Game Changes
Any of you not familiar with it, please check this for the item list of changes: Stage 1 Item Trade Change List
If you still have questions why, please check this thread: Changes to Trade Mechanics & Policies
Class Balances
The classes with changes, will receive a 24-hour Stat & Skill reset to allow for adjustments and build changes, on us.
Mage
Aural Pierce
Reviewing the power of the effect, it was proving to be too powerful in its intended design. It was never intended to be able to negate a target's Magic Defense with minimal effort in player build.
- Magic Defense Down effect, reduced to 0/25/50/75/100, from 0/75/150/225/300.
Raider
Mental Storm
Given the consideration that the skill has an AoE (Area of Effect) application we've adjusted the strength of the skill's utility.
- Accuracy Down effect, reduced to 15, per skill level, from 20.
- Status effect duration reduced to 8 seconds, from 20.
- Cooldown increased to 10 seconds, from 5.
Enfeeblement
Given the consideration that the skill has an AoE (Area of Effect) application we've adjusted the strength of the skill's utility.
- Movement Speed Down effect, reduced to 15, per skill level, from 30.
- Status effect duration reduced to 8 seconds, from 20.
- Cooldown increased to 10 seconds, from 5.
Unique Skill
Crippling Storm
- Updated to reflect the changes to Mental Storm & Enfeeblement.
Bug Fixes
- Desert Jewel item drop to Orlo monsters.
Dusty Desert Jewel will now drop only if the associated Hiria's Tear quest line has not been previously completed. - Corrected the missing Chewed Bone item drop to certain Orlo monsters.
- Corrected minimum level of Eucar Return Scroll to level 70.
- Corrected Medallion drops from "King/Queen" monsters. All should now drop according to chance.
- Corrected a bug in where masks, weapons and offhand items, when worn as a costume, were providing bonuses unintentionally.
- Medal of Retrieval exchange is no longer available from [Premium Exchanger] Anthonios.