6/12 Ragnarok's Tencennial Maintenance
#51
Posted 11 June 2013 - 05:53 PM
#52
Posted 11 June 2013 - 05:57 PM
btw, this is important thread, not gonna continue this 'Alaska Sensing System ' anymore
p/s: alaska is a place name
i feel this doesnt make sense
Nothing teffalockheart says makes sense.
#53
Posted 11 June 2013 - 05:57 PM
this is fun, saying it doesnt make sense but replying as if you got the sense
Oh hello vicchua v3.0
at you again. If you think I didn't have any sense with my reply then you're just too damn stupid.
#54
Posted 11 June 2013 - 05:58 PM
#55
Posted 11 June 2013 - 05:59 PM
#56
Posted 11 June 2013 - 06:00 PM
Leave the drama OUT of this thread. Final warning.
Thank you sir.
#57
Posted 11 June 2013 - 07:42 PM
It would be super awesome Oda sir, if the Endless Tower bug was fixed. Timer waiting for dungeon generating reaches 0 but then dissappears and you cant enter the tower and need to re-register the dungeon over.... and over..... and OVER...... and OVVVVER!!!! .. .... AAAAAAAAAND OOOOOOOOOOVER!!!!!!!!!!!!!!!
yes, this sometimes happen to hazy and nid instance too,but in this case it also give the hours waiting timer. Less instance perday mean less income
p/s1:i hope it does make sense
p/s2:fx of MOD is just to prevent drama...
#58
Posted 11 June 2013 - 07:56 PM
#59
Posted 11 June 2013 - 07:57 PM
#60
Posted 11 June 2013 - 08:50 PM
#61
Posted 11 June 2013 - 09:50 PM
#62
Posted 11 June 2013 - 10:23 PM
Edited by Darshien, 11 June 2013 - 10:24 PM.
#63
Posted 11 June 2013 - 10:59 PM
Oda : pls check my ticket( pm'ed you 2-3 days back..My RK is unable to start the prelude to 10th Anniversarry quest (inshort, the Orc hero quest )
#64
Posted 11 June 2013 - 11:08 PM
For me it really annoying and makes me hard to play cuz when my char enter the map it kinda laggy.
#65
Posted 11 June 2013 - 11:21 PM
#66
Posted 11 June 2013 - 11:33 PM
Im requesting to fix low ti map from a glitched (some called it phantom). It happened after a wizzy or stalker cast SG on the mobs.
For me it really annoying and makes me hard to play cuz when my char enter the map it kinda laggy.
I recall this happening with the previous Nightmare Terror TI as well, courtesy of SG's
Edited by BIuewind, 11 June 2013 - 11:33 PM.
#67
Posted 11 June 2013 - 11:43 PM
Edited by Alaska, 11 June 2013 - 11:43 PM.
#68
Posted 12 June 2013 - 01:18 AM
#69
Posted 12 June 2013 - 01:40 AM
I recall this happening with the previous Nightmare Terror TI as well, courtesy of SG's
i think this glitch happen since they decided to change low ti map to OD1
#70
Posted 12 June 2013 - 02:57 AM
Also, it seems to be happening after the TI map changed because this TI map is more cramped, meaning more targets hit by SG and higher chances of the bug happening.
#71
Posted 12 June 2013 - 03:53 AM
Effect applies only in WoE & PVP.
Increase damage on Demi-Human by 60%.
[Refine Rate +6 or higher]
Increase damage of Pinpoint Attack & Hundred Spears by 80%.
[Refine Rate +9 or higher]
Increase damage on Demi-Human by 30%.
The attack bonus for pinpoint is no longer working.
Edited by ilovemilk, 12 June 2013 - 03:53 AM.
#72
Posted 12 June 2013 - 04:32 AM
#73
Posted 12 June 2013 - 04:35 AM
Isn't there an official way to report these bugs? I wouldn't have thought that this was the correct place for it.
ticket system
#74
Posted 12 June 2013 - 04:39 AM
#75
Posted 12 June 2013 - 04:44 AM
Im requesting to fix low ti map from a glitched (some called it phantom). It happened after a wizzy or stalker cast SG on the mobs.
If we're talking about the same problem, then it's not a new occurence. It happened on older turn ins too, maybe just not to this extent.
I think it's a client bug.
For me it really annoying and makes me hard to play cuz when my char enter the map it kinda laggy.
Getting out of that map and going back in again should remove the 'phantoms' you currently have on your screen. Try it.
Edited by ShiveringShadows, 12 June 2013 - 04:45 AM.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users