Homun bugs - Transcendence Technical Support / Bug Reports - WarpPortal Community Forums

Jump to content


Photo

Homun bugs


  • This topic is locked This topic is locked
22 replies to this topic

#1 ShoLin

ShoLin

    Too Legit To Quit

  • Members
  • 2107 posts
  • Playing:Nothing
  • Server:Quit

Posted 20 December 2019 - 05:33 PM

The new AI is dumb as -_-. It gets stuck even worse than we had before.

 

Monsters will un agro you and jump your homun. (Not sure if this is intended)


  • 0

#2 Boyeteers

Boyeteers

    Too Legit To Quit

  • Members
  • 3545 posts

Posted 20 December 2019 - 05:46 PM

copy pasta azzy ai config from renewal to ro trans ai folder done


  • 0

#3 ShoLin

ShoLin

    Too Legit To Quit

  • Members
  • 2107 posts
  • Playing:Nothing
  • Server:Quit

Posted 20 December 2019 - 06:00 PM

Isn't the AI dead now?


  • 0

#4 Kedoxu

Kedoxu

    Amateur Blogger

  • Members
  • 205 posts
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 20 December 2019 - 06:55 PM

Im having issues with the homoun it doesnt attack mobs if its not tell to, using AzzyAI and still doesnt work.


  • 0

#5 ShoLin

ShoLin

    Too Legit To Quit

  • Members
  • 2107 posts
  • Playing:Nothing
  • Server:Quit

Posted 20 December 2019 - 07:39 PM

The AI is dead no longer in use


Edited by ShoLin, 20 December 2019 - 07:40 PM.

  • 0

#6 TwilightsCall

TwilightsCall

    Awarded #1 Troll

  • Members
  • 514 posts
  • Playing:Ragnarok Online
  • Server:Odin

Posted 20 December 2019 - 11:43 PM

Monsters will un agro you and jump your homun. (Not sure if this is intended)

 

Interesting, I had the opposite problem. If I was sitting still (or another player), nothing my homunculus did would take aggro from me/them. They would only ever take aggro if they hit an enemy that was still chasing.


  • 0

#7 LiingNoii01

LiingNoii01

    I am New.

  • New Members
  • 1 posts

Posted 20 December 2019 - 11:44 PM

Fail Ai No kill No skill monnster


  • 0

#8 VModCinnamon

VModCinnamon

    Tranquility

  • VMod Retired
  • 16663 posts
  • Playing:Ragnarok Online

Posted 21 December 2019 - 02:05 AM

I believe custom AI such as AzzyAI will be absolute with this update, if you have replaced the client's AI with AzzyAI please revert the change.
For the update itself, nothing documented about the agro aspect of the homunculus, so can't tell if this is a bug or normal behavior.
 
As for AI commands, see below:
 

- The battle mode of the Homunculus is changed.
→ "ALT + right-click" allows Homunculus to specify attack target.
→ Homunculus recognizes the designated attack target and begins combat by AI.
→ AI can not proceed to combat against targets not designated as attack targets.
→ If you activate the "ALT + T" or "Standby" function, you can turn off attack targeting at once. 


Translated patch notes for the update can be found here:
https://forums.warpp...ect-homunculus/
  • 0

#9 ShoLin

ShoLin

    Too Legit To Quit

  • Members
  • 2107 posts
  • Playing:Nothing
  • Server:Quit

Posted 21 December 2019 - 08:52 AM

I'm not using azzy's AI as it doesn't work.

 

The homun constantly gets stuck and won't even follow at times.


  • 0

#10 VModCinnamon

VModCinnamon

    Tranquility

  • VMod Retired
  • 16663 posts
  • Playing:Ragnarok Online

Posted 21 December 2019 - 09:00 AM

I am getting the random stuck/idle issue too, have to ALT+T each time it happens.


  • 0

#11 ShoLin

ShoLin

    Too Legit To Quit

  • Members
  • 2107 posts
  • Playing:Nothing
  • Server:Quit

Posted 21 December 2019 - 09:35 AM

I am getting the random stuck/idle issue too, have to ALT+T each time it happens.

 

Did you get where you're attacking something then it stops and attacks the homun? Happened to me on clocks.


  • 0

#12 VModCinnamon

VModCinnamon

    Tranquility

  • VMod Retired
  • 16663 posts
  • Playing:Ragnarok Online

Posted 21 December 2019 - 09:44 AM

Haven't seen that yet, I will run more tests probably tomorrow.


  • 0

#13 Erlak

Erlak

    Awarded #1 Troll

  • Members
  • 561 posts
  • Playing:Ragnarok Online
  • Server:chaos

Posted 21 December 2019 - 09:57 AM

if you want to customize your homunculus go to AI in the rag folder, them AI then USER_AI and open the AI ​​file as a text document.

There you will find all the information needed to customize the AI, ​​the problem is that it is quite messy so if you change too much it can affect something of the homun configuration.

to activate just type / hoai when online and relog.

 

 

Note:Custom AI's like drezy/Azzy alredy do that but in a way a lot more simple but as i have said on the patch notes the EAC dont let custom AI runs that have happen on bRO too when the EAC was implemented there.


Edited by Erlak, 21 December 2019 - 09:59 AM.

  • 0

#14 ShoLin

ShoLin

    Too Legit To Quit

  • Members
  • 2107 posts
  • Playing:Nothing
  • Server:Quit

Posted 21 December 2019 - 12:26 PM

Everyone is going to understand how the AI configuration works? Players shouldn't have to customize, it should just work.

 

 

iRO's model

maxresdefault.jpg


Edited by ShoLin, 21 December 2019 - 12:27 PM.

  • 0

#15 VModCinnamon

VModCinnamon

    Tranquility

  • VMod Retired
  • 16663 posts
  • Playing:Ragnarok Online

Posted 22 December 2019 - 02:21 AM

Probably the stuck issue comes from the move bounds.

So to test, since I have no knowledge in LUA scripting and didn't want to randomly edit the default, I used AzzyAI. So far, the stuck issue is resolved on my end after adjusting the relevant move bound cells to 8. I can confirm also some configs of AzzyAI works, the auto attacks though do not work, which is intended.

 

 

Edit:

Further testing..

 

ShoLin, in regarding agro change, if the issue is happening on Clocks only then this is because Clocks have change agro skill as far as I know. When it is activated the mob will switch agro.

 


Edited by VModCinnamon, 22 December 2019 - 02:36 AM.

  • 0

#16 ShoLin

ShoLin

    Too Legit To Quit

  • Members
  • 2107 posts
  • Playing:Nothing
  • Server:Quit

Posted 22 December 2019 - 02:55 PM

So you have to manual configure still?


  • 0

#17 VModCinnamon

VModCinnamon

    Tranquility

  • VMod Retired
  • 16663 posts
  • Playing:Ragnarok Online

Posted 22 December 2019 - 11:01 PM

Probably yes.

It has been noted as a bug in the pinned station, being stuck that is.


  • 0

#18 ad0l

ad0l

    Too Legit To Quit

  • Members
  • 1068 posts
  • Playing:Ragnarok Online
  • Server:thor

Posted 23 December 2019 - 04:19 AM

about the topic on other thread , i dont know how to use the azzyai thing and does manual affects homunculus exp ?


  • 0

#19 VModCinnamon

VModCinnamon

    Tranquility

  • VMod Retired
  • 16663 posts
  • Playing:Ragnarok Online

Posted 23 December 2019 - 04:55 AM

Try the following, I will put them in a spoiler tag.

 

Spoiler

 

The default AI works, the only issue is the random stuck behavior. The staff will look into the AI and see what's happening with it.

I don't know if manuals affect the EXP. You can test it, manuals are sold by the test NPC in middle of Prontera.

 


  • 0

#20 ShoLin

ShoLin

    Too Legit To Quit

  • Members
  • 2107 posts
  • Playing:Nothing
  • Server:Quit

Posted 23 December 2019 - 11:43 AM

hoai is turned on by default.

 

did exactly what you said and it's still dumb as -_-.

 

If you're by a stair case with a single cell, the homun will go beside the staircase.


Edited by ShoLin, 23 December 2019 - 12:09 PM.

  • 0

#21 VModCinnamon

VModCinnamon

    Tranquility

  • VMod Retired
  • 16663 posts
  • Playing:Ragnarok Online

Posted 23 December 2019 - 12:25 PM

I think the default AI is the same as Renewal's.. I could be wrong. Which wasn't as decent as the custom made AIs.


  • 0

#22 ShoLin

ShoLin

    Too Legit To Quit

  • Members
  • 2107 posts
  • Playing:Nothing
  • Server:Quit

Posted 23 December 2019 - 03:45 PM

That's with azzy ai


  • 0

#23 DarusRF

DarusRF

    I am New.

  • New Members
  • 1 posts
  • Playing:Ragnarok Online

Posted 24 December 2019 - 07:05 AM

when you kill a mob with a homunculus, they don't give him exp, all exp is given to owner
if you damage a mob and homunculus kills it, they give it exp and to owner =\ it was so conceived? when you kill mob yourself, then exp and homunculus are given 0_0, while battle manual increases resulting exp and homunculus. (ok 10% -_-)

PS. i use AzzyAI for better movement

PS. homunculus does not defend owner when attacked owner. Does not defend himself when he is attacked. it becomes completely useless without automatic reaction =(

PS. I will get a disconnect when going through a warp with AzzyAI v1.56, with version 1.551 works without disconnect, hmmm


Edited by DarusRF, 24 December 2019 - 08:54 AM.

  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users