Feedback Type: Skill
Skill:
Impact Arrow 10/10
Description says
"Obtain 15 Concentration
Shoots arrow to the enemy and inflicts damage equaling 453% of your Physical Damage, and decreases the targets Movement Speed by 70% for 5 sec. (Cool Time: 4 sec.)"
Actual Case :
- 10 Concentration
- 40% Physical Damage
- 40% Slow
Ranger's IA still bugged the damage and effect still using Pre AoV modifier
Skill:
True Sight
The animation delay from using True Sight is too slow, compared to other class that got their animation delay reduced.
Skill:
Freezing Trap
Nobody in server would ever max this skill. the 40% slow is delayed, running away from slow area already solves the problem. and the debuff from Impact Arrow will negate its effect.
Change this skill to other trap type will make this skill considerable to use like micro stun effect for 0.5 sec per 1 sec for certain durations (Dark Trap).
Skill:
Poison Arrow
Description says
"Generates 10 Concentration.
Shoot a poisonous arrow at the enemy to inflict 250% damage and deal an additional 30% damage every 2 sec for 30 sec."
The main damage is too low from skill with 5 skill points, increase to 40% will solve the problem and the DoT issue should be fixed also.
Skill:
Arrow Vulcan 10/10
This skill is pretty much joke even since ranger is born, the current one is fine but make it "single canon" damage rather than splitting it up to 5 small hit. This is supposed to be ranger's nuke skill for PvP, but become useless since the damage is split (talk about miss rate).
Skill:
Healing Skill
With current damage burst and gears now seems every class need healing skill to make PvP more enjoyable. what's the point of PvP when u just need 2 hit kill, or in some case 1 hit and die.
Small healing skill should be added on ranger, make it HoT (% based) will be good since it matches ranger well, or make it small lifesteal from each certain skills..
Making falcon to be able to heal also nice idea and can make up the falcon's funny damage.
The heal shouldn't be high since ranger already have troll trap skill.
Feedback Type : Gears
Gears :
Master Level Gears
Okay Pre-AoV gears, ranger got [Cast Speed] in their gears, but since Post-AoV that's gone, and im pretty sure other classes got [Cast Speed] while ranger don't have every single cast speed. It wont be imba for ranger to have cast speed, since Charge Arrow skill now got animation delay, so basically we got limiter already how fast CA can be (compare CA + Guardian Pre-AoV and Post-AoV. Pre-AoV 100000 times faster)
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With that ranger will have more variations, since Vulcan and Falcon will be considered more by players.
Nothing from ranger can be reduced for re balance.
The DoT already down to earth, even [Charge Arrow] have animation delay now, Falcon's getting more dull.
I hope u really consider this into discussion.
Edited by seilent, 09 March 2014 - 12:12 AM.