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A Letter to the Developers


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#26 ZeroTigress

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Posted 26 September 2013 - 02:33 PM

Unfortunately, I don't believe Gravity has the resources to start another project. They need to make this game succeed or improve on their currently existing games (Not an option for most of them.). There was a long discussion once in regards to the values of their stock and the condition their company is in. No, I'm not talking about Warp Portal. Talking about Gravity as a whole. They need to remind themselves about the importance behind the longevity for all of their current titles.


Well, they did start improving RO... after 10 years of bugs and glitches.

Guess that means RO2 won't get better until 2023. Dang.
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#27 Vashh

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Posted 26 September 2013 - 02:37 PM

Your people are so silly.

WP and many others enterprises that manages free games like this one. They doesn't care about community, they doesn't care about your thoughts and opinions, because these kind of "games" are like a casino (even worse because you pay real money for virtual stuff).They only care about $$$$$ and nothing more, if they "broke" no problem, they will make the same stuff over and over until the Free-to-play model dies.

There're like 200902842390 Free-to-play games and if this one dies (actually It's dead since june) wp will release another crap.

 

 

 

 


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#28 GuardianTK

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Posted 26 September 2013 - 03:13 PM

Your people are so silly.

WP and many others enterprises that manages free games like this one. They doesn't care about community, they doesn't care about your thoughts and opinions, because these kind of "games" are like a casino (even worse because you pay real money for virtual stuff).They only care about $$$$$ and nothing more, if they "broke" no problem, they will make the same stuff over and over until the Free-to-play model dies.

There're like 200902842390 Free-to-play games and if this one dies (actually It's dead since june) wp will release another crap.

 

You don't seem to understand that it's Gravity we're complaining about, not Warp Portal.


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#29 LeighMustang

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Posted 26 September 2013 - 03:28 PM

The OP does not list examples of things that have upset him and why, For the GM's and Devs we

need to list specific examples in this topic of what is wrong and what should be done to fix it.

 

One thing I have been wondering, would you undo or cancel a large Patch, if certain objects on

the map were made invisable by it(like the divided plains bridges)?

 

1) Pets in Colosseum. *Do not want in the game*

2) Monster DNA Random Box *Do not want in the game*

3) Pet Crowd Control abilities like Stun, Frozen, and Knockdown affecting Boss-class monsters. *They should not be affecting Boss-class monsters.*

4) Class Balancing Issues *Primarily Beastmasters and Monks. Especially Monks. They are the least played class for reasons the community has been complaining about for the longest time.*

5) 100 Strong Cape Event

6) Large Bags *Currently unavailable to the community through normal means outside of events or making new characters*

 

 

I'd include T2 Equipment, but that's not a major issue with the community compared to the above top concerns. The above top concerns need to be addressed properly.

 

 

There's also the glaringly obvious bugs that are bad for advertisement. Warp Portal goes and partners with Gaia Online and Aeria Games to advertise iRO2 during a period of time when majorly demoralizing game bugs are present. How is this good for advertisement and potentially new players? You are losing revenue because you, the Developers, are not dealing with these concerns in a timely manner.

 

1) Disappearance of certain textures, tents, rocks, bridges, etc was one of those bugs (Fixed as of 9/25's maintenance.).

 

2) Errors in character placement bug where players appear to fly into the air or sink into the ground to other players. This is fatal when it comes to parties and raids in any part of the game.

 

3) In addition to this, the party pane does not load pretty often when changing maps. This forces the player to either change maps again to refresh the party pane or relog to refresh the party pane.

 

4) Dead players attacking others in Colosseum.

 

5) Certain Soul Maker skills not working properly from the moment they are introduced. Cure Pearl healing non-party members, including monsters, when they shouldn't be. Soul Link: Devotion is also not working properly in that it is cancelled out due to conflicting Heals and Buffs from other sources.

 

I agree with you, NuwaChan. The letter would hold more if more examples of what we would like to see were to be listed within its framework. Though I may have an extended understanding of the game, I cannot say I am an expert at all of the issues. However, this is an excellent start to our community's list of grievances, GuardianTK. These grievances can be agreed upon by most of the community to be amongst some of the most pressing issues we have. I ask that the community's leaders come together and show our collective strengths. Many of you, I consider to be some of the authorities on these issues, citing both personal experiences shared with the community as well as providing the community with empirical evidence to some of these pressing issues. Let us not just show that these are simple complaints, but legitimate issues we share with a game we hold dear to us.

 

Yaay, upvote # 30

개발팀 사랑 ,

 

이 게시물 아마도 당신에게 어떠한 의미를 보유 하지 않습니다 하지만 난 어쨌든 만들었습니다. 나는GM 이 를 보고 당신에게 에 전달 되기를 바랍니다 . 나는 다른 사람들 도 다수 집단 생각 된 내용을 음성 바랍니다.

 

난 당신이 할 선택했는지 이해무료 - 투 - 플레이 가 아니라구독 기반 모델 을 사용하는 것보다 게임. 나는 해상 유지 하기 위해 당신이 당신의 가게 에서 항목을 제공해야하는 이해 당신의 급여 에 대해 제공 뿐만 아니라 이 게임 에 대한 지속적인 작업을 위해 돈을 지출 하기에 충분한선수 매력 . 에게 나는이 의식 하고 있고, 몹시 되지 않은 경우에도 , 당신의 게임 에 대한 지원을 표시하는 현금 상점 항목을 샀다. 그것은 무료로 게임을 선택한 플레이어 를 다치게 하지 않았기 때문에 : 나는 오직 내가 ( 마운트 예)게임을 중단 하지 않는 것으로 간주 화장품 항목이나 항목 을 구입했습니다. 당신을 위해 모든 지원을 보여준 이후 지금 약 2 개월 되었습니다 .

 

난 당신이 수익의 지정된 금액을 확인해야 이해 하지만, 난 더 이상 당신 을 지원할 수 없습니다. 문제의 사실 은 당신의 플레이어 기반 에 대한 약간의 우려를 표시하고, 당신의 지갑 에있는그 이상입니다. 난 당신 을 생각 비난 말할 수 없습니다. 기업은 수익 으로 만 성공합니다. 당신의 수익 만조금만 덴트 오전 하지만 , 그 말했다하고 , 나는 당신이 당신의 작업을 지원하는 사람들 에 대한 관심 의 증거를 제공 할 때까지 당신을 지원 하기 위해 거부합니다. 나는 또한 다른 사람들이 우리의 의견을 보이콧 하고 음성집단 자세 나와 함께 할 수 있기를 바랍니다. 당신이 심각하게 우리를 데려 갈 수있는 유일한 방법은 당신이 수익을 잃고 시작하는 때이다. 나는 이것을 읽을 모든 사람 도 아닌 당신이 우리의 문제 를 듣고 때까지 추가 지원 을 보여 이 실현 되기를 바랍니다.

 

이러한 문제 들은 모든 편향 되지 않으며 당신은 당신이훨씬 뛰어난 게임을 만들 수있는 위치에있을 것 플레이어 자료 를 게시논리적 인수 중 일부를 읽을 시간이 소요될 것입니다 . 그것은 또한 우리 가 진정으로 듣고 당신이이 게임에 향후 패치 나 확장 을 계획 할 때 고려 되는 것이사회에믿음을 활성화 하는 역할을 한다. 이것의목적은 당신을 공격 하지 않는 것입니다 ,하지만 당신은 그들을 지원하는 플레이어 기본 을 무시 하도록 선택 하는 개발자 는 결국 장기적으로 큰 손실 을 입을 것이라는 점을 이해 하는 . 나는 땅에 더 많은 시간 동안 의 팬이 되었습니다 당신이 이 시리즈 I (그리고 나는 확실히 많은 사람들 해요 ) 실행하기 전에 우리의 우려 들어요 간청 .

 

당신이 이것을 읽고 진정으로 그것을 고려 하는 시간을 촬영 한 경우 에, 나는 당신을 감사합니다 .

...

Okay, I didn't I used google translate :c

 

Thank you for providing us with a translated version of my letter. I hope you will continue to support this cause and be a voice to translate our grievances, Audn.

 

As more arguments are presented I will add them to the letter to show exactly where our issues are found within this game.


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#30 Zanbee

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Posted 26 September 2013 - 03:45 PM

I agree with you, NuwaChan. The letter would hold more if more examples of what we would like to see were to be listed within its framework. Though I may have an extended understanding of the game, I cannot say I am an expert at all of the issues. However, this is an excellent start to our community's list of grievances, GuardianTK. These grievances can be agreed upon by most of the community to be amongst some of the most pressing issues we have. I ask that the community's leaders come together and show our collective strengths. Many of you, I consider to be some of the authorities on these issues, citing both personal experiences shared with the community as well as providing the community with empirical evidence to some of these pressing issues. Let us not just show that these are simple complaints, but legitimate issues we share with a game we hold dear to us.

 

 

Thank you for providing us with a translated version of my letter. I hope you will continue to support this cause and be a voice to translate our grievances, Audn.

 

As more arguments are presented I will add them to the letter to show exactly where our issues are found within this game.

 

If the community would like to work together and edit the original letter to include the issues as well as suggestions, I will gladly be the one to send the completed work to the devs. 

 

Remember though, short, sweet and simple would be more effective. Good luck, and glad to see the pro-activeness! 


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#31 Yuushiro

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Posted 26 September 2013 - 03:52 PM

 

Dear Development Team,

 

This post will probably hold no significance whatsoever to you but I have created it anyway. I hope that a GM will see this and forward it on to you. I hope others will also voice what the majority collective has been thinking. 

 

I understand that you have chosen to make this a Free-To-Play game rather than using a Subscription-Based Model. I understand that in order to stay afloat you must provide items in your shops that appeal to the players enough to spend money for continued work on this game as well as providing for your salary. I have been conscious of this, and even though it hasn't been very much, I bought your cash shop items to show support for your game. I only ever purchased cosmetic items or items I considered not to break the game (Ex: mounts) because it did not hurt the players who chose to play the game for free. It has now been about two months since I've shown any support for you.

 

Though I understand that you need to make a specified amount of revenue, I cannot support you any longer. The fact of the matter is you show very little concern for your player base, and more of an interest in your wallet. I cannot say I blame you though. A business is only as successful as its profits. That being said, though I am only a miniscule dent in your revenue, I refuse to support you until you provide evidence of concern for the people who support your work. I also hope that others will join me in a collective stance to boycott and voice our opinions. The only way you will take us seriously, is when you begin to lose revenue. I hope all others who read this will realize this too and not show any further support until you listen to our concerns.

 

These concerns are not all biased and if you would take the time to read through some of the logical arguments posted by your player base you would be in the position to create a far superior game. It would also serve to revitalize the faith in the community that we are truly being heard and considered when you plan any future patches or expansions to this game. The purpose of this is not to attack you, but for you to understand that any developer who chooses to ignore the player base who supports them will eventually suffer heavy losses in the long run. I implore you to please listen to our concerns before you run this series I (and I'm sure many others) have been a fan of for some time any further into the ground. 

 

If you have taken the time to read this and truly consider it, then I Thank You.

 

Sincerely,

 

A player who has chosen to voice the concerns of the community.

 

 

Incoming Korean!!

 

 

개발팀 사랑,

 


이 게시물 아마도 당신에게 어떠한 의미를 보유하지 않습니다하지만 난 어쨌든 만들었습니다. 나는 GM이를보고 당신에게에 전달되기를 바랍니다. 나는 다른 사람들도 다수 집단 생각 된 내용을 음성 바랍니다.

 


난 당신이 할 선택했는지 이해 무료 - 투 - 플레이가 아니라 구독 기반 모델을 사용하는 것보다 게임. 나는 해상 유지하기 위해 당신이 당신의 가게에서 항목을 제공해야하는 이해 당신의 급여에 대해 제공뿐만 아니라이 게임에 대한 지속적인 작업을 위해 돈을 지출하기에 충분한 선수 매력.에게 나는이 의식하고 있고, 몹시되지 않은 경우에도, 당신의 게임에 대한 지원을 표시하는 현금 상점 항목을 샀다. 그것은 무료로 게임을 선택한 플레이어를 다치게하지 않았기 때문에 : 나는 오직 내가 (마운트 예) 게임을 중단하지 않는 것으로 간주 화장품 항목이나 항목을 구입했습니다. 당신을 위해 모든 지원을 보여준 이후 지금 약 2 개월되었습니다.

 


난 당신이 수익의 지정된 금액을 확인해야 이해하지만, 난 더 이상 당신을 지원할 수 없습니다. 문제의 사실은 당신의 플레이어 기반에 대한 약간의 우려를 표시하고, 당신의 지갑에있는 그 이상입니다. 난 당신을 생각 비난 말할 수 없습니다. 기업은 수익으로 만 성공합니다. 당신의 수익 만 조금만 덴트 오전하지만, 그 말했다하고, 나는 당신이 당신의 작업을 지원하는 사람들에 대한 관심의 증거를 제공 할 때까지 당신을 지원하기 위해 거부합니다. 나는 또한 다른 사람들이 우리의 의견을 보이콧하고 음성 집단 자세 나와 함께 할 수 있기를 바랍니다. 당신이 심각하게 우리를 데려 갈 수있는 유일한 방법은 당신이 수익을 잃고 시작하는 때이다. 나는 이것을 읽을 모든 사람도 아닌 당신이 우리의 문제를 듣고 때까지 추가 지원을 보여이 실현되기를 바랍니다.

 


이러한 문제들은 모든 편향되지 않으며 당신은 당신이 훨씬 뛰어난 게임을 만들 수있는 위치에있을 것 플레이어 자료를 게시 논리적 인수 중 일부를 읽을 시간이 소요될 것입니다. 그것은 또한 우리가 진정으로 듣고 당신이이 게임에 향후 패치 나 확장을 계획 할 때 고려되는 것이 사회에 믿음을 활성화하는 역할을한다. 이것의 목적은 당신을 공격하지 않는 것입니다,하지만 당신은 그들을 지원하는 플레이어 기본을 무시하도록 선택하는 개발자는 결국 장기적으로 큰 손실을 입을 것이라는 점을 이해하는. 나는 땅에 더 많은 시간 동안의 팬이되었습니다 당신이이 시리즈 I (그리고 나는 확실히 많은 사람들 해요) 실행하기 전에 우리의 우려 들어요 간청.

 


당신이 이것을 읽고 진정으로 그것을 고려하는 시간을 촬영 한 경우에, 나는 당신을 감사합니다.

 


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#32 HunkSurvivor

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Posted 26 September 2013 - 03:56 PM

*w*!!!! i hope Gravity plz, finally hear us


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#33 GuardianTK

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Posted 26 September 2013 - 03:57 PM

Adding my list into that letter would be a good start. There's a lot of other issues, but I really do see the ones I've listed as being some of the top concerns for both a while and as of most recent.


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#34 LeighMustang

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Posted 26 September 2013 - 05:27 PM

Revised as of 10:25 P.M. UTC -05:00 Eastern Time on September 26, 2013

The inclusion of a list of most common grievances shared by the community as provided by GuardianTK.


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#35 GuardianTK

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Posted 26 September 2013 - 05:34 PM

Actually, it's Large Bags and not Super Large Bags. You got the gist for the rest though.


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#36 LeighMustang

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Posted 26 September 2013 - 05:47 PM

Revised as of 10:45 P.M. UTC -05:00 Eastern Time on September 26, 2013

Corrected information on Large Bags. Thank You, GuardianTK.


Edited by LeighMustang, 26 September 2013 - 05:50 PM.

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#37 GuardianTK

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Posted 26 September 2013 - 05:52 PM

The Large Bags were actually never obtainable on iRO2 until now, which is only provided to new characters. They are character bound, which means existing players/characters prior to that update are still unable to obtain them. On kRO, Large Bags are dropped from monsters. You can't even get Large Bags from the Kafra Shop. Just the Super Large Bags. It's a question of fair distribution for long standing stakeholders.

 

Edit: Sorry for the hassle. xD


Edited by GuardianTK, 26 September 2013 - 05:54 PM.

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#38 LeighMustang

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Posted 26 September 2013 - 05:58 PM

The Large Bags were actually never obtainable on iRO2 until now, which is only provided to new characters. They are character bound, which means existing players/characters prior to that update are still unable to obtain them. On kRO, Large Bags are dropped from monsters. You can't even get Large Bags from the Kafra Shop. Just the Super Large Bags. It's a question of fair distribution for long standing stakeholders.

 

Edit: Sorry for the hassle. xD

 

No worries. Thank you for proof reading the information in the letter. Its a huge help, really. The information for the Large Bags should now be correct and reflecting the right information!


Edited by LeighMustang, 26 September 2013 - 06:00 PM.

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#39 Joermungandr

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Posted 26 September 2013 - 06:01 PM

Maybe it's time to face the sad fact that they won't hear you. It pretty much looks like this game was never meant to last forever... or for at least one year...^^

 

I've never seen a game that punishes you for every single effort like this, there are ppl who collected more than 100 monsters and now you can have every monster by simply buying boxes from the shop. Some ppl spent so much time by collecting their gear, lately at a random chance you were able to obtain your colo gear out of boxes (there was no need to pay for them though). Costume creation at a random chance, slotting your costumes at a random chance, getting a costume style you want after slotting them at a random chance, card fusion at a random chance, upgrading your equipment at a random chance... nearly everything ingame is at a random chance, depending of the value your item got you might risk something when trying to upgrade your item. Though fortunately there i$ a way to avoid the lo$$.... Don't know about future project$ the dev$ are working on, RO 2 for $ure i$ none of them. And even writing a billion letter$ probably wouldn't change the way the dev$ go. It'$ obviou$ to me that thi$ game only exi$t$ to milk u$.

 

Well... That'$ F2P


Edited by Joermungandr, 26 September 2013 - 06:04 PM.

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#40 LeighMustang

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Posted 26 September 2013 - 06:18 PM

Maybe it's time to face the sad fact that they won't hear you. It pretty much looks like this game was never meant to last forever... or for at least one year...^^

 

I've never seen a game that punishes you for every single effort like this, there are ppl who collected more than 100 monsters and now you can have every monster by simply buying boxes from the shop. Some ppl spent so much time by collecting their gear, lately at a random chance you were able to obtain your colo gear out of boxes (there was no need to pay for them though). Costume creation at a random chance, slotting your costumes at a random chance, getting a costume style you want after slotting them at a random chance, card fusion at a random chance, upgrading your equipment at a random chance... nearly everything ingame is at a random chance, depending of the value your item got you might risk something when trying to upgrade your item. Though fortunately there i$ a way to avoid the lo$$.... Don't know about future project$ the dev$ are working on, RO 2 for $ure i$ none of them. And even writing a billion letter$ probably wouldn't change the way the dev$ go. It'$ obviou$ to me that thi$ game only exi$t$ to milk u$.

 

Well... That'$ F2P

 

We should provide the benefit of the doubt to the Development Team first before we jump to conclusions. We do not know the circumstance of the Development team. If they refuse to listen to us or provide us with no real answer we take the next logical step and as a community boycott the Kafra Cash Shop. This would have to be a community wide collaborative effort for the purpose of saving the game. Also, should they address our concerns we should show support for behavior we approve of.  If they meet our request and we show no positive reinforcement, we give them no real reason to listen to us in the future.


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#41 Joermungandr

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Posted 26 September 2013 - 06:23 PM

Of course, I might be wrong but... just do me a favor and don't expect too much ;)


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#42 GuardianTK

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Posted 26 September 2013 - 06:57 PM

If they never listened to us in the first place, they would have implemented the No.99 Bomb long ago even with the Community's outcry against its implementation. Face the fact that it happened once. It can happen again if enough of the Community acts. The fact that they heard us on that one proves that your fact is fiction.

 

Tuxedo/Wedding Dress/Founder Title retaining their Stats? Rogues getting buffs to Moonlight Dance? Assassins getting a remaking for their Shadow Form? Sure, they certainly aren't listening at all.

 

People liked the above changes. People came back after those changes. You need to give people a reason to return to this game. Good reasons that aren't temporary.


Edited by GuardianTK, 26 September 2013 - 07:01 PM.

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#43 Lukiner

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Posted 26 September 2013 - 09:59 PM

The systematic balancing of various Combat Professions in the game for the purpose of providing a fair competitive spirit to the game with Monks and Beastmasters holding the priority.

 

aka make them viable as dps not just tanks.... just look at monk tree.... go tank or just be -_-.... also no CC or self Heal

da hell they were thinking while designing monk skillset and disabling aco skills
 


Edited by Lukiner, 26 September 2013 - 10:26 PM.

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#44 MorbidCoffee

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Posted 27 September 2013 - 12:27 AM

Meanwhile, at Gravity:

tumblr_inline_mpabexKY6n1qz4rgp.jpg


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#45 ESeion

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Posted 27 September 2013 - 12:42 AM

*w*!!!! i hope Gravity plz, finally hear us

Fat chance.


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#46 raela

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Posted 27 September 2013 - 05:09 AM

Sure, they have listened to us in the past. I for one am grateful for what GuardianTK has mentioned - clearly, someone over in Korea cares to some extent. However, I feel like most of the playerbase is just becoming tired of it all. Many of those changes were the result of large amounts of immediate public outcry.. but now? I feel like a lot of that spirit is gone. The devs seem no closer to understanding what we players want out of this game. The CMs say they don't want things turning to complete p2w.. but even SEA kicked out the idea of the Monster DNA Random Box and had it removed, yet Gravity just plows ahead and gives it to us without an option? Even if they remove it now, I fear the damage has been done. :p_sad:


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#47 Audn

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Posted 27 September 2013 - 06:13 AM

...
  • The usage of pets in the PvP Event Colosseum that has created balancing issues as well as stability issues to the game.
  • Effects such as Stun, Frozen, and Knockdown provided by pets on in game bosses that creates an imbalance to the game.
  • The systematic balancing of various Combat Professions in the game for the purpose of providing a fair competitive spirit to the game with Monks and Beastmasters holding the priority.
  • Correcting the functions of various skills on the Combat Profession, Soul Maker.
  • The sale of the Kafra Cash Shop items such as the "Monster DNA Random Box" that creates both a balancing issue and economic issue within the game.
  • Either an immediate resolution or response to the 100 Strong Cape Event.
  • The unfair distribution of the item "Large Bag" which is now provided for free twice to newly created characters but not to pre-existing characters.
  • An error in the game which causes the Party Pane to disappear from view at certain times.
  • Error in which the game misrepresents the location of a player character in game.
  • Error in which the game allows for actions such as the ability to attack another player in PvP Event Colosseum while being in the "dead" status effect.
...

 

 

It's coming out good. I would rewrite some parts of the points you've included... Here's my version:

Spoiler

I've bolded the parts I changed and made a note on the soul maker part.


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#48 Audn

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Posted 27 September 2013 - 06:49 AM

I agree with you, NuwaChan. The letter would hold more if more examples of what we would like to see were to be listed within its framework. Though I may have an extended understanding of the game, I cannot say I am an expert at all of the issues. However, this is an excellent start to our community's list of grievances, GuardianTK. These grievances can be agreed upon by most of the community to be amongst some of the most pressing issues we have. I ask that the community's leaders come together and show our collective strengths. Many of you, I consider to be some of the authorities on these issues, citing both personal experiences shared with the community as well as providing the community with empirical evidence to some of these pressing issues. Let us not just show that these are simple complaints, but legitimate issues we share with a game we hold dear to us.

 

 

Thank you for providing us with a translated version of my letter. I hope you will continue to support this cause and be a voice to translate our grievances, Audn.

 

As more arguments are presented I will add them to the letter to show exactly where our issues are found within this game.

 

Wow. Well... If you read the foot note. I only put your letter to google translate. I don't write/speak/understand/read korean at all.. I wouldn't rely on the understandability of a letter translated using Google translate.

 

It was just a joke on my side... But seriously, I'm pretty sure that there's people at Gravity who will recieve the English Version.

Wouldn't hurt to attach a legitimate Korean Version, though... Check out Yuushiro's post, It may be legitimate.


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#49 Audn

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Posted 27 September 2013 - 07:47 AM

Stop the rage/irony/sarcasm . This is not a rage/irony/sarcasm topic. We're demanding attention in a calm & civilized manner.
 
Remember this is going overseas and what they get to see is what they will think of "the rest of the world".
 
Tone yourself down. Enough with the exigence. There is a reason why developers aren't delivered exactly what we type or say. Mostly because rage/irony/sarcasm is a huge morale breaker, and sometimes it has ended up in murder threatening.
 
If you want to be heard, make yourself easier to be heard.
 
In this post, we are all collaborating, apporting our concerns. There is no room for red passionate rage/irony/sarcasm on the letter we're trying to put together.
 
Besides, Boycotting the kafra shop?
 


Good luck with that LOL

You answered yourself.


Edited by VolunteerMod11, 27 September 2013 - 07:51 AM.

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#50 ESeion

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Posted 27 September 2013 - 09:19 AM

Tiduspeco, on 26 Sept 2013 - 10:41 PM, said:snapback.png

Honestly, if I was a GM, with all the hate that WP gets I wouldn't even wanna fix the bugs or any other problems the game has. Why would I want to satisfy people that hate me just for doing my job? 

 

Because without those people you'd jobless. They're basically your clients. If they don't like your product/service for any reason, the might buy/use another one, as simple as that. The market rules, supply what they demand or sink.

 

P.S. Zannbee DID say to continue the conversation here.

 

By the way, they used to say that pets were allowed in colo/raids because people actually took the effor to get them, right? Well, what about now? I don't think an instapet selfservice machine accesible anywhere inside the game makes pets a matter of effort now, more like a matter of whim or crave.

 

I'd actually like to see an answer to this, to be honest. I won't get my hopes up though.


Edited by ESeion, 27 September 2013 - 09:23 AM.

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