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Battlefield Prize Changes


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#51 Ashuckel

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Posted 23 April 2019 - 03:26 PM

Can we get an early listing so that Genetic supplies can be properly discussed? It is by far the most impactfull of all classes.


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#52 Diskence

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Posted 23 April 2019 - 05:27 PM

would you move this thread to a section in wich more than 15 ppl will look/comment at it?

 


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#53 ninJedi

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Posted 26 April 2019 - 12:00 AM

Would definitely love to see these items show up on that gene exchange:

> Cactus Needle (10-30 pcs per turn-in?) (for Condensed Red)
> Prickly Plant (30-40 pcs per turn-in?) (for Thorn Plant Seed brewing)

 

They're farmmable in-game but are more time-consuming to collect compared to other brewing ingredients (Muka are passive, Beholders have really low spawn count in a dungeon that requires a long access quest  ._. ), and yet the usage rate for their brewed items is really high.

I would buy them more often via buy shop if there was no risk of getting them as dupes or from botters lol


Edited by ninJedi, 26 April 2019 - 12:04 AM.

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#54 Boyeteers

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Posted 27 April 2019 - 12:32 AM

bomb mushroom spore more viable for OCPs sapphire wrist/mechanical plant hat (hopefully it's not as expensive as 1 bottle grenade/acid bottle set 100,000z is too much and bomb mushroom spore is not that OP like cart cannon/bomb does)

 

explosive powder, gun powder, smoke powder, tear gas for fire expansion 2-4 and not just ppls using Fire Expansion 5. 


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#55 Scrappy51

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Posted 04 May 2019 - 12:05 AM

Remove emb=BG badges conversion

 

Include Class set equips as rewards such as Class Shadow sets, jRO's Zodiac Set [saw it req, thread,Cancer/leo/etc]

This could potentially  make people play BG , both pvp and pvm players.


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#56 ChaoticRK

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Posted 19 April 2020 - 01:54 AM

This has aged pretty well. The idea was great but the execution was pretty low in standard.
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