An enhanced PvE Tank.
Add a chance of auto casting Level 3 Fire Bolt on the user when dealing physical damage.
Epic: [Chest] Spirit of Loli Ruri:
Add a 5% chance of auto casting Level 3 Heal on the user when the user receives Physical Damage.
Epic: [Weapon] Spirit of Stormy Knight: Add a 2% chance of auto casting Level 2 Storm Gust on the enemy when attacking.
Has 20% chance of Freezing an enemy when attacking.
Legendary: [Shield] Spirit of Secular Mission: 25% damage reduction.
Epic: [Garment] Spirit of Ulfedhinn: HP + 5%
Whenever you receive a Physical Damage, there is a small chance to reduce all incoming Physical Damage by 20% for 2 seconds, but also reduces your DEF to ranged attacks by 20% during that 2 seconds.
Epic: [Footgear] Spirit of Dark Lord: Add a 10% chance of auto casting Level 5 Meteor Storm on an enemy when the user receives Physical Damage.
Legendary: [Accessory] Spirit of Vitata: {Platinum Skill} Enables use of Level 1 Heal, restores 5HP * INT.
Increases SP consumption of all skills by 25%.
Legendary: [Accessory] Spirit of Berserk: [Knight] {Platinum Skill}
Requires you to have a JobLV of at least 50. It triples your HP and replenishes them (to the now tripled maximum), doubles your Damage, increases your ASPD by 30%,
increases your movement speed (does not stack with other increase except Peco Peco), gives the Endure effect at no further cost but halves your Flee Rate and sets ALL DEF AND MDEF to 0 for the skill's duration.
It also drains 5% of your current HP every 15 seconds. You cannot chat (chat mute), change equips, use any healing items or receive any heals while this skill is in effect.
You do not regain HP and SP naturally for 5 minutes after the skill ends (you can be healed or use items though). The Skill cancels out if your HP drops to 100 or below. Can be used during Guild Siege..
Legendary: [Accessory] Spirit of Gospel: [Knight] {Platinum Skill}
With Gospel, you deal damage to enemies while giving your allies special attribute bonuses.
When a Paladin uses this skill, it will affect all enemies and allies within a 7x7 cells radius with a chance of (50+5*SkillLV)% every 10 seconds.
Even if the caster takes damage, this skill will continue to work, but he can be silenced. When the skill is active, it will periodically drain the Paladin's HP and SP.
The paladin can not use Potions, but may receive healing magic, Gospel may cancel out all positive or negative effects on the affected targets (see below for details), but it does not stack with another Gospel.
The effects (positive or negative) can NOT be avoided by Cloaking when staying in the area.
Possible effects on enemies, Only one active at a given time:
- 1-9999 DMG (Neutral, ignores Flee)
- Cause Curse, Panic or Poison status
- Provoke LV 10 (-55% def + 23% ATK)
- Reduce DEF to 0
- Reduce ATK to 0
- Reduce Flee Rate to 0
- Reduce ASPD and movement speed to 75%
Possible effects on allies, Only one active at a given time:
- 1-9999 HP heal
- Remove all abnormal status (e.g. Curse, Panic and Poison)
- Increase Vigor Rate +10% or Casting Speed +10%
- +15% Dmg Reflection
- Maximum HP or SP +100%
- +200 to all stats
- Defense Rate +25%
- Attack +100%
- Flee or Hit +500
- Immunity against debuffs
Legendary: [Accessory] Spirit of Brisingamen: An imitation of the necklace worn by the beautiful goddess Freya.
Str +60, Agi +60, Int +60, Vit +60
Drop Rate +10%
Defense + 50