Lockstep/ Rockstep for TI please
Turn Ins Suggestion Thread
#1602
Posted 12 May 2019 - 07:45 PM
Why do people want dark priests? Are they just that easy to kill? They have a very low chance of dropping blue potion , so thats the only thing I can see as being good for them? Maybe glittering jacket?
PErsonally something besides just the eden group TI instances to do would be cool, maybe such as an instance filled with mini bosses or the occasional mvp . They can just give aq bit less exp and maybe not give card drops, but they would be challenging none the less. Just some kind of additional thing to do down the line. No rush...*coughs * before end o year lol
#1603
Posted 12 May 2019 - 07:50 PM
Can we just do away with retaining the previous week's TI mobs? It's practically pointless. It takes way too much time if you're going to catch up on previous TI quest anyway. Either remove them or increase their count if it's supposed to be for people finishing last week's quest.
Edited by mikkotinamide, 12 May 2019 - 07:58 PM.
#1609
Posted 10 June 2019 - 09:25 AM
Lockstep/ Rockstep for TI
hate to be the bearer of bad news but i highly doubt this will ever happen, as there are only 7 of them in the instance to begin with. they're not gonna take such a rare monster and flood it in TI just to have people mass farm cards and kill the actual instance itself (as this is one of the favored cards within the instance that keeps people doing the instance). gotta be more realistic with your requests homie.
i will however request Cecil for high ti because its been over a year since we've had them and they only made one appearance during my quit mode. i actually havent seen cecil in TI since before the beginning of last year, which makes it closer to 2-3 years for me.
#1619
Posted 28 June 2019 - 08:00 AM
EP 16.1:
Powerful Archer Skeleton (114)
Powerful Skeleton (114)
Powerful Soldier Skeleton (115)
EP 16.2:
Human Chimera (100)
Material Chimera (100)
Heart Hunter Guard (105)
Upgraded Heart Hunter (110)
Faceworm Nest:
Faceworm (140)
Faceworm Larva (145)
Prontera Underground Prison:
Frozen Wolf (140)
Taffy (145)
Watcher (145)
Subterranean Guild Dungeon/ Guild Dungeon: Nidhoggur:
Heavy Metaling (107)
Cobalt Mineral (113)
Zakudam (115)
Hell Apocalips (121)
Edited by YongkySH, 28 June 2019 - 08:00 AM.
#1621
Posted 28 June 2019 - 03:29 PM
Alice
Dark Shadow
Hydrolancer
Duneyrr
Rhyncho
Aqua Elemental
Rata
Lora
Sedora
Sropho
Pot Dofle
King Dramoh
Skeleton General
Zombie Master
Stapo
Magmaring
Byorgue
Bow Master (Bow Guardian)
Sword Master (Sword Guardian)
Incarnation Morroc Angel (Incarnation Morroc 1)
Incarnation Morroc Spirit / Ghost (Incarnation Morroc 4)
Nightmare Ancient Mummy
Nightmare Arclouse
Nightmare Mimic
Big Ben
Big Bell
Cursed Book
Neo Punk
Arc Elder
Rock Step
Step
Abandoned Teddy Bear
Decorated Evil Tree
Evil Dwelling Box
Vicious Cookie
Dancing Marionette
Malicious Baby Ghost
Combat Basilisk Red
Combat Basilisk Green
Jungle Mandragora
Fruit Pom Spider
Gaster
Swamp Arclouze (Rockridge Arclouse)
Brown Rat (Rockridge Cramp)
Buffalo Bandit Sharpshooter
Buffalo Bandit Duelist
Bowie Buffalo Bandit
Elite Buffalo Bandit
Elite Buffalo Bandit 2
Elite Buffalo Bandit 3
Evil Shadow 1
Evil Shadow 2
Evil Shadow 3
Gigantes 1
Gigantes 2
Ancient Medium Gigantes
Large Gigantes 1
Large Gigantes 2
Ancient Gigantes
Immortal Corps
Immortal Zombie Soldier
Immortal Fortress Legio
Immortal Zombie Assault
Immortal Cursed Zombie
Immortal Commander
Immortal Angry Shadow
Immortal Death Shadow
Immortal Nightmare Shadow
Immortal Windghost
Immortal Cursed Knight
Restless Dead
Resentful Soldier
Sweet Nightmare
Edited by SeiginoYuusha, 28 June 2019 - 03:58 PM.
#1624
Posted 04 July 2019 - 03:42 AM
Alice
Dark Shadow
Hydrolancer
Duneyrr
Rhyncho
Aqua Elemental
Rata
Lora
Sedora
Sropho
Pot Dofle
King Dramoh
Skeleton General
Zombie Master
Stapo
Magmaring
Byorgue
Bow Master (Bow Guardian)
Sword Master (Sword Guardian)
Incarnation Morroc Angel (Incarnation Morroc 1)
Incarnation Morroc Spirit / Ghost (Incarnation Morroc 4)
Nightmare Ancient Mummy
Nightmare Arclouse
Nightmare Mimic
Big Ben
Big Bell
Cursed Book
Neo Punk
Arc Elder
Rock Step
Step
Abandoned Teddy Bear
Decorated Evil Tree
Evil Dwelling Box
Vicious Cookie
Dancing Marionette
Malicious Baby Ghost
Combat Basilisk Red
Combat Basilisk Green
Jungle Mandragora
Fruit Pom Spider
Gaster
Swamp Arclouze (Rockridge Arclouse)
Brown Rat (Rockridge Cramp)
Buffalo Bandit Sharpshooter
Buffalo Bandit Duelist
Bowie Buffalo Bandit
Elite Buffalo Bandit
Elite Buffalo Bandit 2
Elite Buffalo Bandit 3
Evil Shadow 1
Evil Shadow 2
Evil Shadow 3
Gigantes 1
Gigantes 2
Ancient Medium Gigantes
Large Gigantes 1
Large Gigantes 2
Ancient Gigantes
Immortal Corps
Immortal Zombie Soldier
Immortal Fortress Legio
Immortal Zombie Assault
Immortal Cursed Zombie
Immortal Commander
Immortal Angry Shadow
Immortal Death Shadow
Immortal Nightmare Shadow
Immortal Windghost
Immortal Cursed Knight
Restless Dead
Resentful Soldier
Sweet Nightmare
#1625
Posted 05 July 2019 - 01:41 AM
Change TI map
Possible map I need
Low : Pyramid F3 or F4
Orc Village
Glast Heim Church yard
Mid : Byalan F5
Juperos F1
High : Scaraba F2
Biolab 3 or 4 << lol
Nameless F2
Prontera Invasion or Destroyed Morroc
I love large maps have a lot of walking areas or camping spots
increase 3-4 times mob spawn numbers make every TI maps overwhelming
I prefered changing Low / Mid TI maps first I'm sick of Payon dungeon 1f / Bossnia map :<
Edited by NekoCaptainNoob, 05 July 2019 - 01:42 AM.
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