Renewal September 1st Maintenance
#51
Posted 31 August 2016 - 01:59 PM
#52
Posted 31 August 2016 - 02:08 PM
That's good and all but paramarket doesn't sell SEAGODS. Gets to show how much people know about the items sold in it yet complain about the update. Hope GM get to implement it quick, minus the few items that break the market.
My apologies, I haven't looked at the list in a long time. My statement stands though, it is providing NPC purchased items to fill a non-existent gap.
I think stupidity is refusing a hole update just because you people dont want 3 or 4 itens to be sold. Every noob with a char 140 can farm OCA's, but the thing is with coag spells. It take 1k coag spells to make one White Knight card, and you stupidy people dont think about the others that dont have 3 acc with all 9 chars that can make GHMD to farm the whole 1k in 2 weeks, but the normal gamer dont haver either the time nor the will to stay for 3 hours just doing the same instance. This or you can almost 1b for a card that should cost 80m. ANN THAT, GUYS, IS WHAT I CALL STUPIDITY
And? At this current moment there are over 3000 Coagulated Spells on the market, and I know for a fact there are more because a lot of people aren't selling as much due to undercutting.
http://www.divine-pr...-knightage-card
This card is worth more than 80m. Alone it already acts as a top tier size damage bonus; not including the set bonus.
I understand why "casual" players need a means to do something in the game, but you can't penalize those who work hard as well; it is that kind of attitude that killed a large game like World of Warcraft, and who knows how that will impact a smaller one like Ragnarok Online.
Edited by Nirvanna21, 31 August 2016 - 02:08 PM.
#53
Posted 31 August 2016 - 02:09 PM
As long as it doesnt sells instance exclusive items(like coags) or oca/mca i very much welcome paramarket for iRO
* iirc, its 3k blue, not 1k
Edited by Ashuckel, 31 August 2016 - 02:19 PM.
#54
Posted 31 August 2016 - 02:12 PM
#55
Posted 31 August 2016 - 02:23 PM
Still dont take the legitimity of what i said... People dont want the whole paramarket because of 3 or 4 itens, even one that isnt in the paramarket list... God, be a little more congruent with the game purpose
#56
Posted 31 August 2016 - 02:26 PM
Killed WoW? I agree with your points but you really need to use a better example.
#57
Posted 31 August 2016 - 02:28 PM
There's no need to call people 'stupid' 'selfish' etc on the forum here just to discuss and debate a point across... ._.
#58
Posted 31 August 2016 - 02:29 PM
Still dont take the legitimity of what i said... People dont want the whole paramarket because of 3 or 4 itens, even one that isnt in the paramarket list... God, be a little more congruent with the game purpose
I admitted to the seagod portion, and stated the fact, it is filling a non-existent gap. Gimme me an example of at least 3 items on the paramarket which are not available to be bought atm.
Killed WoW? I agree with your points but you really need to use a better example.
My mistake, catered to casuals and killed WoW as a good unique game.
#59
Posted 31 August 2016 - 02:52 PM
Still dont take the legitimity of what i said... People dont want the whole paramarket because of 3 or 4 itens, even one that isnt in the paramarket list... God, be a little more congruent with the game purpose
You arent a congruent player and forum user, just read your own post.
Just let me ask something, what is the point to implement Paramarket in iRO, do you know what and why kRO implement in their servers?
You arent a new player, so, letme ask you another 2 questions, what happening when GMs put the Unfrozen set in the server? and what do you think happen if GMs implement things like Paramarket, Penetration set and stuff like that?.
I will add if GMs really check the actual Marketplace to know how to implement in the main servers, but to be honest, GMs dont do a damm about something that need stay update every certain time, cof cof Maps in TIs, Summoner, events cof cof.
There's no need to call people 'stupid' 'selfish' etc on the forum here just to discuss and debate a point across... ._.
My bad, i sorry about that, i will try dont say...
Edited by Amongluttony, 31 August 2016 - 02:57 PM.
#60
Posted 31 August 2016 - 02:54 PM
To ensure concerns are not lost in this thread, please open a separate discussion room to cater for the proposed points and what's not in regards Para Market. This is a maintenance thread and it is best to keep the posts within topic.
In case of disagreements please refrain from calling one another stupid/selfish, it doesn't add anything to the discussion nor it helps.
#61
Posted 31 August 2016 - 02:55 PM
Most of this week we are meeting with the kRO development team, who are in office to talk with us with our suggestions and their suggestions for developing and improving our iRO service. Due to this, we will be doing a light maintenance this week.
Are you going to spill more details regarding this? Improving iRO = getting more players, so I'd like to ask... should we be worried about something like a thor/chaos merger?
#62
Posted 31 August 2016 - 03:04 PM
#63
Posted 31 August 2016 - 03:07 PM
coz selfish is living under the sea and produce pearls \o/There's no need to call people 'stupid' 'selfish' etc on the forum here just to discuss and debate a point across... ._.
#64
Posted 31 August 2016 - 03:12 PM
#65
Posted 31 August 2016 - 03:41 PM
2x exp ..and change high ti map..
For Turn in maps, I was thinking of the following:
27431 man_fild03 27935 mal_dun01 28888 yuno_fild0 28940 odin_tem03 29421 nif_fild01 30595 xmas_fild01 32246 mosk_dun01 33319 pay_fild03 27208 gld_dun01 27085 pay_dun03 25179 dic_fild01 20392 abyss_02 20765 abyss_01 22658 anthell02 23858 iz_dun03 24161 ein_fild06 24844 juperos_01 14632 abyss_03 15944 gef_dun02
#66
Posted 31 August 2016 - 03:54 PM
o-o My friend and I duo high TI and can finish it within 15 minutes (no gwing used).. Not entirely sure what's wrong with it but I guess map is too confusing for a lot of people to navigate and find where the mobs are.
nif_fild01 would be interesting for Halloween, which is around the corner. u: The rest aren't too shabby either.
#67
Posted 31 August 2016 - 04:02 PM
For Turn in maps, I was thinking of the following:
27431 man_fild03 27935 mal_dun01 28888 yuno_fild0 28940 odin_tem03 29421 nif_fild01 30595 xmas_fild01 32246 mosk_dun01 33319 pay_fild03 27208 gld_dun01 27085 pay_dun03 25179 dic_fild01 20392 abyss_02 20765 abyss_01 22658 anthell02 23858 iz_dun03 24161 ein_fild06 24844 juperos_01 14632 abyss_03 15944 gef_dun02
"please open a separate discussion room to cater for the proposed points"
#68
Posted 31 August 2016 - 04:07 PM
The thing is that ppl want items to become easier and cheaper to get, expecting these ppl with less zeny to stay poor forever.
the same people who always ask for enriched hammer but what they don't know i think is what the average prices of all refinable equipments with constant enriched event become less costly, but hey, this is RO.. what else can you expect from these people? :v
#69
Posted 31 August 2016 - 06:41 PM
If the kRO guys are in town, show them this; https://forums.warpp...ead/?p=1496988
and ask them to fill in the gaps.
#70
Posted 31 August 2016 - 06:44 PM
The thing is that ppl want items to become easier and cheaper to get, expecting these ppl with less zeny to stay poor forever.
Wat? Like, you stay poor because you hoard less money or because you have access to less goods and services? Making stuff cheaper are bad for the poor? Wat?
Theoricaly its good to be selfish, but the word got distorted through the years into meaning something bad :v
We lost the semanthical war on this one. Let's try not to lose the one involving "individualism", and we can still go on.
the same people who always ask for enriched hammer but what they don't know i think is what the average prices of all refinable equipments with constant enriched event become less costly, but hey, this is RO.. what else can you expect from these people? :v
"Quem ganhar ou perder... não vai ganhar... nem perder... Todo mundo vai perder!" Será que a Dilma jogava no iRO e a gente não sabia? Isso explica um monte de coisa... Hue hue hue hue...
BTW, what scares me the most with stuff like the Paramarket, is that stuff that should supposedly be easy to edit seems to be so hard that the whole update was pushed back because of a few items. But then again, even though I made a joke about it in the past, and I don't think SP recovery items should be available in NPCs (though I really don't know what is the lesser evil between this and they bring massively provided by botters...), I am on the "Say no to Paramarket" team. We really don't need something like this feature. iRO has by far the best and richest market in all RO servers that I have played. We shouldn't try to mess with it.
Edited by Kusanagisama, 31 August 2016 - 06:47 PM.
#71
Posted 31 August 2016 - 06:56 PM
Wat? Like, you stay poor because you hoard less money or because you have access to less goods and services? Making stuff cheaper are bad for the poor? Wat?
Ideally, everyone is expected to progress in their RO career, and in the future the ones that are now "poor" will become "rich" (like, i had close to nothing 2 years ago) and some decisions can harm their own future.
The key thing is not actually the cost for poor, but accessibility. If they can make their own stuff by spending more time but less money, thats what they do, because it's just the best option for them atm. For someone well estabilished the time spent doing certain thing to obtain a certain item could be better used doing something else, that would net them mroe money, so instead they just buy from the "poor" hardworker ppl. It's actually a really simple thinking
#72
Posted 31 August 2016 - 07:57 PM
Bring back AL3 for High TI map and take out the damn Spooky Machine pl0x.
#73
Posted 31 August 2016 - 08:23 PM
Bring back AL3 for High TI map and take out the damn Spooky Machine pl0x.
What is the problem with Spooky Machine? o.o
#74
Posted 31 August 2016 - 08:58 PM
Because event NPC is suddenly not so event NPC.
#75
Posted 31 August 2016 - 09:51 PM
Remove rybio...no more low TI mobs with sonic blow for at least 2 weeks plz. Rather annoying to be permastunned all the time
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users