GRAVITY Stock
#76
Posted 01 June 2015 - 09:39 AM
#77
Posted 05 June 2015 - 05:12 PM
Gravity Interactive Net Income -$2 million. If you look at the year to year value of Gravity Interactive it went from -$2 million to -$4 million/
#78
Posted 13 June 2015 - 10:31 AM
#79
Posted 17 August 2015 - 11:09 PM
Looking at the big picture. I think Gravity's business oppurtunity looks bleak. I really don't see any action on Gravity's part to turn around this poor performance. They don't even have anything new on the horizon, and have abandoned all their existing titles. Net income the last 2 years has been -$20 million. This year it looks to be performing similar to the previous 2 years. Last major growth period was from 2008-2011. At their current rate of losses which I imagine will only get worse considering the non-action they are taking, the company will go bankrupt in the next 2.5 years. They will also probably have a major loss when Terms of Service* is released. They have $60 million in assets, losing $20 million a year, and we are halfway through the year.
If you are working for Gravity right now, you might want to start looking through the wanted ads. Parent companies usually cut off unproductive subsidiaries when they need to balance their income statement.
*Name of that one game you all know is coming.
Edited by Cleffy, 17 August 2015 - 11:17 PM.
#80
Posted 19 August 2015 - 05:53 PM
#81
Posted 20 August 2015 - 12:16 PM
Sadly, last I checked, their stock just keeps going down. Maybe they'll take some drastic measures soon to combat the problem, if not, maybe a new company will take over RO.
#82
Posted 04 October 2015 - 02:21 PM
Looking at the big picture. I think Gravity's business oppurtunity looks bleak. I really don't see any action on Gravity's part to turn around this poor performance. They don't even have anything new on the horizon, and have abandoned all their existing titles. Net income the last 2 years has been -$20 million. This year it looks to be performing similar to the previous 2 years. Last major growth period was from 2008-2011. At their current rate of losses which I imagine will only get worse considering the non-action they are taking, the company will go bankrupt in the next 2.5 years. They will also probably have a major loss when Terms of Service* is released. They have $60 million in assets, losing $20 million a year, and we are halfway through the year.
If you are working for Gravity right now, you might want to start looking through the wanted ads. Parent companies usually cut off unproductive subsidiaries when they need to balance their income statement.
*Name of that one game you all know is coming.
What sucks is that the parent company has a hand in subsidiaries being unproductive.
#83
Posted 28 November 2015 - 10:14 PM
See more at: http://globenewswire...h.PLga0CqJ.dpufRoyalty and license fee revenues for the third quarter of 2015 were KRW 2,765 million (US$ 2,424 thousand), representing a 0.4% decrease QoQ from KRW 2,777 million and a 14.2% decrease YoY from KRW 3,221 million. The decrease QoQ was primarily due to decreased revenues from Ragnarok Online II in Thailand and Vietnam. The Company recognized deferred revenues due a termination of license agreements in the second quarter of 2015 in such markets, which did not occur in the third quarter. The decrease YoY resulted mainly from decreased revenues from Ragnarok Online in Japan.
I'm guessing jRO players are tired of being outdated due to all their customizations?
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