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Patch Notes 7/17 And WoE Time Change


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#26 SephySama

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Posted 16 July 2013 - 06:00 PM

what about all the bugs killing the game? fix thos be for you start doing crap to CoA

all thos are useless if the game is still bugged


Edited by SephySama, 16 July 2013 - 06:01 PM.

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#27 LordKratos

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Posted 16 July 2013 - 06:02 PM

Bug fixes - you don't need bug fixes - kafra shop works just fine


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#28 OccultPriest

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Posted 16 July 2013 - 06:03 PM

no noel QQ


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#29 5926130604094955770

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Posted 16 July 2013 - 06:04 PM

no noel QQ

 

why bother? so you can play a new class in a super broken game. lets try to focus on fixing the bugs first


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#30 lFlamesl

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Posted 16 July 2013 - 06:04 PM

Mini Mongi was almost imposible to do it without this patch, imagine now with all those amp over there....

 

GMs... Coa is ment to do it with PVE/Bapho equipment, with this changes all raid will require to be full coliseum equip or at least almost all...

 

You guys need to think about this. this isnt balanced.


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#31 OccultPriest

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Posted 16 July 2013 - 06:05 PM

Focus on fixing the game yet we shooed in woe 


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#32 mysticalre

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Posted 16 July 2013 - 06:06 PM

Mini & Mongi are gonna be fun

 

 

Can you guys do another "First to 5 CoA N & H" event? with serious prizes too, cause it's gonna be hard


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#33 OccultPriest

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Posted 16 July 2013 - 06:06 PM

Mini Mongi was almost imposible to do it without this patch, imagine now with all those amp over there....

 

GMs... Coa is ment to do it with PVE/Bapho equipment, with this changes all raid will require to be full coliseum equip or at least almost all...

 

You guys need to think about this. this isnt balanced.

 

there nerfing them to :P


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#34 OccultPriest

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Posted 16 July 2013 - 06:12 PM

Please consider bringing noel to the server I know a lot of people that want them more than woe right now so please think about it. I speak for them.


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#35 Smac5

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Posted 16 July 2013 - 06:15 PM

How about the dead mobs bug? when you try to pick items using R your character moves back and forth instead of looting..

 


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#36 Mystogan159

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Posted 16 July 2013 - 06:16 PM

That isn't fixing Ratmaster Hard. There's still 4 cores that are constantly spawning that we can't do anything about.

 

^^^^ P2live I guess


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#37 TheArrow

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Posted 16 July 2013 - 06:19 PM

 

Please know that this is not the complete list, and more should be coming.

 

Also know that these notes can change at any time. 

 

WoE Times will be changed to 12pm PDT and 7pm PDT. 

 

PATCH NOTES for 7/17

 

1.Event

A.Guild EXP Surge event end

2.Culvert of Abyss

A.Rockstar Heroes (1st Boss)

i.Some skills has been removed from Guitarist/Vocalist/Pianist. It will become easier to get pass these bosses.

B.Golden Robberbug

i.Golden Robberbug will attack when its eggs get attaked.

C.Mini & Mongi

i.Mini & Mongi will attack when the minion speakers get attacked.

D.Rat Master Kremp

i.Invincible period for Kremp has been reduced from 4 minutes to 2 minutes.

ii.After starting combat with Kremp, the monster who summons other monsters has been changed from Leo to Kremp.

iii.Turtle assassin will be summoned 3 minutes, 5 minutes, and 7 minutes after the combat starts.

iv.Heal skill used by Kremp has been removed.

3.Item

A.Mugwort Garlic Concentrate effect has been corrected from HP recovery to HP reduce.

B.Rune Enhancement Elixir acquired from Pandora box has been fixed so that it can be used.

C.Getting head accessory from fusing 2 facial accessories has been fixed

4.WoE

A.Mercenary Kafra cannot be located within certain distance from the gate.

B.Siege weapons in WoE maps will be initialized(removed) before starting every WoE.

5.Card

A.Character window cards being shown as removable during the trade has been fixed.

6.NPC

A.Save point Kafra NPC has been added to Western Mjolnir mountains

7.Quest

A.Mount reward item has been added to quest Statue of Ignatz

B.VIP ticket reward item has been added to quest Furious Dean

C.Stats for named monsters has been slightly decreased.

8.System Setting

A.Limit for distance for other characters visibility has been added.

-Function to limit the number of characters shown in the screen according to PC specification.

9.Game Setting

A.Function to add Knight rank to the character’s name has been added.

 

 

What about the bugs that mess up the quest thing for some people, has that been fixed?

 

Dungeon and colliseum falling through floor bugs?


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#38 Oreot

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Posted 16 July 2013 - 06:21 PM

what about all the bugs killing the game? fix thos be for you start doing crap to CoA

all thos are useless if the game is still bugged

 

I don't see any bug fixes in the patch notes, these are game balance stuff...

 

The notes aren't full so just wait until after the patch to complain.


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#39 Haboob

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Posted 16 July 2013 - 06:25 PM

Please consider bringing noel to the server I know a lot of people that want them more than woe right now so please think about it. I speak for them.

 


Noel Noel Noel.

MERRY -Snip- CHRISTMAS EVERYBODY AND A HAPPY PATCH DAY TO ALL.

 

 

But ya thanks for the slide for view distance yet im still hoping for an disabled /effects command later on to remove all graphical skill spam. Any news about the floor bug and boss AoE indicator glitches?

 

Please, watch your language.


Edited by VolunteerMod11, 16 July 2013 - 07:44 PM.

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#40 SephySama

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Posted 16 July 2013 - 06:42 PM

fix the bugs and maybe people will stop quitting left n right and if your lucky maybe sum will come back

 

Please, do not swear. Last warning, as I have seen reports before about your language.


Edited by VolunteerMod11, 16 July 2013 - 07:45 PM.

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#41 Zechrem

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Posted 16 July 2013 - 06:43 PM

what about fixing Shadow Assault for Assassins? The skill is unusable and is a "use at risk of d/c" when you use it.


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#42 OccultPriest

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Posted 16 July 2013 - 06:44 PM

so we have to decide between noel that the entire server want or woe that only two guilds are "want"(aka abusing)


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#43 Vau

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Posted 16 July 2013 - 06:53 PM

Who cares about Noel stuff and Kafra costumes? i want my Assassin back, another week without playing the game... ¬¬

 

Say that ^ to Gravity's Company Zanbee Please???

 

Warning! Assassins in extintion Mayday, mayday!! :wah:

 

 

Vau!


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#44 SephySama

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Posted 16 July 2013 - 06:55 PM

me being a Sin/guild leader it is a big pain not having full use of my skills

AGAIN FIX THE BUGS


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#45 4860130515113635440

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Posted 16 July 2013 - 06:58 PM

Who cares about Noel stuff and Kafra costumes? i want my Assassin back, another week without playing the game... ¬¬

 

Say that ^ to Gravity's Company Zanbee Please???

 

Warning! Assassins in extintion Mayday, mayday!! :wah:

 

 

Vau!

 

 

Don't exaggerate, sin is that bad atm and most ranged stuns are broken atm. You can still do fine in colo(I will admit that winning the final round is impossible w/o stun or at least close to it) and PVE content isn't really effected by it.


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#46 Kalandros

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Posted 16 July 2013 - 07:29 PM

We are still trying to figure that out, but it wasn't exactly a bug. From my understanding, the Rudolf Accessory was meant to be a really rare fusion accessory.

 

I'm sorry but...

 

Do you have any idea of what you're talking about?

There's no reason the "Santa Rudolph" (a HEAD accessory) came out of a fusion with two MIDDLE FACE accessories.

Please restore our cash shop items that were wasted due to this programming error and try not to feed us with excuses that make no sense.

 

That "rare fusion" - keep it for Christmas, there's no valid reason we should lose our middle face accessories from an obvious programming error.


Edited by Kalandros, 16 July 2013 - 07:30 PM.

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#47 VModSushi

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Posted 16 July 2013 - 07:48 PM

Please consider bringing noel to the server I know a lot of people that want them more than woe right now so please think about it. I speak for them.

There is a set schedule for Noel and as far as I have been told it is not changing. Expect them in September.

 

As for everyone else, please refrain from making hasty remarks about bugs and bug fixes. Escalating the situation will only make things worse. CMs are not on at night as they work in the office. Keep posting your questions, but try and keep calm. I will leave Zanbee a message to address it in the morning.


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#48 narhak

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Posted 16 July 2013 - 07:50 PM

No general bug fixes?? no fix on red aoe mark on bosses? and why these changes in RM ? now coa hard is nearly impposible


Edited by narhak, 16 July 2013 - 07:52 PM.

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#49 andysunstory

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Posted 16 July 2013 - 07:51 PM

Even though it's not game-breaking, the screwed up shortcut keys needs to be fixed too.


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#50 orphe

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Posted 16 July 2013 - 07:53 PM

I dream of the patch day were i will read: Ressurect skill fixed and delay of recast lowered to a correct time....

Well, i dream...

 

 

 

ps : Entry of http://blog.gravityus.com/ are error 404, dunno if it's attempt :(

 


Edited by orphe, 16 July 2013 - 07:54 PM.

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