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#26 Viri

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Posted 21 February 2011 - 01:08 PM

WI can be stat reco'd... correct.
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#27 Sapphic

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Posted 21 February 2011 - 01:12 PM

Poisons and antidote is the main point of the Gx... if you don't want to suffer from it, either get a bishop with clearance, a Gx with antidote, or die.

Pretty much. Poison isn't much of a problem for me, because we have 2 ABs with Clear and at least one GX with Antidote. Stop crying.

How would you even relog with leech end on you? It won't let you! HA!

Edit: Lol @ pos lag complaints. That's a problem with the game not the skill. Everything that hits me has the potential to pos lag me. You guys are dumb.

Edited by Sapphic, 21 February 2011 - 01:15 PM.

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#28 Viri

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Posted 21 February 2011 - 01:16 PM

Debuffing GX would be hilarious and stupid. Don't do it, that's absurd
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#29 Sapphic

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Posted 21 February 2011 - 01:18 PM

While we're at it, nerf Suicidal Destruction and Neutral Barrier. The class is too OP, amirite? Let's nerf Ranger ASPD more, too. Also, I think AB's Heal is too high, nerf it.

Edited by Sapphic, 21 February 2011 - 01:19 PM.

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#30 Viri

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Posted 21 February 2011 - 01:19 PM

Oh yeah suicidal destruction ignores reduction actually. Nerf please. :3
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#31 iCare

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Posted 21 February 2011 - 01:21 PM

But those "OH-I-MUST-RELOG-CASES" skills dont need special items to be use.

Izidor
*Rybio - 0.31%
*Harpy - 0.21%
Hinalle
*White Plant - 0.51%
*Rocker - 0.11%
*Raflessia 0.11%
Animal Gore
*Medusa 2.0%
*Pest 0.11%
*Gullinbursti 0.07%
*Savage 0.03%
Frozen Rose
*Baby Hatii - 1.00%
*Ice Titan 1.00%
Ment
*Red Plant - 0.51%
*Rafflessia - 0.11%
*Kapha - 0.03%

theres 2 more for 1:1 & 10k trade for Izidor. Those drop rates is too low for us to spam Venom Pressure everytime (We cannot spam it anyways coz enchanting our weapon with New Poison is not like casting EP). Reloging to cure it is really unacceptable. Coz it is just like you got manholed, etc (reasons to relog on WoE).

Whats the point of giving us 10 poison options if it has only one goal (to make you relog)?
How hard to find a gX with Antidote anyways?
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#32 Sapphic

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Posted 21 February 2011 - 01:21 PM

Let's implement all the JRO changes for RG. That sounds like a plan!
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#33 Ralis

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Posted 21 February 2011 - 01:38 PM

jRO did not technically nerf anything, they disabled the skills until kRO changed / fixed them.
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#34 GuardianTK

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Posted 21 February 2011 - 04:51 PM

White imprision can be stat recovered, I think. You can't keep 3. You have to be spamming white impri hotkey for it to be a parmanent lock, with manhole, you can much easily keep a permanent lock, even if the previous manhole hasn't haven't ended. As much as white impri is bad, manhole is still worse.

Also, white impri has a cooler white box effect, while manhole just hides haf your body >>

Well yeah, that's the part we're all waiting to see fixed. It doesn't make any sense for Manhole to perpetually keep one person out for a while.
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#35 DeathDealer

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Posted 21 February 2011 - 05:29 PM

I think the position lag is on ur side either with ur comp/connection? I never get position lagged from GX poisoning me, ever. idk, in renewal there are many classes that can one shot you while GX gets to annoy people at best, please dont nerf them. In addition I am completely astonish that out of all the new skills for all the classes you would ask for GX to get a debuff....lol
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#36 slaves

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Posted 21 February 2011 - 06:09 PM

How many threads like this that we`ve seen... :P




no more nerfing on our class, just deal with it and get pissed all the time...

fight for your life with pots or just die without wasting...

about oblivion curse, dont worry it hardly effects on int type classes :angry:
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#37 sgvince

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Posted 21 February 2011 - 06:56 PM

its supposed to be that powerful, however, its not supposed to be attainable easily. GX is so hard to level that the poison skills are godly, but with iRO exp events and crap, the poison skills was easily made available. not to mention reset stone boxes and neuralizers.
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#38 TheBestPlayer

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Posted 21 February 2011 - 10:15 PM

Suck it up.. LOLOLOLOLOL

If you are in Valk you can PM X-Zero to Antidote you for 100k z ea. :angry:


You're a scrub, as proven in the past when I did 75k damage to you and make you beg for help.
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#39 iCare

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Posted 22 February 2011 - 11:54 AM

You're a scrub, as proven in the past when I did 75k damage to you and make you beg for help.


Happy now? Ahm ok.. But it does really matter how much dmg you can deal to someone? I mean, i can prolly reach that 75k dmg with my champ using GFist.
I will recognize your name if you can deal 75k dmg using Soul Destroyer to me.. Come on now..

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#40 Miii

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Posted 22 February 2011 - 02:44 PM

Another stupid thread I bothered to read =x meh.
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#41 TheBestPlayer

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Posted 22 February 2011 - 05:55 PM

Happy now? Ahm ok.. But it does really matter how much dmg you can deal to someone? I mean, i can prolly reach that 75k dmg with my champ using GFist.
I will recognize your name if you can deal 75k dmg using Soul Destroyer to me.. Come on now..

Why does forums always have a ? THERES ALWAYS ONE, THERE WILL BE ALWAYS ONE.. Posted Image



weak 75k G fist? Oh I can block that or any g fist with milenium shield. Or if I felt like it, i could reflect it back to you for 1800% damage with deathbound. You're weak. go to bed.
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#42 Hrothmund

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Posted 23 February 2011 - 12:35 AM

You know a "killer" class is in pretty bad shape when people complain about it being annoying rather than getting killed. How many stats/skills cancel full divest?

btw I think full divest should cost 200k to cast and only have 30 second duration. Dont even get me started on SC skills :angry:

Edited by Hrothmund, 23 February 2011 - 12:36 AM.

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#43 iCare

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Posted 23 February 2011 - 01:06 AM

Whatever...
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#44 Lamperouge

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Posted 23 February 2011 - 03:41 AM

weak 75k G fist? Oh I can block that or any g fist with milenium shield. Or if I felt like it, i could reflect it back to you for 1800% damage with deathbound. You're weak. go to bed.


nerd rage detected.

sounds like a plan! :angry:
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#45 Xellie

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Posted 23 February 2011 - 12:45 PM

Teamwork in War of Emperium between GUILDS will solve your problem.

GXs are pretty sucky compared to other classes, don't even know why they nerfed EDP + SB when other classes do more damage witrh their pre third class skills now.

oh well, go make some friends, it's harsh but will make your problem go away.
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#46 Viri

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Posted 23 February 2011 - 12:49 PM

Problem is the people complaining want to be able to solo EVERY class and never die. Double KO'ing occasionally is unacceptable.
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#47 cybernetic

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Posted 23 February 2011 - 06:48 PM

gx are fine.

just get some gx in the back to antidote the poisoned people, boom countered.
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#48 Hacks

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Posted 23 February 2011 - 06:57 PM

WTH, seriously you cannot be serious. i cannot belive anyone would consider thinking about possibly suggesting nerfing anything to do with GX. seriously? are you really complaining that your run-in with a GX didnt get you one-shotted? what is this i dont even
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#49 cybernetic

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Posted 23 February 2011 - 07:48 PM

they should unnerf edp. would be interesting.
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#50 LordVader

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Posted 24 February 2011 - 12:22 AM

The GX poisons do seriously need some adjustments. The duration for the poisons are entirely too long. To simply say "if your guild isn't big enough too bad" isn't a proper way to address an imbalanced issue in a game with dwindling population with each passing week.

1) The GX poisons should ALL be removed on respawn whether it be from bwing, relog, etc. I would hope anyone with a brain can see why this is such. AB's being one of the least played classes now due to a failed party system means even less guilds have AB's with access to clearance or the means to even level up to the skill. Having a GX with antidote is great, however if you don't have one should not mean you are practically barred from competitive woeing until you can get one.

2) GX being an underpowered class in some peoples opinions does not mean the broken aspects of the class should go unaddressed simply b/c you feel like it's the only toe hold a GX has. I have seen several GX's dispatch enemies before the poisons could take a serious effect on the target. If you feel as though your killing potential is hurt by a shortened GX poison duration then you may want to rethink your playstyle.

3) The duration of the poisons is too long. The debuffs of the shadow chaser branch are similar and have an immensely shorter duration. Masquerade ignorance compared to oblivion curse is almost laughable as a notion. MI, I can run off screen make a circle come back and kill again. OC can potentially remove you from the fight for a full 5 min. What's even worse is if you do NOT have a GX or AB with the necessary skills to remove the debuff and are not killed in the fight (ex. emp gets broken) you sit in town for the duration of the poision waiting to get back into the fight. LAME.

4) Leech End is counted as a normal attack on yourself so auto cast gears (ex. +9 kvm spear, ifrit rings, etc) will proc on yourself as well as the damage that you receive from the skill. For all the people crying that Reflect Damage should not count as a normal atk that procs auto skills there should be no argument here as it's the same thing. This should not proc auto cast gears/cards as taking the damage from the skill is sufficient enough.
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