Also is approach, the non inferno specific, usable well transformed, or only when ur in ur
Also... since theres all the phys def buffs, is there a big thing about Doom Guard tanks? or just get inferno? Seems like the only big difference is the extra 385-976 armor and the taunt, the other stuff ain't that great, it gives you hp regain... but its hardly any, and hp buff, well warlords is WAYY better, and (if they don't stack, they might i am not sure) then it would be pointless.
Some of mine.
Inferno lvl 50 http://www.requiendium.com/?bid=9924
Inferno lvl 79 http://www.requiendium.com/?bid=9923
With that build i could honestly see myself taking less damage as a inferno then I would as a doom guard.. the evasion ability makes up for the doom guard + defense. So other then the taunt It's probably got better survivability. The two heals give you the ability to switch back to Xenoa form mid combat and smack a heal if ur guna die, then switch back to ur inferno.
This build would be with some cloth armor thats pluses Con Acc Evasion. Knuckles that are +30 for more damage and the inferno ability is at -0.7 not maxed at -0.9, so with knuckles your perfectly at attack speed 1.0 ---> http://requiem-wiki.org/wiki/Swift_Arm --> it says max is -0.5 but http://www.requiendium.com/ --> that says its -0.9 max. Would love to know what one is correct. I am going on the -0.9 being the max. 1 below max is -0.7.
Another thing for this topic!
WHY IS THERE NO ARMOR WITH STRENGTH ON IT FOR DRUIDS. Two melee transformations and no str gear? Who's bright idea was that. The + attk on the inferno doesn't totally make up for it. Yes you will get Warlord / Berserker group buffs that + dmg, and some others that + dmg, but even so, when your looking at inferno or assassin... It is true that druids are a jack of all trades, and because they can morph back to heal, yes don't make them ass strong as the Assassin in melee dmg, however, don't make the difference in melee damage too big... it seams like its a huge gap, and.... i wont even mention the Berserker.