I was actually hoping that their concept for Soul Reaper's appearance is not yet final but ALAS!
Sucks to know that these advanced classes aren't considered 3rd jobs but only add to the "bastard list" of classes of RO. I would rather have them as transcendent classes instead and have Gravity develop the official 3rd classes for the Taekwon branch but Gravity will be Gravity.

[Korean Translation] Teakwon Extended Class "Developer's Note" (2016.05.25)
#76
Posted 28 May 2018 - 01:49 AM
#79
Posted 28 May 2018 - 09:54 PM
Most unfortunate that they decided not to recognize them as a 3rd Class. Making them the same rank as K/O and Rebel doesn't quite make sense...
I hope they have some gear provided upon launch, though.
Some decent weapons of Star Emperor have been implemented in server already such as Illusion Apocalypse or Illusion Tablet.
Please note even they will be updated in KRO Sakray tomorrow. Some of their features are incomplete. Their sprite are incomplete and will don't have any motion when casting certain skills.
Some of their skills also have no visual effect yet.
Official job change quests are currently unavailable. Temporary quest will be used until official quest is complete.
#81
Posted 28 May 2018 - 11:14 PM
what are those, Sigma ?
Do explain to me, btw they cant use 3rd class gears but i hope they still able to use Modified T Boots
https://www.divine-p...on-apocalypse-2
https://www.divine-p...lusion-tablet-2
They should able to equip modified boots since they're classified as same as Rebellion, Kagerou and Oboro.
#83
Posted 29 May 2018 - 08:24 PM
https://www.divine-p...og-may-30-2018/
Star Emperor
Record of Solar, Lunar, and Stellar
reformat maps and monsters designated by solar, lunar, and stellar power.
LV 1 - reset map aligments.
Lv 2 - reset monster alignments.
Lv 3 - reset all.
Purification of Solar, Lunar, and Stellar
reduces the penalty caused by SLS shadow.
Lv 1 - reduces 50% penalty.
Solar Stance
while the skill is active, you are able to use sun skills and your atk will be increased.
Lv 1 - Atk + 3%
Lv 2 - Atk + 4%
Lv 3 - Atk + 5%
Blazing Kick
a kick technique that attacks surrounding target with a red flame,
the additional splash damage by 100% physical attack further spread damage up to 7x7.
after Blazing Kick, you are able to use Exploding Sun.
Lv 1 - 200% range 3 x 3
Lv 2 - 250% range 3 x 3
Lv 3 - 300% range 3 x 3
Lv 4 - 350% range 3 x 3
Lv 5 - 400% range 3 x 3
Lv 6 - 450% range 3 x 3
Lv 7 - 500% range 3 x 3
Exploding Sun
explodes the energy of sun and damages nearby objects.
Lv 1 - 1000% range 5 x 5
Lv 2 - 1100% range 5 x 5
Lv 3 - 1200% range 5 x 5
Lv 4 - 1300% range 5 x 5
Lv 5 - 1400% range 5 x 5
Lv 6 - 1500% range 5 x 5
Lv 7 - 1600% range 5 x 5
Lunar Stance
while the skill is active, you are able to use moon skills and your maxhp will be increased.
Lv 1 - MHP + 3%
Lv 2 - MHP + 4%
Lv 3 - MHP + 5%
Moon Slashing Kick
hurts enemies around you with heavy damage and hides the appearance.
you can hide yourself for 15 seconds.
cannot be detected by Demon or Insect race , able to stand damage up to 7 times before the skill cancelled.
Lv 1 - 700% range 7 x 7
Lv 2 - 800% range 7 x 7
Lv 3 - 900% range 7 x 7
Lv 4 - 1100% range 7 x 7
Lv 5 - 1200% range 7 x 7
Lv 6 - 1300% range 7 x 7
Lv 7 - 1400% range 7 x 7
Full Moon Kick
immediately releases the hiding status, inflicts damage to nearby targets and put them under [Blind] status.
can only be used under [Hiding] status.
Lv 1 - 1200% range 7 x 7
Lv 2 - 1300% range 7 x 7
Lv 3 - 1400% range 7 x 7
Lv 4 - 1500% range 7 x 7
Lv 5 - 1600% range 7 x 7
Lv 6 - 1700% range 7 x 7
Lv 7 - 1800% range 7 x 7
while the skill is active, you are able to use star skills and your aspd will be increased.
Lv 1 - Aspd + 6%
Lv 2 - Aspd + 8%
Lv 3 - Aspd + 10%
Flashing Kick
put a starlight on your feet, kick enemy leaving them with [Star Mark]
up to 5 [Star Mark] can be used at same time.
Lv 1 - 100% / star mark duration 4 seconds
Lv 2 - 100% / star mark duration 5 seconds
Lv 3 - 100% / star mark duration 6 seconds
Lv 4 - 100% / star mark duration 7 seconds
Lv 5 - 100% / star mark duration 8 seconds
Lv 6 - 100% / star mark duration 9 seconds
Lv 7 - 100% / star mark duration 10 seconds
Meteor Fall
during a physical attack for a certain amount of time, the enemy marked with [Star Mark] will get be attacked by Meteor Fall.
A fallen meteor will cause nearby physical damage to the target and its surroundings.
Lv 1 - 200% range 5 x 5
Lv 2 - 300% range 5 x 5
Lv 3 - 400% range 5 x 5
Lv 4 - 500% range 5 x 5
Lv 5 - 600% range 5 x 5
Lv 6 - 700% range 5 x 5
Lv 7 - 800% range 5 x 5
Able to use Universe-based Skills.
Due to power of Universe , Star Emperor can also use other series of skills as a synthesis of all knowledge in the Universe.
while the skill is active, your stats will be increased.
Lv 1 - All Stat + 3
Lv 2 - All Stat + 4
Lv 3 - All Stat + 5
Gravity Control
adjusts the gravity of target and floats them in air.
the affected enemies in the air cannot atk or move and when they drop, target receives Neutral property damage.
but if you use again to the affected target in the air, they will land safely.
Lv 1 - Falling damage determined by the physical attack of Caster and the amount of Target.
Advent of Star Emperor
Instantly emit all the power of Star Emperor to surrounding enemies.
Lv 1 - 1000% range 7 x 7
Lv 2 - 1200% range 7 x 7
Lv 3 - 1400% range 7 x 7
Lv 4 - 1600% range 7 x 7
Lv 5 - 1800% range 7 x 7
Recreation Power
the power of universe creates a gravitational star that causes slow towards humans around that star.
reduces the speed of movement by 90% with damage to nearby targets every half of second.
Lv 1 - duration 6 secs / range 5 x 5 / attack 12 times.
Lv 2 - duration 7 secs / range 5 x 5 / attack 14 times.
Lv 3 - duration 8 secs / range 5 x 5 / attack 16 times.
Lv 4 - duration 9 secs / range 5 x 5 / attack 18 times.
Lv 5 - duration 10 secs / range 5 x 5 / attack 20 times.
Supernova
star emperor who has mastered all the knowledge and power of the universe, can use all his powers to destroy everything.
it deals powerful neutral property damage towards target that cannot be reduced by any effects.
in return caster cannot use skill for 2 seconds.
Lv 1 - 300% skill cooldown 20 secs
Lv 2 - 400% skill cooldown 20 secs
Lv 3 - 500% skill cooldown 20 secs
Lv 4 - 600% skill cooldown 20 secs
Lv 5 - 700% skill cooldown 20 secs
Standing In Universe
By borrowing the power of another dimension, it becomes possible to utilize the power of universe more effectively
for a certain amount of time.
with [Supernova] : disables supernova cooldown and penalty after use.
with [Advent of Star Emperor] : creates 2 defensive spheres that equal with caster MAXSP for 30 seconds.
Lv 1 - Duration 60 seconds
Lv 2 - Duration 60 seconds
Lv 3 - Duration 60 seconds
Lv 4 - Duration 60 seconds
Lv 5 - Duration 60 seconds
Edited by Silvianna, 29 May 2018 - 09:12 PM.
#88
Posted 30 May 2018 - 12:01 AM
At least, SRs now have PVP skills to attack/kill with tho I think it'd still be best to remove the PVP/WoE only and PVM only restrictions to all their skills starting from SLs. (And allow them to use Flying Kick coz it's odd that Rogue classes who are not from the Taekwon branch can copy and use it while SLs can't xD). It's kinda unfair tho that SE and SR are only given 50 job levels by default instead of 70 job levels to make up for not undergoing transcendence (Ninjas and Gunslingers enjoyed the 70 job levels, too).
Edited by ROCKheir, 30 May 2018 - 12:02 AM.
#89
Posted 30 May 2018 - 12:50 AM
they only have 3 PVP skills, one is debuff to increase enemy's cast delay by 50%
one is aoe skill with damage like 2500% when the target is cursed, other one is inflicts based on 70% of enemy's max hp.
( so if you able to make enemy hp is 69% or lower than that, the skill will instantly kill them )
#93
Posted 30 May 2018 - 01:03 AM
It's kinda unfair tho that SE and SR are only given 50 job levels by default instead of 70 job levels to make up for not undergoing transcendence (Ninjas and Gunslingers enjoyed the 70 job levels, too).
It's not 50 but jlvl 60 based on these developer screenshots.
#94
Posted 30 May 2018 - 01:14 AM
Spirit skills are ridiculous. Weaker than performers buffs lol. They should be buffed.
thats for Spirit Explosion skill, basically SR can use spirit buff to their enemy then make it explodes
also it seems Spirit and Soul Link is not same, you cant get 2 Spirit buffs, you cant get 2 Soul Link buffs,
but you can get 1 spirit, 1 soul link buff.
#98
Posted 30 May 2018 - 08:08 PM
they only have 3 PVP skills, one is debuff to increase enemy's cast delay by 50%
one is aoe skill with damage like 2500% when the target is cursed, other one is inflicts based on 70% of enemy's max hp.
( so if you able to make enemy hp is 69% or lower than that, the skill will instantly kill them )
So that skill can rekt GOH Sura's who walk around with red HP's?
Which one do you think is better for pvp/woe scene?
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