Need for End Game Content
#26
Posted 11 February 2011 - 06:42 PM
#27
Posted 19 February 2011 - 06:13 AM
The second thing that could be done, and probably eaiser, would be something like what was suggested here. Make the Turak map in Xita a raid type map. Make it so you could have full parties have to defeat monsters all the way to the end. Then have a really tough boss at the end too. Give rewards to all that lived through the fight. Give the fighters an hour or two to compleate it. Make it so you can't do it again maybe even for 2 days. But if the reward is good then people will still want to do it. The monsters you fight could drop cats, gem 2s, stuff like that. But the end boss would have to drop like gem 5s for all or something like that. Or even something you could only get from that boss - new wings, the best cats, stuff like that.
#28
Posted 19 February 2011 - 09:25 PM
#29
Posted 20 February 2011 - 01:13 AM
A number of us "old" players have stuck by Rose for a very long time in hopes of some end game content being delivered. I stil have hopes of that but lately it seems that a lot of what is being added are geared to the lower level characters or new players. I know the latest big patch was Muris which is for higher levels, but once you maxed the new level caps and farmed for a bit in Orlo, the excitement was done. The only "fun" things for high levels to do now is UW (very frustrating and disappointing), TG (lots of drama or boring), farm (been there, done that, have the 15 gear). I would imagine that most of the tickets sent in to WarpPortal involving problems are from drama in TG/DOD or people doing things they shouldn't out of boredom.
If you look at other games, their "end game content" is mainly farming. But they manage to wrap that simple farming in better content. If you ask a Lord of the Rings player what he does after reaching max level he will tell you "i play instances with my friends", but if you ask more deep it boils down he plays them to equip his char, get special items, etc. It means simply farming.
Rose made the mistake that it is TOO EASY (item mall plays a role here too) to get all the gear, so when you have max level, you have already everything or get it pretty fast - and then you are bored.
#30
Posted 20 February 2011 - 01:16 AM
The second thing that could be done, and probably eaiser, would be something like what was suggested here. Make the Turak map in Xita a raid type map. Make it so you could have full parties have to defeat monsters all the way to the end. Then have a really tough boss at the end too. Give rewards to all that lived through the fight. Give the fighters an hour or two to compleate it. Make it so you can't do it again maybe even for 2 days. But if the reward is good then people will still want to do it. The monsters you fight could drop cats, gem 2s, stuff like that. But the end boss would have to drop like gem 5s for all or something like that. Or even something you could only get from that boss - new wings, the best cats, stuff like that.
Please dont get me wrong but i dont think you thought that until the end: What do you want as reward? An item? Then you do the raid 5 times and then you have all of your items.
The only chance is to get an item and/or refine materials, so that you have to raid over and over again. But we all know refining is spoiled by the item mall.
#31
Posted 21 February 2011 - 08:32 AM
Please dont get me wrong but i dont think you thought that until the end: What do you want as reward? An item? Then you do the raid 5 times and then you have all of your items.
The only chance is to get an item and/or refine materials, so that you have to raid over and over again. But we all know refining is spoiled by the item mall.
???
A party have 6 players. The boss will drop 1 or 2 equips. The drop chance for your equip is not 100%. And it could give some points for trading, just like union points.
#32
Posted 26 March 2011 - 05:36 AM
#33
Posted 26 March 2011 - 08:19 AM
#34
Posted 26 March 2011 - 11:37 PM
1. Make unique giant bosses spawn at different times and places, which drop high amounts of cata like (100) or rare items that we never seen before.
2. Elimination chamber ( Another war mode just this time you fight till the time limit and which ever side gets the most proofs wins, and at the end it shows a scoreboard of the highest proofs/top players.)
3. Make questing more interesting with better rewards.
4. Open up a cave for level 200+ that requires a good set of party, and you can go on raid types and explore a whole different enviroment. at the end you fight a boss after beating the first stages, and that last boss drops a very good item or anything else.
5. Dolphin island or how ever its called, activate it and use it as a mini-game world, cart racing etc
6. Bring back Clan War, but this time make it an actual clan war where its players vs players, and make a leaderboard of the top clans in these game modes.
All I have thought about for now, will add more soon.
#35
Posted 26 March 2011 - 11:40 PM
1. Make unique giant bosses spawn at different times and places, which drop high amounts of cata like (100) or rare items that we never seen before.
2. Elimination chamber ( Another war mode just this time you fight till the time limit and which ever side gets the most proofs wins, and at the end it shows a scoreboard of the highest proofs/top players.)
3. Make questing more interesting with better rewards.
4. Open up a cave for level 200+ that requires a good set of party, and you can go on raid types and explore a whole different enviroment. at the end you fight a boss after beating the first stages, and that last boss drops a very good item or anything else.
5. Dolphin island or how ever its called, activate it and use it as a mini-game world, cart racing etc
6. Bring back Clan War, but this time make it an actual clan war where its players vs players, and make a leaderboard of the top clans in these game modes.
All I have thought about for now, will add more soon.
#36
Posted 11 May 2011 - 10:51 AM
make them account bound or character bound. so u cant " farm those to earn zullie" maybe then we get something rly " rare" ^^
oh .. and to be sure it will be rly hard to get....DELETE DUAL CLIENTING ^^
Edited by littlekami, 11 May 2011 - 10:53 AM.
#37
Posted 28 June 2011 - 04:43 PM
for most players don't even know the Dolphin Island map, cause this is useless now (as ever).
lol sooo true
anyway im bringing this topic up because I like the idea of new End Game Content!
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