Good afternoon citizens of this fine community and its moderators. There seems to be a problem with Lord Knight's option 2 of Omni clothng dye, being unable to retain the custom color while unmounted from a Peco Peco Bird. Please kindly address this aesthetic anomaly as this impedes the larping potential of this hyperreal cyberspace service largely driven by youth nostalgia of the dopamine spectacle feedback loop model. Thank you to whom it may concern....
March 28th RE:START Maintenance
#78
Posted 28 March 2018 - 12:12 PM
Good afternoon citizens of this fine community and its moderators. There seems to be a problem with Lord Knight's option 2 of Omni clothng dye, being unable to retain the custom color while unmounted from a Peco Peco Bird. Please kindly address this aesthetic anomaly as this impedes the larping potential of this hyperreal cyberspace service largely driven by youth nostalgia of the dopamine spectacle feedback loop model. Thank you to whom it may concern....
So Absolutely Funny!! Love it!
#79
Posted 28 March 2018 - 12:29 PM
an update id personally love to see, is more colour pallettes for armor. because the 2 that I'm givin are kinda crappy. I really like a lot of blue with some gold trim on my paladin/royal guard. but I know its not a private server id just like to see more colours. even sins are like, light blue or pinkish red, no black? just a future update id really like to see
oh and more garment costumes would be sweet too. amistr bag looks so bad I'm wearing angel wings to hide it. but I don't like angel wings XD. wish we had tails or capes (a cape that looks cool and over rides my paladin cape would be sweet) or even if test subject aura was a garment costume or even a costume that just removes the amistr bag, like a null costume
Edited by Renarain, 28 March 2018 - 12:33 PM.
#80
Posted 28 March 2018 - 12:43 PM
Posted 29 December 2016 - 09:44 PM
Spoon, on 29 Dec 2016 - 10:29 PM, said:
No i dont think it was altered due to complaints, i just think that they dont even check on what they are delivering to us. They should know exactly whats going into the box, and what changes are made to the equipment by having someone cross reference what JRO has and what they are delivering to us. i mean seriously, how hard is it to have someone in your office check the JRO official gear, which is most likely not that hard to get, whether its from official sites or divine pride, and then cross reference that to what you are delivering, before the maint. and if there is a difference, asking whoever sent you the box why there is a difference between the 2 and if it was intentional. but from the looks of it, yall get the info, and then just release it with no questions asked, and then basically false market it as an unaltered JRO box when people complained asking u to change it. which makes it seem like u are deflecting because you either A, never really looked into it youself. or B, you just dont want to deal with people and dont care to do your job as needed.
Please don't lose hope;
Previously there was little communication between the partners with all information having to be filtered through kRO. We are working on improving the communication though.
As evidence of that you'll notice that since the meeting with the new studio director in the late summer we started to receive bug fixes and content updates faster after a long drought. Now we need to clean up the process of how they are sent, received, and tested.
http://www.playragna...ws/updates.aspx
We now have on the team someone who loves cleaning up quest dialog, and someone who worked as a professional QA at a big studio for years. We are in a good position for being better going into 2017 and things will get better. I believe that 2017 will be a better year all around and hope that I can prove it to you.
Edited by Spoon, 28 March 2018 - 12:45 PM.
#81
Posted 28 March 2018 - 01:05 PM
#86
Posted 28 March 2018 - 01:28 PM
Currently were testing the quests and hunting boards.
Confirmed that spawn changes and skill changes have gone in.
In other words, we waited a while before starting the tests, and now it's going longer than it should have. And I just was congratulating you all for the wonderful work last week getting the maintenance done so swiftly.
Human nature tells us that we are only as motivated as we need to be. (Sob)
#94
Posted 28 March 2018 - 02:27 PM
I know you guys want to abuse EDP and endless acid bottles but come on now its a bit ridiculous when biochemists are teleporting around bombing everything in sight in bios3(with instant cast i might add). They shouldn't have an endless supply of them. I know it costs zeny but they can literally go throw a few bombs at an MVP and make enough to fund thousands of bombs. They should have to go farm the mats and not just be handed them at raffler. These classes weren't designed assuming you have an endless supply of poison bottles or bombs.
#95
Posted 28 March 2018 - 02:35 PM
Was the Valentine Heart Hairband supposed to retain its +7 stats? Its mentioned all the item affects should have been discontinued related to the Lunar New Years and Valentine's Day event.
Noting this for the staff.
This was not implemented. Abyss Lake is not in the Eden Warper like mentioned.
Yes it is not there, the staff are aware of the issue. Let's wait for an official follow up on the matter.
#97
Posted 28 March 2018 - 02:52 PM
I know you guys want to abuse EDP and endless acid bottles but come on now its a bit ridiculous when biochemists are teleporting around bombing everything in sight in bios3(with instant cast i might add). They shouldn't have an endless supply of them. I know it costs zeny but they can literally go throw a few bombs at an MVP and make enough to fund thousands of bombs. They should have to go farm the mats and not just be handed them at raffler. These classes weren't designed assuming you have an endless supply of poison bottles or bombs.
In all fairness though, the game also wasn't designed around having infinite sp items and yet here we are.
#100
Posted 28 March 2018 - 03:34 PM
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