Can we get an early listing so that Genetic supplies can be properly discussed? It is by far the most impactfull of all classes.
Battlefield Prize Changes
#51
Posted 23 April 2019 - 03:26 PM
#52
Posted 23 April 2019 - 05:27 PM
would you move this thread to a section in wich more than 15 ppl will look/comment at it?
#53
Posted 26 April 2019 - 12:00 AM
Would definitely love to see these items show up on that gene exchange:
> Cactus Needle (10-30 pcs per turn-in?) (for Condensed Red)
> Prickly Plant (30-40 pcs per turn-in?) (for Thorn Plant Seed brewing)
They're farmmable in-game but are more time-consuming to collect compared to other brewing ingredients (Muka are passive, Beholders have really low spawn count in a dungeon that requires a long access quest ._. ), and yet the usage rate for their brewed items is really high.
I would buy them more often via buy shop if there was no risk of getting them as dupes or from botters lol
Edited by ninJedi, 26 April 2019 - 12:04 AM.
#54
Posted 27 April 2019 - 12:32 AM
bomb mushroom spore more viable for OCPs sapphire wrist/mechanical plant hat (hopefully it's not as expensive as 1 bottle grenade/acid bottle set 100,000z is too much and bomb mushroom spore is not that OP like cart cannon/bomb does)
explosive powder, gun powder, smoke powder, tear gas for fire expansion 2-4 and not just ppls using Fire Expansion 5.
#55
Posted 04 May 2019 - 12:05 AM
Remove emb=BG badges conversion
Include Class set equips as rewards such as Class Shadow sets, jRO's Zodiac Set [saw it req, thread,Cancer/leo/etc]
This could potentially make people play BG , both pvp and pvm players.
#56
Posted 19 April 2020 - 01:54 AM
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