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Best Skill Builds For All Classes


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#26 Rainnowx

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Posted 19 April 2016 - 12:08 AM

[PvE Specialist/Destroyer]

 

What's Carpet Bombing's efficiency?

I don't understand the point in sending ennemies in the air with only one hit per target and a radius for each explosion (which involves several ennemies per explosion). Huge range aside.

Unless I'm wrong about how it works and hits (well, I didn't use it yet), and damage is higher than I think?


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#27 Agitodesu

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Posted 19 April 2016 - 12:26 AM

You are completely right, it's not very efficient. I put it there because it's a fun skill to use in general, it adds variety every now and then. If it isn't needed the most you can put left over points are into the awakening skills or maybe the other small bombs. I use it often just cause it's cool, not sure how to explain it any better than it being a fancy skill xD


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#28 Rainnowx

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Posted 19 April 2016 - 12:05 PM

You are completely right, it's not very efficient. I put it there because it's a fun skill to use in general, it adds variety every now and then. [...] I use it often just cause it's cool, not sure how to explain it any better than it being a fancy skill xD

 

That last point quite tells a lot (yet, it is valid to me XD).

But then, its needed Points will go to my Grenades.


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#29 Turpi

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Posted 09 May 2016 - 03:12 AM

As for Ninja pvp link:

RP 10/10
Dex 5or10/10
Ambush 6/10
Aerial Frenzy 1/5
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#30 Bustincaps

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Posted 09 May 2016 - 05:27 PM

Thief->Bandit->Rogue->Savage

PVP: http://irowiki.org/~...101255151550053

 

I disagree with your Overlord PvP skill build a small amount as well but any changes I would make are simply opinion, making yours nothing less than optimal. 

 

The Savage PvP build however has some misplaced SP and is lacking 1 essential thing.

- Most importantly, every single Savage PvP build needs to have level 3 Aerial Kick to hit fallen enemies. This is a must.

-There is no use for CON in PvP unless you are using HP pots to heal the gap that the buff gives you at the beginning of each round (you're most likely not  :P).

-Nozzle Tuning is very important, in my opinion, considering how often a Savage uses Rocket Punch and how important M.Speed debuffs are to PvP.

-Somersault Kick, Relaunch, and even Mega Drill Drive are only useful if you plan on going swag-mode and using flashy noob skills to do fancy combos. The typical PvP build does not require these, and the SP could potentially be put to better use by investing in Stance if you plan on doing any type of naked or low gear/weapon PvP. Somersault Kick can be replaced by Air Combo Launch and Relaunch can be replaced by using Rolling Stinger followed by Air Combo Launch. Mega Drill Drive is simply a damage filler, and it usually bugs...only hitting once or twice.

 

Here is my recommended PvP build for Savage; level 5 Nozzle Tuning isn't necessary, but is one of the better options for you to be using your leftover SP on.

http://irowiki.org/~...351255151550053

 

Now, if you're into using nab skills for interesting skill chains, here would be the build best suited for you:

http://irowiki.org/~...301255151550053


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#31 5143121023173906760

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Posted 09 May 2016 - 06:25 PM

Here is my recommended PvP build for Savage; level 5 Nozzle Tuning isn't necessary, but is one of the better options for you to be using your leftover SP on.
http://irowiki.org/~...351255151550053

Now, if you're into using nab skills for interesting skill chains, here would be the build best suited for you:
http://irowiki.org/~...301255151550053


Aren't both of your build similar ? :heh:
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#32 Bustincaps

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Posted 11 May 2016 - 05:42 PM

Aren't both of your build similar ? :heh:

 

.....That's exactly the point. They're literally the same build with minor changes to satisfy the hipster PvPer looking to use noob skills for style without losing the essential PvP backbone build. I thought my post was pretty clearly geared towards build optimization; why would they be extremely different?  :questionmark:


Edited by Bustincaps, 11 May 2016 - 05:43 PM.

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#33 run1k

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Posted 04 June 2016 - 04:48 AM

sorry , im newbee can i ask you ? should i take bird watching skill for hunter ?? :p_sick:


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#34 Agitodesu

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Posted 04 June 2016 - 11:34 AM

I don't think it's worth it. A couple of soulcrafts can do better than that skill, 75 sp not worth it.


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#35 Rainnowx

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Posted 04 June 2016 - 12:21 PM

Yep, maybe I wasted......

I was convinced for the +250ATK (Lv.5), but it looks like it's "empty" like the offensive bonus on Rings (Orc Hero/Solar/Ryvius/Hydron/Kryos).

High level Bows when enchanted to more than +8 can be better than this Skill when the SCraft's Option is "Max. Phys. ATK +8%".


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#36 Turpi

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Posted 04 June 2016 - 02:37 PM

Birdwatching is a good passive skill in my opinion.


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#37 Rainnowx

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Posted 05 June 2016 - 10:29 PM

Birdwatching is a good passive skill in my opinion.

 

I quite don't remember* if Advanced Bow Mastery changed my life a lot when I had it; but if it really works, then sure it is better than BW.

(*I mean, I use it, but for a time long enough to me to forget about it XD)


Edited by Rainnowx, 05 June 2016 - 10:30 PM.

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#38 5143121023173906760

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Posted 06 June 2016 - 01:48 AM

Birdwatching is a good buff, as it adds AGI for increasing your C.Rate.

The attack bonus it grants is purely cosmetic, compared to Advanced Bow Mastery.

If you want to save your skill points for birdwatching or any other skills, Advanced Bow can stay at level 1, since each level grants only an additional pourcent of the 8 % damage amplification you'll already have.
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#39 Bustincaps

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Posted 09 June 2016 - 03:41 PM

Birdwatching is a good buff, as it adds AGI for increasing your C.Rate.

The attack bonus it grants is purely cosmetic, compared to Advanced Bow Mastery.

If you want to save your skill points for birdwatching or any other skills, Advanced Bow can stay at level 1, since each level grants only an additional pourcent of the 8 % damage amplification you'll already have.

 

Well said. I completely agree with the above.

 

#solvedaf


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#40 ohsnap

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Posted 10 June 2016 - 01:04 PM

Birdwatching is a good buff, as it adds AGI for increasing your C.Rate.

The attack bonus it grants is purely cosmetic, compared to Advanced Bow Mastery.

If you want to save your skill points for birdwatching or any other skills, Advanced Bow can stay at level 1, since each level grants only an additional pourcent of the 8 % damage amplification you'll already have.

Disagreed completely you're better off not getting bird watching at all if you need the skill points. 40 agi isn't worth the trouble. It's pretty easy to cap 40% final cr on sentinel (I'm way past 40% btw)considering archer's quickness and aiming with lvl 5 weakness detection gives a total of 6% more final crit rate. I'm going to assume you're gonna soul craft for agi and hlt not to mention sentinel gears also give a nifty amount of agility. Optimally you would want to get lvl 10 advanced bow mastery 17% of final atk bonuses is a HUGE buff to your physical atk especially in end game builds where you'll have elga, pos weapon or the upcoming arcadia weapons and solar rings.

 

Must optimal pvp build now imo

http://irowiki.org/~...115500151050053


Edited by ohsnap, 10 June 2016 - 01:12 PM.

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#41 Rainnowx

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Posted 10 June 2016 - 01:19 PM

Disagreed completely you're better off not getting bird watching at all if you need the skill points. 40 agi isn't worth the trouble [...]. Optimally you would want to get lvl 10 advanced bow mastery 17% of final atk bonuses is a HUGE buff to your physical atk especially in end game builds where you'll have elga, pos weapon or the upcoming arcadia weapons and solar rings.

 

There's nothing for me to object about but...

Are you referring to Lv.10BW? Lv.5 gives 24A., which is to say worse XD

Considering run1k's info' (being new), Lv.5 ABow Mast. is still fine (gathering Cards to get Lv.10 will take quite a while), 12% though.


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#42 ohsnap

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Posted 10 June 2016 - 01:46 PM

There's nothing for me to object about but...

Are you referring to Lv.10BW? Lv.5 gives 24A., which is to say worse XD

Considering run1k's info' (being new), Lv.5 ABow Mast. is still fine (gathering Cards to get Lv.10 will take quite a while), 12% though.

Oh right i was referring to lvl 10 for BW for 40 agi when you think about it, it's not very much for 150sp. It use to matter when aim and evade was in the equation but now it's a rather mediocre buff. I don't expect you to want to farm the cards though you can always shoot for lvl 8 or 9 and farm 8-16 cards but if you want optimal damage and you have the sp for it lvl 10 adv bow mastery still beats out lvl 5 bird watching 24 agi for 75 skill points is just a waste. 


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#43 asaf54321

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Posted 23 July 2016 - 03:04 AM

What do you think about the twin's release fighter force skill for both pvp and pve?

 

in older videos, ive seen Zeela use it as part of his combo: (for example here at 0:10 )

 

yet in his newer videos he seemed to have dropped it and just spam x instead

 

as i like fancy looking combos in pvp, i was thinking about taking RFF anyways for both pvp and pve, what do you think?

 


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#44 Agitodesu

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Posted 23 July 2016 - 12:01 PM

I personally have release fighter force at 5/5 and use it in pvp and pve. The reason being is its very satisfying and it looks cool. However it costs a ton of mana, sp, and it is not working as intended/deal the correct amount of hits as displayed.

By all means take the skill of you think it is worth it for the sake of flashiness and fun. The reason I didn't put it in was that it isn't very optimal.

My advice to you is take it since you have the same attitude as me. Looks cool? Stick it in the combo even if it isn't the best thing to do.
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#45 Rainnowx

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Posted 27 July 2016 - 10:50 PM

[Specialist's Sniping]

 

Is it me or this there a ATKSpd. limit over which the Skill doesn't deal all due hits?

I went over 180% and sometimes, there's like a hit missing from going too fast.

I really like that speed though '-'


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#46 Agitodesu

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Posted 28 July 2016 - 01:02 AM

[Specialist's Sniping]

 

Is it me or this there a ATKSpd. limit over which the Skill doesn't deal all due hits?

I went over 180% and sometimes, there's like a hit missing from going too fast.

I really like that speed though '-'

 

Yes, if you have enough attack speed, some of the hits do not apply for some reason. I think I can stack over 200 and still hit all the snipes.


Edited by Agitodesu, 28 July 2016 - 01:02 AM.

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#47 Rainnowx

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Posted 31 October 2016 - 02:22 AM

[Priest]

 

Do Barrier and/or Perf. S. prevent raw incoming effects ("bad status" or "flinch") and/or effects from damaging Skills?


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#48 Spyropurple

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Posted 04 November 2016 - 04:15 AM

is meteor strike worth 5/5 on a pve build ?

 

 


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#49 Agitodesu

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Posted 04 November 2016 - 10:37 AM

[Priest]

 

Do Barrier and/or Perf. S. prevent raw incoming effects ("bad status" or "flinch") and/or effects from damaging Skills?

 

No not anymore. Flinches, freeze, knockdowns, burns everything goes. I may not be 100% right with every skill in the game, but so far everything went through.

 

 

is meteor strike worth 5/5 on a pve build ?

 

No. It does not out damage any other common skills used to pve by a sorceror. However it is a cool skill to use once in a while to change the repetition. So if you have extra sp I recommend it for the fun aspect rather than being useful to a high extent. For me I farm kryos and I have 5/5 meteor strike. I use it when I don't feel like grinding it for 6 hours straight with 20-40 second clears.


Edited by Agitodesu, 04 November 2016 - 10:38 AM.

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#50 Rainnowx

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Posted 19 November 2016 - 12:04 PM

[PvE Destroyer]

Self Bomber or Nuclear?

Also, can I think of Particle Canon's efficiency like Carpet Bombing's?


Edited by Rainnowx, 19 November 2016 - 12:06 PM.

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