In my opinion it should be like this:
1. Honestly, White Powders were fine at the NPC.
2. 1-49: Grey\Black\Green\Blue Powders from Normal mobs, Pink from Leaders, Orange\Red from Sub Kings, Golden\Transparent from Kings.
3. 50-99: Green\Blue\Pink Powders from Normal Mobs, Orange\Red from Leaders, Golden\Transparent from Sub Kings, Purple\FE from Kings.
4. 100-149: Blue\Pink\Orange Powders from Normal mobs, Red\Golden from Leaders, Transparent\Purple from Sub Kings, Lisent FE\CU\PB from Kings.
5. 150-199: Orange\Red\Golden from Normal mobs, Transparent\Purple\FE\CU from Leaders, Lisent AL\HG from Sub Kings, NA\CR\AU from Kings
6. 200-220: Golden\Transparent\FE\CU from Normal mobs, Purple\AL\HG from Leaders, NA\CR from Sub Kings, AU\TI\U from Kings.
With the right rates this could definitely work. They don't have to drop like rain.
+1
You can give the dev team the solution that everyone want or continue to fail. Honestly a good number of players have more experience with rose that what 99% of the ppl of ur team can have so maybe you can start to listen to them.
Making feedback thread is a good intention, but you obviously don't exploit it as you should. Are you aware than most of the companies in the world are actually paying to manage to get there quality assurance service to gather their client feedback and use s it as precious information.
Here everything has been said since mounths, everyone tells you the same thing, but the "dev" team seems to not care at all about that and to keep continuing doing it their way, no company can work like that, soon or late costumers gets angry you know.
So here is what i have to tell you... listen to what your players are asking, and test your patch before putting it into the live game, this way you can only make them satisfied.
PS :
- I m still waiting an answer at this question : What illicit products your team took before having the idea that jelly kings should drop listen Na, but not orlo's monsters? please what could you guys have in your minds.
- Yes another thing, you should stop to monitor drops or whatever, and to each time wait 1 week to give your so called feedback to the team (that really musn't correspond to what your players are telling you else things wouldn't be this way)everyone knows drop rates are a fail atm, and that your new drop system is not even close to be good, you : "the team" seems to be the last ones who need to realize it.