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[kRO] Sabotaged Laboratory Nightmare New Gear & Information


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#26 moimoi213

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Posted 17 May 2014 - 06:18 AM


Worn Out Camoflaged Bunny Hood[1]

Account Bound
All Stat +1
+1 Ranged Damage per 2 refine
+1 pDodge per 3 refine
+1 MHP,MSP per 2 refine
+15% Cluster Bomb damage per 2 refine
+10% Warg Strike damage per 2 refine
 
Type: Upper headgear
Def: 10
Weight: 10
Lvl Req: 170
Class: Ranger
+12 = +6 hp & 6sp :p_omg:

Edited by moimoi213, 17 May 2014 - 06:19 AM.

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#27 Sigma1

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Posted 17 May 2014 - 06:20 AM

wow those revised effects on the hats. +120% to a given skill with a +12 hat... that's well over double damage... but whats with the +5% to weak skill like arrow vulcan? It should be like +50% not +5...

 

Sorry. I mixed up myself.

Actually it's...

+20% Arrow Vulcan damage per 2 refine
+5% Severe Rainstorm damage per 2 refine

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#28 thatfool

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Posted 17 May 2014 - 06:23 AM

gotta love all these OP gears! and time to sell them FAWs before the new mantuea comes out :D


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#29 Sigma1

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Posted 17 May 2014 - 06:32 AM

AFAIK. Each mobs drop costume hat and 'first class soul' related to their class.(EX : Warlock Katrinn drops costume magic stone hat and both Warlock Katrinn and Sorceror Celia drop mage soul') Then you can make powerful hats by combine costume hat with 1 'first class' soul, related to their class, and 20 Enegy Debris. There are a chance of failure. But if you use 5 times quantity of materials, There are 100% success. ( I don't sure)

For slotted Cloak of the Fallen. It uses unslotted Cloak of the Fallen, 20 Ghost Chill and 100 Enegy Debris to create.

You can get Energy Debris by exchange several kind of weapon with NPC.

 

http://ro.gnjoy.com/...q=142&curpage=1


Edited by Sigma1, 17 May 2014 - 06:37 AM.

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#30 Kadelia

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Posted 17 May 2014 - 06:50 AM

Sorry. I mixed up myself.
Actually it's...
+20% Arrow Vulcan damage per 2 refine
+5% Severe Rainstorm damage per 2 refine

That would make more sense...

Sidenote: cute microphone + floral bracelet + ancient dying swan = 420% Arrow Vulcan? Should be 100k+ damage... but against 600k monsters and with arrow storm doing 200k+... sigh @ ro design.

Edited by Jaye, 17 May 2014 - 07:25 AM.

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#31 Quazera

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Posted 17 May 2014 - 08:50 AM

If these headgears are made to respond to the increasing hp pool of monsters past 150 (aka for PCM purposes) then I pray to whatever Norse gods in charge of this unbalance game to have the foresight to disable these effects in woe/pvp.

Edited by Quazera, 17 May 2014 - 08:50 AM.

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#32 ilovemilk

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Posted 18 May 2014 - 07:24 PM

Will these gears work in woe or pvp?
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#33 CharAznable

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Posted 18 May 2014 - 11:37 PM

should work in WoE and PvP. 


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#34 Beata

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Posted 19 May 2014 - 12:56 AM

@CharAznable, might be a little off topic but is the new bio (nightmare mode) and GH memorial instance viable places for leveling +150? There doesn't seem to be a lot of new maps! I can't imagine for +160 leveling too.


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#35 Kieri

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Posted 19 May 2014 - 01:01 AM

Nightmare clock tower


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#36 CharAznable

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Posted 19 May 2014 - 02:18 AM

@CharAznable, might be a little off topic but is the new bio (nightmare mode) and GH memorial instance viable places for leveling +150? There doesn't seem to be a lot of new maps! I can't imagine for +160 leveling too.

 

Upon arrival of 160, we should have some new challenge maps, including clock tower challenge maps, and others. there are few more Memorial Dungeons as well. Old GH inscance does comes with Glast Heim Challenge Dungeon, which is good place to level as well. But nowadays, people just do daily quest, and Jitubuck, and Charlestern. Some grinds at GH Challenge Dungeon. But most likely, after 150, you will be grinding at Clock Tower Challenge Dungeon.


Edited by CharAznable, 19 May 2014 - 02:19 AM.

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#37 Quazera

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Posted 19 May 2014 - 04:10 PM

Are HP mods at 150+ for characters able to withstand a 120% buff to skills? Cuz if not that makes almost zero sense to make it usable in Pvp/woe...
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#38 AlmrOfAtlas

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Posted 19 May 2014 - 04:18 PM

Hopefully they are usable. Then we can fight on even grounds with the instagibbing GoH Suras.

 

Instant death for all!


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#39 ilovemilk

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Posted 19 May 2014 - 07:16 PM

should work in WoE and PvP.

Wouldn't that be a little too OP? Has anyone on kro complain yet?
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#40 CharAznable

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Posted 19 May 2014 - 09:12 PM

you have to take it in account that their level cap is 175. But anyway, no complain so far.


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#41 Sigma1

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Posted 19 May 2014 - 09:18 PM

Wouldn't that be a little too OP? Has anyone on kro complain yet?


You must grind in Biolab 5F for a while to get those costume hat and first class souls. So I think it isn't too OP.
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#42 Tofu

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Posted 19 May 2014 - 09:19 PM

+20% Iginition Break damage per 2 refine
+15% Hundred Spears damage per 2 refine
+20% Judex damage per 2 refine
+10% Magnus Exorcismus damage per 2 refine
+10% Arms Cannon 20% Power Swing damage per 2 refine
+20% Axe Tornado damage per 2 refine
+5% Arms Cannon damage per 2 refine
25% Triangle Shot damage per 2 refine
+5% Arrow Vulcan damage per 2 refine
+20% Severe Rainstorm damage per 2 refine
+15% Cart Cannon damage per 2 refine
+5% Soul Expansion damage per 2 refine
+15% Poison Buster damage per 2 refine
+20% Varetyr Spear damage per 2 refine
+15% Rampage Blaster damage per 2 refine
+20% Lightening Ride damage per 2 refine
+10% Cross Impact damage per 2 refine
+20% Cross Ripper Slash damage per 2 refine

+20% Cannon Spear damage per 2 refine
+5% Overbrand damage per 2 refine
+15% Cluster Bomb damage per 2 refine
+10% Warg Strike damage per 2 refine

The bold ones are the only ones that already do some damage. The rest are so incredibly weak right now, doubling the damage on any of them is hardly "overpowered." At best, doubling the damage might make some of them viable, where the same skill is currently not.
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#43 HeIIraiser

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Posted 19 May 2014 - 09:25 PM

Wishful thinking...


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#44 Alicia

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Posted 19 May 2014 - 09:53 PM

What does [kRO] mean?


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#45 CharAznable

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Posted 19 May 2014 - 10:49 PM

What does [kRO] mean?

Korean Ragnarok Online


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#46 GreenIvy

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Posted 19 May 2014 - 10:56 PM

What does [kRO] mean?

 

 

Korean Ragnarok Online

 

aka people who never send us content update


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#47 Alicia

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Posted 19 May 2014 - 11:14 PM

aka people who never send us content update

 

Ah!

 

Now I know what it means.

 

Them folks we strafe with our Apache Helicopters.


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#48 HeresNatan

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Posted 10 August 2017 - 12:19 PM

well.. since we'r getting theese hats soonLtda . Are theese effects acurrated?


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