While there are still debates going on currently about things like "this class is better than that class because", I thought I'd make a rough list and a brief description of which class belongs in what tier in PvP.
This is based off of the information I gathered here in the forums and in-game experience. So no flaming please.
For those who don't know what "tier" is in games.
http://www.urbandict...e.php?term=tier
Top Tier:
1. Ranger - Deals tons of damage and has various arsenals essentially for any situation, may stealth.
2. Sorcerer - May swiftly kill individual targets in a matter of seconds, may self heal.
3. Priest - May self heal while dealing damage over time on individual targets, may deal a massive blow every 20 seconds.
Balanced Tier:
1. Wizard - Deal massive damage while dealing damage over time effects on individual targets.
2. Soulmaker - May deal a massive blow every 10 seconds and 30 seconds, can apply a strong damage over time effect, and can self heal anytime.
3. Warrior - May deal massive damage occasionally, can increase defenses and heal self.
4. Assassin - Deal heavy critical damage at high chance, may stealth and has high mobility.
5. Crecentia - May apply many damage over time effects on individual targets, can weaken individual targets, may deal a massive blow every 10 seconds and 60 seconds.
6. Rogue - May deal tons of damage by taking a fraction of a potion's healing effect, may stealth, may stealth again while in combat and heal self.
7. Knight - High defense, can reduce damage taken, and deal decent and steady damage.
Bottom Tier:
1. Monk - High defense, may deal moderate damage, may deal a massive blow every minute, limited mobility.
2. Beastmaster - Tons of health and defenses, may deal moderate damage and occasionally heal self.
When there is a balance patch or a new class arrival, then this list will be updated as soon as possible.
Edited by Yukyrie, 03 October 2013 - 12:57 PM.