What?
you literally missed the whole point again.
GTB lose 30% resist. Yes, but 30% is useless now because 90% is too low with the current damage.
EVEN using thara frog, maximizing ur resist to the cap. you will die one shot to physical, magical, ranged.
"1. Before the 90% cap, a 100% resist player could absolutely roam freely. They could ugnore all classes but Shadow chaser. Why? Because there was absolutely no countrr if you didnt play Shadow chaser. You could have 1T set up but you would still couldnt do anything." - We already agreed on 100% being stupid. But 90% is basically 0% resist with the current damage. Do you really think that is balanced?
"2. After the cap, one "better geared" player solo a guild of "indergeared players". Solution, gear better or work together better. There are many solutions." - "better geared" LEVEL 200 RK should not ONE SHOT a level 250 tank class on MAX resist build in a balanced woe.
Solution: reduce damage in woe/pvp. Adjust the resist cap to 98 or 99%.
Players that just want to solo snap around will still die easily because not 100% resist, and other classes will still be usefull because even 98, 99% skills can still kill but not oneshot everywhere by everyone.
GTB would be OP. But thara frog would be useful at least.
Sarah would be OP. but high demi resist would be useful at least.
Just like it should.
That is balanced woe.
"GTB lose 30% resist. Yes, but 30% is useless now because 90% is too low with the current damage. EVEN using thara frog, maximizing ur resist to the cap. you will die one shot to physical, magical, ranged."
Not true. We just witnessed one person solo tanked a guild. Definitely, resist still matters a lot. The guy just wants to have a talk with you.
Here is where we disagree man. You think 90% resist is basically 0% resist but then I just knew one guy solo'ed a guild. Also my friends tanked a lot last WoE 1, and they also killed a lot. This cap has changed WoE 2 to a completely new WoE. Lets wait for 3-6 months and see how it flare out?
"LEVEL 200 RK should not ONE SHOT a level 250 tank class on MAX resist build in a balanced woe."
He shouldn't but he did, thanks to the differences in gears. I wonder if he would be able to one shot a leve l250, if both characters used the same gears ie Eden gears.
We're going in a circler for real. If everyone one shots each other, how does 1 person won against 6+ people? 1 bullet vs 6 bullets, and 1 bullet won. Sir, I believe a RK one shoted a level 250 for two reasons: First, the lvl 200 RK was very well geared. Second, the level 250 was very poorly geared. If a level 200 character can kill a level 250 character, what stops a level 250 from killing a level 200? Skill issue, beside gear issues? I dont know if you see this. This is a problem of players, not the game.
I think I've said everything lol. Further reply will most likely be the same ... from you and from me. Anyway ...
-> Solution: reduce damage in woe/pvp. Adjust the resist cap to 98 or 99% <- This I agree with you.