Whether a player does pvp or not isn't reason to allow a broken skill to remain. The high crits of Battle Tactics aren't even needed in PvE, specially in a Tank class. At the very least, there should be a "sacrifice" to do when going for that build: less defense skills, or something... basically, not being a tank and dps at the same time, most other "high damage" characters are super squishy. And tanks are usually low damage. that's the nature of games with classes.
Just for the record, we're not only against battle tactics, we want all super high DoTs and oneshots to go away. Personally, I even want the OP invulnerability of sins to go away, it's not needed in a class that isn't meant to tank things anyways, specially with the high vigor we can achieve. And even heals should be more balanced.
Of course, it's not only the characters that are imbalanced. Monsters are insanely strong starting with DW and following onto FP, even if they are manageable by playing smart, with a good party and gear of the proper level. We don't want that trend to continue with Jawaii and if possible that devs fix the maps that already exist. Please, try to not be selfish when it comes to balance, we're trying our best to not be selfish either because the main point of the VCR program is to help make the game fun and enjoyable for everyone, not for minorities.
Is it really impossible to stay up at 2am a saturday? It might be different in some places, but the few friends i have on europe usually are free on sunday so they can stay up to late if it's a weekend. That said, i think it's not easy to find a good time for WoE anyways, there will always be someone who'll have to make sacrifices to participate.
upvote this ^
Edited by eishiro2na, 29 May 2015 - 03:19 PM.