Go play a Warlock if you want REAL cast times to complain about. Sura has pretty much all advantage over mage class. More HP, Stronger, FASTER. Faster wins hands down over ANY caster. When you're DONE with that go make a priest and try to level with Magnus Failsorcismus. Sura is the last class that should complain about cast time being that they have so LITTLE of it.
Warlocks get release...
I think Viri answered your point there.
As for cast times compared to actual damage output...mage classes now are meant to be disabling classes as Gravity has readily made it apparent. Sura's have almost no skills which cause any status effects. Instead they are just pure damage dealers.
NOT ALL CLASSES HAVE TO BE ABLE TO KILL. THERE ARE SUPPOSED TO BE SUPPORT CLASSES. Jesus christ some of you are really, REALLY dense.
^ This
Not only are some classes support classes but there are also disabling classes which enable the killers to kill.
nothing needs to change about the fist, its free secrement. still easy to do what you need to do
Do you know how many skills are affected by sacrament for a sura? Almost none. I would understand if maybe it stacked with sacrament that way zen would have a quicker cast time and such but there really is no point in having a fist now other than just instant zen after using 2 GoH's. If you have sacrament and you're using gfist now you might as well just use the mace instead because it has the same cast time as the fist.
why make a universal change to satisfy one of the servers?
...Are you kidding me? That's what they did in the first place. Everyone from valk started crying that the fist was too op so they changed it to have a much slower cast time.
Someone explain to me why the +9 fist should be awesome and game-changing on a sura when most other +9 glorious weapons have an effect that is useless in 3rd job tier (lul +20% double strafe damage on glorious bow)?
Seems to me like you need to stop QQing and living in the past.
Wait so a +9 Glorious spear is now useless? I forgot about stormblast too, oh yeah and RG's have that insanely powerful Exceed Break that can pretty much one shot anyone. The only weapon you quoted is useless because hunters/snipers/rangers don't use bows anymore for damage, maybe if renewal didn't completely change the mechanics behind classes it wouldn't be so useless. Why would Genetics ever use a KVM weapon to begin with, they can use hammers and such. Mechanics have their insane pile bunkers now which are way better than any kvm weapon... The only thing I can think of that needs changing is maybe adding in a dagger for more demi human resist than a combat knife...although that would help out SC's way too much. Maybe having a good weapon for priests would be nice with more demi human reduction.
you act like ymir has a bunch of good players in pvp, its pretty bad too. if pservers took a crap, it would be ymir pvp, but if ymir crap took a small crap, that would be valk pvp. i've woed on both servers during the prime of both, and the top players on either server are pretty much equal. organization and overall ability easily goes to ymir, but there are a bunch of ymir players that are still really bad (same with valk)
i bet you'd easily still die in pvp/woe in valk, but you prob wouldn't xfer to valk risking that chance
Why would Viri move to valk to have almost the same amount of pvp and crap?
1.) It's a waste of money.
2.) He wouldn't have any of the god items he uses.
3.) That's just stupid.
And after all this I think the +9 effect of the KVM Fist should be an instant cast fist just like it says, that way you have a very small opportunity to switch to the mace.