Ok i'm done as i can see i'm talking with some guy too and even when they add ideas you're still against, i'm done don't talk to me anymore and you know what ? present you as VCR too.
Na! You didn't even try to proves me wrong, yet you still can't accept the concequences from my statements. I never attacked anyone making a suggestion, but I put facts behind it and sometimes I recommend to think of the concequences.
Instead of making statements, I'll try to formulate questions:
Iif someone states that a '30k HH' is just fine (you weren't the first/only one), my response is:
"1: Do you really think that healing 80%+ of your total HPs every 6sec is fair?" (excludes the HoT).
Still waiting for an answer....
Formulating questions from the statements of my last replies:
"2: How much damage should another class deal to compensate a HH?"
"3: Wouldn't it make significant difference whether a Priest gets hit for 30k damage, outhealing it without problems and other classes that cannot heal that much? How can/do the other classes compensate that?"
I never attacked your DoT suggestion. But for me, the damage is by far too high. As a question:
"4: What should be the average duration of a duel? Less than 6sec, 10sec or maybe 30sec or more?"
(The answer also limits the average percentual damage a class should deal.)
Together, the three DoTs deal 619% damage every 2sec, that means 305% damage per second. You can cast them on the run and only need to recast them every 20sec. Question:
"5: Let's assume those DoTs would be affected by armor like any other attack, isn't 305% still too high, knowing that a normal attack of other classes deals 250% at best? What does the Priest do between the recasts? Wouldn't any further skill use sky-rocket his DPS and inbalance him?"
Currently DoTs can be up to 40% as powerful as standard attacks (Credo 224%, HL 548%). A more general question:
"6: So even if the DoTs were affected by armor like normal attacks would you ever choose a passive skill that raises your ATK by 10~30% over such a DoT skill? If not, doesn't that force you into certain skill builds choosing the DoTs no matter what?"
You see, simple questions and no answers. Instead I usually get:
- "Don't touch the Grimtooth heals, I like them the way they are."
- "BT isn't overpowered. We need it and we have to 'waste' stats in INT instead"
- "The mermaid of the Crecentia is balanced and it doesn't even matter... it's PvE only!"
- "Rage Smash deals less damage than a Fury Strike (hence the cooldown) - I don't care!"
- "We need inbalance <X> because class <Y> has inbalance <Z>"
- "You don't know <enter any class here>!"
- "You don't even play <enter any class here>!"
- "You're always on 'disagree' mode."
What should I do?
Should I hope that there will be a reasonable raid content, if a Soulmaker can put a 12k Cure and the Priest a 5k Renovatio plus a 7k HH HoT on the main tank? And I could add a Sorcerer's LoR and a few Willow Workers into the count. That's easily more than 30k every 2sec. And this doesn't include pots and other stuff. So how much damage should a raid boss deal to outdo this HoT?
And this all starts here! In your report you wrote: "Then you can see with aspertio+HH without crit i heal 32K and 6.4K Hot, for me it's not op it's really balanced."
"7: Balanced to what? Potless duels? Outhealing G-Fists?"
And i think you didn't read my VCR post. but i can agree that 18 pages it's a bit annoying.
I read the whole report (as well as any other report). I'm not deterred by 18 pages. Leaving 'a few' spelling mistakes aside, your report is well structured. However, I don't see a huge intersection between our opinions. A noteable exception is your Aspersio+Judex statement.
I am focussed on the overall balance of the game, not on a single class. Personally, I don't like the VCR system and I doubt it will bring any balance to the game.
"8: Haven't the old VCRs tested the last changes?"
Except for the report made by GottaLongSword, none of the other reports mentioned the overall game issues. Most of the reports only contain: "Because we can be one-shotted by <X>, we need buff <Y> or immunity against <Z>" or "Because other classes deal too much damage, we need more and better heal skills or have to keep our inbalanced heal skills".
"9: Have you ever thought about mentioning a nerf to the overall damage & heals instead of demanding more buffs for the priest?"
"10: Have you read the other reports?"
So even my strategy what to discuss or how to make these reports & VCR meetings would be totally different. And since there are too many players stating that their opinion is shared by the majority of players, taking up the role of a VCR would definitely be the wrong idea for me.
Edited by Greven79, 06 August 2014 - 11:12 AM.