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What happen to Rebellion skill damage?


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#1 marvels2

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Posted 07 December 2018 - 03:43 AM

i use skill slug shot to bijou but my damage to bijou now is 800k+ if i using magnum break skill it would be 1m+ skill damage but before maintenance my skill damage using slug shot+magnum break to bijou is 1.7m - 1.8m damage. if there's happen to rebel after maintenance?

 


Edited by marvels2, 07 December 2018 - 06:24 PM.

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#2 Asmrow

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Posted 07 December 2018 - 05:30 PM

My guess is that they turned Slug Shot, Dragon Tail, and possibly God's Hammer into forced neutral element. Before last maintenance these skills were pseudo neutral: "half" of the damage was neutral and the other "half" was affected by weapon/ammo element modifiers.

 

Now they are just plain neutral =(


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#3 Ashuckel

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Posted 07 December 2018 - 06:25 PM

tldr; submarine fix


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#4 gnog

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Posted 07 December 2018 - 08:11 PM

Can they undo this nerf?
too many broken classes and rebellion gets nerfed haha :dunno:


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#5 Scrappy51

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Posted 07 December 2018 - 09:57 PM

Seems like Kagerou;s Kunai's explosion got hit aswell kek..


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#6 ilovemuffin

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Posted 07 December 2018 - 11:05 PM

Gene neutral ball = forced neutral now

 

 


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#7 Sigma1

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Posted 07 December 2018 - 11:09 PM

Gene neutral ball = forced neutral now


Huh? How about double endowment of elemental balls?
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#8 ilovemuffin

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Posted 07 December 2018 - 11:12 PM

Huh? How about double endowment of elemental balls?

 

Sorry, tested with bare hands + elemental converter. XD

 

Still pseudo, with weapon + elemental converter.


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#9 YongkySH

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Posted 08 December 2018 - 01:28 AM

phew


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#10 YongkySH

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Posted 08 December 2018 - 08:18 AM

this happens :D

 

https://forums.warpp...-6#entry2466708


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#11 Stormblitz

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Posted 08 December 2018 - 08:19 AM

Can they undo this nerf?
too many broken classes and rebellion gets nerfed haha :dunno:

 

Word. Can confirm that Slug Shot is now forced neutral. Very disappointed that the damage of this skill is basically halved vs a majority of MVPs.

 

We need compensation for this =(

 


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#12 Ashuckel

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Posted 08 December 2018 - 08:29 AM

no you don't :U

it shouldnt be working like it did previously to begin with :T
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#13 Boyeteers

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Posted 08 December 2018 - 10:04 AM

No u don’t :U

It shouldnt be working like it did previously to begin with :T
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#14 Leonchascon

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Posted 08 December 2018 - 10:40 AM

Im "ok" with it being neutral, but is really sad my shotgun rebel was really fun for me, may reroll it to crit now and have 2 crit rebels, boring, Shattering Storm is still elemental at least, but is just not the same, slugshot was already hardish to use against some MVPs due to how the accuracy of the skill works, now this is just a kick in the .... for the shotgun rebel and im guessing for the other caster rebels too


Edited by Leonchascon, 08 December 2018 - 02:34 PM.

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#15 KriticalAssassin

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Posted 08 December 2018 - 10:49 AM

Wonder what else was changed without being mentioned @-@


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#16 IgnotusCarl

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Posted 08 December 2018 - 02:17 PM

This is just kRO treating the extended classes as second class citizens. They don't want them to be on par with the usual classes.


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#17 Ashuckel

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Posted 08 December 2018 - 03:04 PM

mhmmm sure
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#18 Icarus05

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Posted 09 December 2018 - 05:22 AM

so all of the plan changes that should be done a year ago was just recently "fixed"

 

huh...


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#19 YongkySH

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Posted 09 December 2018 - 05:37 AM

so all of the plan changes that should be done a year ago was just recently "fixed"

 

huh...

 

:rofl:


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#20 nyyaan

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Posted 09 December 2018 - 10:01 AM

Gen next please , thank you  :heh:


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#21 Scrappy51

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Posted 09 December 2018 - 04:31 PM

Since rebel skills got fixed and how Kage's kunai explosion changed to forced neutral now as originaly intended,does kunai splash changed to ranged now? Cant test on my kage since im petal/explosion build ATM . I hope Camp could atleast make a list of all the skill changes upon implementation.

 

 

Edit:NVM its still melee  :p_sleep:


Edited by Scrappy51, 09 December 2018 - 05:53 PM.

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#22 Hissis

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Posted 09 December 2018 - 06:51 PM

:heh:  :heh:  :heh:


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#23 Diskence

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Posted 09 December 2018 - 07:08 PM

Lmao, so there was a hidden patch and nothing was mentioned in the patch notes?  :heh:


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#24 Boyeteers

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Posted 09 December 2018 - 07:56 PM

It was mentioned on dec 6 patch note that something’s fixed but did not bother to wrote what was fixed. Either mr campitor forgot to list the fix or he just didn’t know what was actually fixed.
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#25 YongkySH

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Posted 09 December 2018 - 08:16 PM

kRO never tell us anything :(
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