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Best Skill Builds For All Classes


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#1 Agitodesu

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Posted 06 May 2015 - 01:23 PM

Due to some circumstances I can not and will not be able to keep the website up for you guys for the skill simulator. Feel free to make your own for the community and let me know so I can update this post in the future. Thanks.


Edited by Agitodesu, 28 September 2017 - 06:24 PM.

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#2 ChungEm

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Posted 07 May 2015 - 07:27 PM

Let's talk about your Sorcerer Build

First, why did you not max the Frozen Shot, which is one of the important skill to Sorcerer in both PVP and PVE ? 

Second, i dont understand why you max the Energy Transformation, why not put in at lv 2 only.

Third, in my opinion, i find Cloud Kill is quite useless, due to the fact that you have larger AOE skills, and the skill's animation is too long, and the damage is not very impressive

And here is my 85 sorcerer skill build, please reply to me if there something wrong :p_smile:  


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#3 Agitodesu

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Posted 09 May 2015 - 10:13 PM

Fixed frozen shot. Thought that fart was a bit too high. This is a simple guide, I doubt people will know how the monster card system would work so I tried not to max out slow heal. Also the cloud kill flinches targets and does enough extra DPS if you can time it right when a monster can cancel your animation so it makes it significantly faster. I do not support maxing soul drain since it lacks damage and the stun is inferior to the time freeze. And also I max the Hp->Mp skill since I drain mana pretty quickly when I run dungeons over and over. I am not a fan of buying mana potions. Also if skills cost less mana you save more mana. Having nearly 100 SP going to soul drain would be a bummer. Thanks for your reply, I didn't know the frost shot was missing.


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#4 ManItsMike

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Posted 13 July 2015 - 05:53 PM

As for the invoker guide.
No spark rock?
Level 1 chain lightning is garbage, if you're going for it, at least max it.
Level 10 barbarian, even though you stated that you're trying to avoid monster cards.
Striking gives a significant boost to magic attack.
Level 3 barrier? For what? The damage it absorbs is almost negligible late game
Blood fever is a waste of points
No resurrect?
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#5 Agitodesu

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Posted 27 July 2015 - 04:21 PM

Fixed Invoker Build feel free to do whatever with free points. It was incorrect at first because no matter how I edited it, the new skill build would refuse to link to the correct page. Thank you Mike. But for chain Lighting feel free to do whatever you like it feels fine to me so with extra points max it or don't.


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#6 ManItsMike

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Posted 27 July 2015 - 08:40 PM

Ah, I see. :) thanks for editing it!
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#7 509603736

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Posted 15 August 2015 - 12:24 AM

There are no links for Archer->Hunter->Pathfinder->Sentinel

 

Could you kindly fix this or refer me to a PvE build?

 

I just made an archer and I plan to go on that path


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#8 Agitodesu

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Posted 22 August 2015 - 10:54 AM

Updated sentinal build


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#9 SammyFM

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Posted 08 January 2016 - 05:47 PM

The Twin link seem not to work, or im the onlyone?


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#10 ManItsMike

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Posted 08 January 2016 - 06:10 PM

The Twin link seem not to work, or im the onlyone?

Not working for me as well, pal.
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#11 Agitodesu

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Posted 08 January 2016 - 07:44 PM

Skill tree is bugged, I will just put pictures as replacement till it's fixed.


Edited by Agitodesu, 04 February 2016 - 09:13 PM.

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#12 cwjglenn

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Posted 14 February 2016 - 03:22 AM

Do you have pure pve guide or pure pvp guide instead of pve+pvp guide?


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#13 Agitodesu

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Posted 14 February 2016 - 04:01 AM

Usually, pve skill builds are much more simple and requires less than pvp. Do you want a specific class build? I'll quickly make some specific for pve if you want (will probably have a ton of sp left over). The pve+pvp skill builds generally have the best or optimal pve build, and the extra points left over goes toward skills that are good for pvp.

For example, all summoners need is smart shot 5/5 and a few points in some passives that increase matk/attack speed and viola complete pve destroyer. Other points are generally for pvpers or skills that get you a higher ranking in pve. I just filled in what many pvpers use after getting the necessities.
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#14 Rainnowx

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Posted 22 February 2016 - 01:49 AM

[PvE Pathfinder]

Your arguments for Lv.5 'Pierce' and Lv.0 'Falconry Mastery'? (Especially 'Pierce', I quite don't get why have a "larger" range when there are many other ranged Skills.)

 

#INeedToLearn


Edited by Rainnowx, 22 February 2016 - 01:50 AM.

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#15 Agitodesu

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Posted 22 February 2016 - 01:57 PM

[PvE Pathfinder]

Your arguments for Lv.5 'Pierce' and Lv.0 'Falconry Mastery'? (Especially 'Pierce', I quite don't get why have a "larger" range when there are many other ranged Skills.)

 

#INeedToLearn

 

If I remember correctly pierce lv.5 lets you shoot through monsters, up to 6 enemies hence the word "pierce". I'm not sure if it doesn't do that anymore and that's why you asked. Falcon mastery, to increase damage on your falcon, isn't worth the sp in my opinion. The falcon skill is also one of those skills that only splits the total damage divided by x hits and not x amount times the number of hits. Just like the bears from overlords. If they do correct skills to go on final instead of base weapon, then it would actually still be bad since all the other skills would do butt loads of damage :P . It is just a preference. People may not like shooting basic attacks and may prefer throwing skills at enemies, which is  perfectly acceptable so I won't deny those.


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#16 djsoda19

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Posted 22 February 2016 - 02:44 PM

for the invoker build.. is Striking and Blessing not good?


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#17 SammyFM

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Posted 22 February 2016 - 02:54 PM

for the invoker build.. is Striking and Blessing not good?

 

The ATK/MATK and DEF/MDEF increase by so little that this skills almost become completely useless. Dont skill them.


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#18 Agitodesu

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Posted 22 February 2016 - 09:20 PM

If you are running pve, leaving it at 1/5 on both in order to get chain lighting may be a good idea. Chain lightning can rack up a good amount of points in mission maps so you can get an sss, which requires a little bit more effort than x spamming.


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#19 VModChimichanga

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Posted 22 February 2016 - 09:48 PM

I personally find striking to be worthwhile. Especially if you can skill it to 8 using the IM earrings.
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#20 Rainnowx

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Posted 23 February 2016 - 12:37 AM

_If I remember correctly pierce lv.5 lets you shoot through monsters, up to 6 enemies hence the word "pierce". I'm not sure if it doesn't do that anymore and that's why you asked.

 

_Falcon mastery, to increase damage on your falcon, isn't worth the sp in my opinion.

 

_It is just a preference. People may not like shooting basic attacks and may prefer throwing skills at enemies, which is  perfectly acceptable so I won't deny those.

 

_I had a hard time thinking about how to make a profit out of a piercing 'x'. I didn't even try it out so I couldn't really ask you for this reason :q

Spoiler

 

 

_I just don't know the damage gap between Lv.0 and Lv.5.

 

 

_I shall respect this decision. I myself use Archer's Double Strike as a "combo maintainer". I do throw Skills at my ennemies in a specific order; but sometimes, I mess up with that order, so there are times when the cooldown acts up, and then I make the 'x' Chain just to recover MP in the process instead of standing XD

Spoiler


Edited by Rainnowx, 23 February 2016 - 12:43 AM.

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#21 Agitodesu

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Posted 26 February 2016 - 09:39 AM

I cleaned up the guide a little bit since it looked hideous... and it still looks bad.


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#22 VModChimichanga

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Posted 27 February 2016 - 08:06 AM

Thank you for helping the community Agitodesu!
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#23 SammyFM

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Posted 27 February 2016 - 08:21 AM

For the ninja PvP build id suggest to put aprils fool on 3 to hit targets on the ground and put nozzle tuning on 1


Edited by SammyFM, 27 February 2016 - 08:21 AM.

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#24 Agitodesu

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Posted 27 February 2016 - 09:24 PM

I adjusted the skills for ninja now


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#25 SammyFM

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Posted 28 February 2016 - 07:53 AM

I adjusted the skills for ninja now

 


  :Emo_15:


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