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'Best' PvP Class?


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#26 Coolsam

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Posted 10 December 2016 - 05:40 PM

Mirmydon main enemies = All, any class can beat them easily.


I've seen Myrms with capabilities that beg to differ. I'd like to see your Myrm play time and try to see what it's capable of.

Take it from me, who went from laughable to top 5 in the class. Just because something is considered bottom doesn't mean it's not capable of doing good. I've done quite a bit in the 1vs1 and Battlesquare scenes. Don't be fooled by whatever years+ old video you look up on me. That was long before I really dedicated myself to what I do now.
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#27 Precrush

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Posted 10 December 2016 - 10:58 PM

It's an important point and I do agree, class balance is not as bad as some say and you can truly be effective on all classes. That doesn't take a way the fact that'll always remain though: when all else is equal enough, the skill sets of the classes determine which side wins. If you think about the most balanced game you know it also has this effect, only in its case differences in other things (skill, knowledge experience, awareness, luck so on...) matter more so the range where those things are equal enough is smaller. I do also think invokers are probably the strongest in terms of overall kit as long as you get the elements.

 

Between savage and destroyer I'd take destroyer. Haven't played either much but I do think a destroyer with high mobility and damage is better, and it has shoot down which is a really good skill.


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#28 Vossel

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Posted 11 December 2016 - 02:27 AM

how you dodge swift? explain.

 

 

you simply spam the z chaimcombo to gain super armor


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#29 Ujiganteng

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Posted 11 December 2016 - 03:15 AM

DRAGON FIGHTER ????


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#30 Turpi

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Posted 11 December 2016 - 03:48 AM

you simply spam the z chaimcombo to gain super armor

thats not even dodged. and you cant use super armor in the air with invo. 


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#31 Vossel

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Posted 11 December 2016 - 06:29 AM

thats not even dodged. and you cant use super armor in the air with invo. 

so you expect the invoker to be 24/7 in the air? Even if the ninja waits for the invo to be in air, this would only works once and then the invoker keeps distance on the ground and tries to catch.


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#32 LxBless

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Posted 11 December 2016 - 06:49 AM

Hey everyone thank you all for your advices i really appreaciate it! I have kinda difficulities to 'choose' between destroyer and shadow now, not anymore savages, with destroyer you have to move with the chain combo no? Like z + < > and more? And shadows are more just like running and dashing normal? Who has more potential? :3
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#33 Turpi

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Posted 11 December 2016 - 06:57 AM

i play both classes very good.

 

destroyer punches really hard and you dont even need to ston an enemy to deal good damage (snipe). But destroyer doesnt have such a good crowdcontrol + they dont have many skills for catching. Ninja also doesnt have a good crowdcontrol but they have many catching skills for 1o1, also they can be build tanky. But mostly you need to land a rocket punch to deal good damage. Both classes make really fun!

 

Just search in youtube for pvp videos. Search for Dragonica Destroyer PvP or smth like this. There are two good ones named Shuru and Troja.


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#34 Coolsam

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Posted 11 December 2016 - 10:53 AM

Honestly if you want something;

1.) Entry level in skill.

2.) Not cooldown intense skills.

3.) Has a preferred Tanky/Speedy build path in gear.

4.) Amazing team Crowd Control.

Go Savage.

Entry Level Skill: I consider Savage a much easier class to play. Learning to just focus Ground-based comboing at first. Only using the Headspin as a disruptor due to mass-AoE launching. It's Super-Armor is a fair safety net that comes from both skills, and an RNG passive after level 60.

Not Cooldown intense: It's basic skill rotations are on dirt-low cooldowns. Majority of which are good in PvP and PvE.

Preferred Tanky/Speedy build path: Health+Movespeed is easy to build on this class. using either the PoS+Elga's max health setup, the Bone Dragon's Movement speed setup, or both. Add in some resists and it's not bad for endurance.

Amazing Team Crowd Control: Cossack Dance, Rocket Punch, Hell Shouting for AoE stuns, Stinger for Electric flinch which cancels animations, throw Final Decision for DPS and you can help the team in crowd control after they're caught easily.

 

But if you prefer;

1.) Good DPS through a hybrid of X-spam and Skills.

2.) Lacking Crowd Control but prefer being the DPS for the team.

3.) Higher Mobility but Glass Cannon.

4.) Requires more experience.

Go Destroyer.

Better DPS. Hybrid of X-spam and Skills: The big one here is that Destroyer is a mixed X-spam+Skill class. Meaning it's DPS comes from these combinations. Random and Two-Action shots are X-spam modifiers that have a preference in AoE x-spam damage and Single-Target increased X-spam damage. But Gatling Rush, Vulcan, Shootdown, Multishot, and even the granddaddy of Crit skills Sniping are just some of the huge damaging skills Destroyer has.

Lacks Crowd Control: Just note if you go this route. It's harder to keep a target in place. The exceptions are A) Flashbang. Which lag-walks frequently. and B) Chain combo stun which takes good practice to land, especially on mobile targets.

Higher Mobility but Glass Cannon: Destroyer can somewhat be faster movement speed wise. Unless the Savage is pure ms build but that's more seen in lower levels. But Destroyer is a Glass Cannon.

Requires more experience: This is a higher skill class than Savage. So it'll take more to learn the ropes.


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#35 Turpi

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Posted 11 December 2016 - 11:37 AM

but he said he doesnt want to play savage anymore D:

 

he wants to choose between ninja and destro now


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