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Update 16.2


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#126 zx56vb

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Posted 21 March 2018 - 11:28 AM

Sura has been officially nerfed. And that's the first time ever in RO history..

 

..by the the death of PVP/WOE!
 

LMAO


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#127 MoyuZ777

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Posted 21 March 2018 - 11:30 AM

I don't about you guys, but I am not looking forward to this update.
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#128 mamagochi

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Posted 21 March 2018 - 12:37 PM

no Nightmare OGH and already the talk of 16.2

 

Like its ever gona come anytime soon.


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#129 vividort

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Posted 21 March 2018 - 12:42 PM

If the game was super balanced and worked perfectly in every way, I would have probably ditched it out of boredom years ago -- as I imagine many would have. I personally find it somewhat exciting that there are still _new_ things to discover in this ancient game, even if they are potentially server destabilizing (like the def pierce bug). 

True XD


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#130 TerraAlba

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Posted 21 March 2018 - 12:50 PM

Toxic Enchanted Chimera Card (MVP)

MaxHP + 1000, MaxSP + 200.

If refine rate is 12 or higher, adds an additional MaxHP + 15%, MaxSP + 15%.

Compounded on : Shoes

819n-KQftZL._SY355_.jpg

Cutie Card (not MVP)

MaxHP + 10%. 

Agi + 1 and reduce delay after attack by 1% per 2 refine rate.

Compounded on : Shoes

Suffix : Prompt

 

Firelock soldier card (not MVP, even eden gear class can kill it)

refine +9

HP+10%

SP+10%

Compounded on : Shoes


Edited by TerraAlba, 21 March 2018 - 12:54 PM.

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#131 yamasakai90

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Posted 21 March 2018 - 03:15 PM

Firelock soldier card (not MVP, even eden gear class can kill it)

refine +9

HP+10%

SP+10%

Compounded on : Shoes

 

Don't forget Boss Egnigem Cenia (MVP)  :heh:

-

  • Restores 50 HP and 10 SP to the user every 10 seconds.
  • 10% HP/SP

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#132 Silvianna

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Posted 21 March 2018 - 03:28 PM

cause you all need moar hppppppppppppp  :heh:


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#133 mildcontempt

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Posted 21 March 2018 - 03:38 PM

There's at least 3 more hp cards that go in boots. 

 

your feet are where your hit points live. All that vitality? goes straight to your feet. 


Edited by mildcontempt, 21 March 2018 - 03:39 PM.

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#134 Sigma1

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Posted 21 March 2018 - 04:12 PM

I guess both shoes boss card is quite unnecessary. More offensive shoes cards from GMT are better. But when? /heh
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#135 powerhausman

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Posted 21 March 2018 - 04:24 PM

I asked my friend to do some testing to clarify your confusion.

 

5ab288ad8c6ef_cartcannonIRO2.png.1d563a5

 

5ab288ad6031d_cartcannonIRO1.png.96326a7

 

cart cannon damage to Mysteltainn = 15302

 

cart cannon formula

 

((( cart remodeling skill level x 50 ) x ( Int / 40 )) + ( cart cannon skill level x 60 )) % Atk

 

So with cart remodeling lv.5, cart cannon lv.5 and 112 int.

 

(((5 x 50) x (112/40)) + (5 x 60)) %

((250 x 2.8) + 300) %

(700 + 300) %

1000% Atk

 

Atk part

StatusAtk : 196 x 2 = 392

EquipAtk : 50 (from shackles set) + 120 (from holy ball itself) = 170

MasteryAtk : 50 (from cart boost)

 

EquipAtk is endowed to holy (first endowment). so dmg against shadow lv.4 is 200%

= 170 x 200% = 340

 

TotalAtk

= 392 + 340 + 50 = 782

 

Cart Cannon dmg

= 782 x 1000% = 7820

 

Mysteltainn has 96 SoftDef and 73 HardDef, both are subtracted directly from CC dmg.

 

= 7820 - 96 - 73 = 7651

 

Total dmg is endowed to holy (second endowment). so dmg against shadow lv.4 is 200%

= 7651 x 200% = 15302. :)

 

might be tedious too, but can you care to explain why AC does additional dmg using weapon endows with proper element balls?


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#136 Sigma1

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Posted 21 March 2018 - 04:52 PM

might be tedious too, but can you care to explain why AC does additional dmg using weapon endows with proper element balls?


Yes. The difference is AC doesn't have 'first endowment'.
So cannonball element doesn't affect WeaponAtk+EquipAtk before calculate skill dmg.
Since there is no cannonball element endowed. WeaponAtk+EquipAtk can be endowed by either converters or weapon element.
When WeaponAtk+EquipAtk are endowed. It will work similar to CC.
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#137 powerhausman

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Posted 21 March 2018 - 05:34 PM

Yes. The difference is AC doesn't have 'first endowment'.
So cannonball element doesn't affect WeaponAtk+EquipAtk before calculate skill dmg.
Since there is no cannonball element endowed. WeaponAtk+EquipAtk can be endowed by either converters or weapon element.
When WeaponAtk+EquipAtk are endowed. It will work similar to CC.

 

so basically AC is really inferior to CC

 

you need to endow weapon with AC to compete with 2x element bug of CC?

 

poor mechas really, fixed cast+skilldelay compared to CC's vcast and spam abilities.


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#138 mildcontempt

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Posted 21 March 2018 - 07:51 PM

With enough aftercast delay, AC > CC easily since you can spam it.

 

edit: though you still gotta deal with lame AOE and fuel consumption =( 


Edited by mildcontempt, 21 March 2018 - 07:54 PM.

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#139 yamasakai90

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Posted 21 March 2018 - 08:08 PM

Dont forget the annoying Overheat and losing Mado upon death. We need the Mado Emergency kit! 


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#140 angelopaol1011

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Posted 21 March 2018 - 09:47 PM

Does 16.2 Update include the following:
 

1) Quick change equipment hotkey/slot

2) Fallen Warrior Armor?

3) Critical Double Attack?


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#141 Silvianna

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Posted 21 March 2018 - 10:18 PM

whats Fallen Warrior Armor ?

 

yes critical double attack, it affect some skills not just double attack

 

Fear Breeze , Trifecta Blow and Chain Action


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#142 yamasakai90

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Posted 21 March 2018 - 10:33 PM

whats Fallen Warrior Armor ?

 

yes critical double attack, it affect some skills not just double attack

 

Fear Breeze , Trifecta Blow and Chain Action

 

Should be this one.

 

Spoiler

 

Source : https://www.divine-p...august-25-2017/


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#143 Silvianna

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Posted 21 March 2018 - 10:48 PM

thats called 

Einherjar's Armor

 

yes the combo is with Fallen Warrior Manteau

 

i thought it is jRO item, it has nothing to do with 16.2 Update

https://ro.mukya.net...tems/アインヘリヤルの鎧/


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#144 Silvianna

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Posted 21 March 2018 - 10:51 PM

https://ragnarokonli...016october.html

 

mainimage.jpg


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#145 Usurper

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Posted 21 March 2018 - 11:24 PM

Anyone here knows what episode the Job Class improvements(RK, SC, Mech, etc.) are in?


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#146 Silvianna

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Posted 21 March 2018 - 11:26 PM

RK,SC,DA crit, Mech,Gene, Rebellion new weapons.

 

they are all in 16.2

 

 

 

according to a rumor, Star Emperor and Soul Reaper update is in Episode 17.1

along with Archbishop new skills + Performer improvement.


Edited by Silvianna, 21 March 2018 - 11:32 PM.

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#147 Usurper

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Posted 21 March 2018 - 11:44 PM

RK,SC,DA crit, Mech,Gene, Rebellion new weapons.

 

they are all in 16.2

 

 

 

according to a rumor, Star Emperor and Soul Reaper update is in Episode 17.1

along with Archbishop new skills + Performer improvement.

 

Wow really? I thought it's in episode 99.9 or something. So Bow Auto-Spell SCs are just a few months away? because based on what Camp said:

 

 

 

Update Schedule

The studio has indicated that due to the number of other partners that opened in 2017 we can only expect to receive 3 major content updates next year.

Late 1st Quarter
1st Illusion Dungeon

16.2

 

Or am I just confused? lol


Edited by Usurper, 21 March 2018 - 11:50 PM.

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#148 Silvianna

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Posted 22 March 2018 - 12:42 AM

yup Bow ASS, probably just few months away.

 

there are more for chaser but i forgot, if im not wrong, one of them is reducing SP cost of copied skills 

something like that.


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#149 Silvianna

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Posted 22 March 2018 - 12:47 AM

Visit Ragnarok 2018 thread, updated with new infos


Edited by Silvianna, 22 March 2018 - 01:14 AM.

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#150 YongkySH

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Posted 22 March 2018 - 12:52 AM

damn AB just become more OP :heh:

 

AoE everything :heh:


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