hi i has some question why people don't use Crimson Staff[Mora Wepon] +2 True.KK? I think it like a cheap version of SFB. Most people will go for staff of destruction that has only 1 slot?
Hmmmm such an interesting idea it's the another Lv 4 staff with 2 slots , more interesting than Staff of Destruction ..... for put T.KK on it
+10 up non empowered Crimson Staff [2x T.KKs] * even you don't have entire Mora set (Robe , Shoes , Accs) still powerful
or have entire set for 40% Fire magic dmg should be fine to be pure CR glass cannon.....
but set up would be like
+10 up Old Magic Stone hat w/ ME enchant [Lichtern Red]
Mob scarf set < or Survivor orb combo with Cloak of Survival [NAM] for FCT reduction and fire magic dmg
or if you want something like Spell enchanted FAW / non 50% FCT reduction gears (Unless you have AB Scrament on you)
just switch between Temp Dex and Crimson shoes during a mid-cast for faster cast speed
Mora set (Robe , Shoes , Accs) for 40% fire magic dmg
+10 up non empowered Crimson Staff [2x T.KKs]
PDM instead of Magician Glove (Stat maybe Int 120 Dex 120 Str 108 remaining points put on Vit at least 70+) < because of you can't access 100% Bypass like one hand staff w/ NP / NCT combo + Magician Glove or Pororoca / Survivor combo + Magician Glove
you just need only MDEF bypass on accessory 50% from Magician glove is not enough
108 Str + PDM = 90% bypass would be fit on this build
126 Str is a waste also not enough point even sacrifice all Vit
or if you need 126 Str you can't be both 120 Dex , Int
that will miss last MATK bonus if use Mob scarf :< ) so 108 Str is fine...... lol
* Note : if empowered version it's have a little more MATK (only 40 = =") but only 1 slot and it's too hard to get it..... because of heavy requirement
(Unless they change requirement to get just only trade with +7 non empowered version , don't care about enchant)
also the different between non empowered and empowered is only 20% fire magic dmg if wear with entire Crimson set
BTW I think if for CR normal version w/ 2x T.KK is fine...... put one more T.KK = 60% CR dmg .....
Edited by NekoCaptainNoob, 25 May 2018 - 05:54 AM.