I dont think that capping movementspeed is such a good idea coz all classes will kinda have the same ms at the end.
But archer classes and ninjas are supposed to have more ms than others. It would be like a nerf for those and a buff for all the slower classes since they would be easy able to compete with them.
I mean Sentinels and Ninjas are kinda squishy and got lower atk, therefor they got more ms. Got my point?
Hi turpi, I understand, but is not about buffing anyone. The principles behind caping movement speed is about to engage in the battle field more often. Average movement speed is in the 200 plus range, and movement speed is not that much of a big deal during pve, because you can't move faster than you can kill.
If average is within 200 plus than doubling that amount is way too much. Therefore, a range of 350 to 400 is more movement speed than you ever need, the only purpose behind it is to run, heal, hit and run some more lol.
Any class can reach 400 if within a particular level were they can mix their set. Problem is all sets are distributed with different stat and you wont see those stats if you level up to a higher level with different sets.
BSQ in particular is were players stay, with high legend sets and become a butchering ground for low level players. High level players cheat with the continues use of capsules and eternity potions, so if an individual comes and battle the chances are a continues death. Low level players do damage and maybe can take out half their HP, but when they return to battle, they noticed the opponent has full HP due to their healing.
Runners in particular and this is all classes abuse that criteria, so if they have good gear they run and use those healings, make it unfair for all other players. I don't do BSQ 50-59 and 60-65, because most people just go there for their job change criteria. I used to battle a lot in that area, but some guilds think is a guild war instead of a BSQ switching and cheating all the time lol.
Anyways, it was never about buffing anyone, but rather to have a sense of battle engagement by decreasing the abuse of just straight up running and healing. Have a nice day XD>.<