, but not out of his own pocket. Here's how it would work:
- The price to invest in economy would increase per investment. This increase is to "pay" for the cost of the prizes available. Economy investment is usually covered by guild fund, so the leader wouldn't have to spend out of pocket.
- The higher the economy, the better the prizes, and the more the guild leader can ask for, with a default of 2 different items, and a max of say 12 different items at 100 economy. Guild leaders get to pick what prizes will be available from a list, or it can be voted on on a monthly basis by the community, with every 10 economy increase being a +1 item slot (2+(100/10) = 12)
- As stated, higher economy would yield better prizes for members, which would make people want to econ a fort. The major downfall of woe I have seen, is that mainly guild leaders benefit the most. This would be a way for members to benefit.
- The concept would be the same as the "buy shop", where you drag and drop the items you have, and you get "midgard coins" or something similar, like a "woe coin".
- You then exchange your "woe coins" for the prize you want.
- The guild leader can then access a fort storage (available only to him) to get the supplies that guildies traded in. The fort storage is then wiped at the start of every siege, or it can stay there, and have the supplies available to whoever took the fort (thus making it essential to empty storage before woe).
I see that many guilds have always had a hard time getting supplies, and this would be one way to supply themselves with the help of their own members.
Ideas or Comments?
Edited by Loki1669, 17 June 2011 - 04:19 AM.