With the recent implementation on Hard Cap's here are some compelling facts why you shouldn't play destroyer.
Reason #1 Weapons Bow vs CrossBow
- Bow's are faster and Crossbow's are slower.
- Sentinel with faster weapons gets higher attackspeed cap. Bow Chain Combo's are faster than Crossbow chain combo's at same attackspeed.
Reason #2 Crowd Control
- Sentinel has useful traps that stay on the field.
- Destroyer has 1 small flash bang that prematurely detonates.
Reason #3 Summoned Skills
- Destroyer's Auto Shot System is garbage.
- Sentinel's Tesla outperforms and has actual use.
Reason #4. Awakening Skills
- Ice Shower vs Particle beam
- Ice shower has more hits for elements to proc.
- Self Bomber Knocks down while Wired Action pulls and stuns.
Reason #5 Sniping vs Sharp Shooting
- Sniping vs Sharp Shooting
- Sharpshooting doesn't knockdown /launch
- Sniping ruins locks.
Reason #6 Weapon Mastery's
- Sentinel gets total% attack bonus, Destroyer does not.
Reason #7 Critical Rate
- Destroyer Focus + Crux vs Aiming + Weakness Detection
- Sentinel gets FCR Destroyer does not.
Reason #8 Anti Air Shot
- Sentinel does not get a damage reduction of -70% for using AAS
- Destroyer does.
Reason #9 Passives
- Destroyers has a burn passive that depletes mp where mp pots are allowed everywhere.
- Sentinel has a passive that makes there x-spam pierce through enemies.
Reason #10 X-spam
- Pierce x-spam vs random shot x-spam
- Pierce x-spam has more hits than random shot x-spam on single target and group
2 REASONS TO PLAY DESTROYER
1. Destroyer can cure one status infliction with Atropine! Repetitive use results in to -hp% demerits!
2. We hit higher with sniping! Max damage on people with mspd gear is 10k+, For PoS below ~below 5k.
Edited by Apocryphos, 08 March 2017 - 05:59 PM.