I suggest for guild dungeons to make it more fun and worthwhile to pvp:
PK gain/loss on kill/death.
If you are 99 and you die to someone under 99, you lose exp to the other person.
In result you lose 99 status and need to gain exp back (1-5%?).
This will prevent everyone from abusing their 99s to PK with no risk.
Hell, even enable this in Bios 3.
Just bring it!
Edited by sanoobie, 26 March 2018 - 11:14 PM.