thats pure inferno dps. The ubber dashes are to get / keep up with them, or GET THE-_- OUTA THERE. Yes its more pve oriented. However with the 2 dashes you can easly pop out pop the heal, and HOT so you keep getting healed, getting the wave of healing is a good idea but, the hot is a AOE hot... so it will help keep others up. More need to concentrate on yourself... the templar types can handle the heals.
As for pvp, most would ditch the instant healing spell I linked for the rage of bugs, that way an entire server can just sit in your aoe, and you rack up dmg points!
My main idea is I love the idea of the inferno, as for that being your fighting style + pop-in out to heal... http://www.requiendium.com/?bid=9274 is probably your best bet for survival, since you can dash like 53 meters and pop some heals if things get bad.
Once again this is preference of play style, I would probably switch instant healing for rage of bugs, and spec down for 8 into invis arrow, and 10 into rage of buggs and ditch my 2 heals, that would mean you can slap a whole server with aoe, then if they come at you, stun, dash, transform, dash again... and your safe... if they get close, you have mele capabilities, you can sit back and rack of points but your not going to get raped (as bad) if someone sneaks up on you... unless a zerker pops everything and well.......... into the ground you go baby!
As for doom guard, honestly.... your invulnerable to stuns, but it really does not give much more survivability than infurno besides that fact. The phys def difference... well you can max the evation buff.. which I could see helping allot. The hp buff ect and heal.... well templar classes, and warlord hp buff is alrdy wayy better.... and really, ok your imune to stun..... so they break you down in time... well as inferno... 53m dash... and in http://www.requiendium.com/?bid=9274 you got urself 2 heals.
If you want max pvp dps..... your basically thinking of elementalist wannabe! Get all the aoe poison, the multi arrow, rage of buggs... and 1 dash. Sit back throwing aoe DOTS, and shots, but I have no clue of well that would work... and honestly... would be boring... if your guna do that go be a ranger or a damn elementalist...
ALSO yea....... I have tryed over 20 pics within size, and memory size limit and its always blank.... I think ima give up on a forum pic!
Healers have their hands full sometimes and will not be there to aid you. Tempest dont often stop to help heal you or look after you everytime you are around. The points in doomguard were for tanking as in bosses. Rh/biskra and the likes.
All three heals are to be taken because the first two are wave of healing fillers. Leaf heal is a pathetic heal that you use last second to stall a dot or just to aid in healing. Druid will tick about 40 or below on this heal and it last 10 seconds with long cd. Instant heal is weak. Wave of healing can heal you and a target or it can heal you for double if you simply target yourself. Easily your best heal.
If you want dot build thorny has one around here somewhere and if you ask her nicely I am more than sure she'll share it with you. As I said before Bugs is for the debuffing and destealthing not necessarily the dmg. You will be better to leave it at 5 and put points elsewhere as at 5 you have max range.
I'm not sure what you were trying to say in last para, but dot druid is good for nerfing parties in small scale battles such as foc. There is the aoe dot Acid throw, the atk spd debuff wastewater, the aoe slow skill throw vine. The druid may not stack up kills but it aids the party a lot.