Genesis - Page 2 - Feedback - WarpPortal Community Forums

Jump to content


Photo

Genesis


35 replies to this topic

#26 Feuer

Feuer

    They pay me to post

  • Members
  • 10153 posts
  • LocationCaves of Ulverick
  • Playing:ROSE Online
  • Server:There can be only one.

Posted 20 June 2017 - 02:05 PM

Just like Tera players abuse iFrames. 


  • 1

#27 Snuwfer

Snuwfer

    Amateur Blogger

  • Members
  • 251 posts
  • Playing:Nothing

Posted 20 June 2017 - 02:07 PM

It's the way it is, thanks Feuer for giving insight on what's really happening with the whole fiasco of skills bugging


  • 0

#28 Feuer

Feuer

    They pay me to post

  • Members
  • 10153 posts
  • LocationCaves of Ulverick
  • Playing:ROSE Online
  • Server:There can be only one.

Posted 20 June 2017 - 03:12 PM

 

Unfortunately, Snuwfer's audio came through low on the recording, nothing can be done about it other than to explain it again and record it again with higher audio levels, and I'm not going to bother. 


Edited by Feuer, 20 June 2017 - 03:14 PM.

  • 2

#29 Snuwfer

Snuwfer

    Amateur Blogger

  • Members
  • 251 posts
  • Playing:Nothing

Posted 20 June 2017 - 03:25 PM


 

I understand it completely, it's the way it is.

However, now when I start abusing this broken visual flaw.. you can't be upset  :p_laugh:


Edited by VModCupcake, 20 June 2017 - 03:35 PM.

  • 0

#30 Feuer

Feuer

    They pay me to post

  • Members
  • 10153 posts
  • LocationCaves of Ulverick
  • Playing:ROSE Online
  • Server:There can be only one.

Posted 20 June 2017 - 03:27 PM

I don't believe anyone ever said they would~


  • 1

#31 VModCupcake

VModCupcake

    Awarded #1 Troll

  • WarpPortal VM
  • 950 posts
  • Playing:ROSE Online

Posted 20 June 2017 - 03:45 PM

This is the second time this topic needed a clean-up.   Please find a way to make your comments without flaming or even mentioning other players


  • 0

#32 Snuwfer

Snuwfer

    Amateur Blogger

  • Members
  • 251 posts
  • Playing:Nothing

Posted 20 June 2017 - 03:47 PM

This is the second time this topic needed a clean-up.   Please find a way to make your comments without flaming or even mentioning other players

I'd like to keep this topic open, the discussion is good and Feuer just wants to address the fact that Artisans don't have viability for defense mechanics in big group content, and the topic has gone far off course
I'm not out to intentionally to ruin the topic\thread and have it locked, so please everybody who is posting, keep it level headed :-)


  • 0

#33 Feuer

Feuer

    They pay me to post

  • Members
  • 10153 posts
  • LocationCaves of Ulverick
  • Playing:ROSE Online
  • Server:There can be only one.

Posted 20 June 2017 - 04:24 PM

Personally? The topic isn't going to get or gain any traction with the Developer, so go ahead and lock it. There's more MOD activity in terms of response than Developer Responses, I doubt Genesis has even logged into the Forums for the last few weeks. Most of what he is told is via CM Proxylark. 


  • 0

#34 iMatt

iMatt

    Raider Representative

  • Members
  • 1496 posts
  • LocationMunich, Bavaria
  • Playing:ROSE Online
  • Server:Leonis

Posted 20 June 2017 - 10:06 PM

I mean honestly, after seeing the video of feuer and zach, you really can't say, feuer didn*t try his best to explain it :D :thumb2:


  • 0

#35 Snuwfer

Snuwfer

    Amateur Blogger

  • Members
  • 251 posts
  • Playing:Nothing

Posted Yesterday, 07:41 AM

It's apparently just a visual animation flaw

Sort of like when back in the day with certain classes that had fast attack speed, and you'd cast a skill, then while casting the skill you still did melee attacks\damage..

However I see it being much worse now than then, simply because of how the game is. I'm going to play heavy skill casters for now on and skill stack everything since it's not considered a bug, and only visual animation flaw.


  • 0

#36 iMatt

iMatt

    Raider Representative

  • Members
  • 1496 posts
  • LocationMunich, Bavaria
  • Playing:ROSE Online
  • Server:Leonis

Posted Yesterday, 08:29 AM

its a packet flaw, like a server-client issue


  • 0



Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users