These are mostly the most recent complaints I found across the forums.
- Inflation: ROSE's economy is suffering from a gigantic inflation. The inflation combined with the zulie cap on trades and vend shops cause a lot of scams, because some items have greater value than the current culie cap. Therefore increasing the zulie cap is unavoidable.
Possible solution: Introducing "money sinks" to remove some zulie from the game could help. Perhaps some cool looking item(s) for large amount of zulie sold by a random NPC in Junon. Perhaps some adjustments to the drop tables could also help.
- Item Mall vs In-game content: Lately there has been an excess focus on Item Mall content and not so much on in-game content. Orlo part 2 was out for like a half year, and there was still no mention of the final chapter of Orlo. Zeppelin has also mentioned those "Orlo CG's" which should've arrived not long after Orlo 2, but I still can't see them. Bug fixes are cool, but it would be cooler if it wasn't only Item Mall along them.
Possible solution: More focus on in-game content. Inform players about the state of "in development" contents such as Orlo 3 and Orlo CG.
- Quality of Item Mall content: Back in the old forums when the 3D creation section started I saw Calanor (or someone) refuse an user created item, because it was "not enough ROSE style", but nowadays when transformers are running around Junon Polis you really can't tell what's the so called "ROSE style". What happened here? Seriously... Transformers?! Did the developers really ran out of creativity? Not just those, but those alien guys... Pogo and his friends...
Possible solution: Keep Item Mall stuff more on the "ROSE style".
- Quality of In-Game content: As far as I could observe: the dev team's concept of content is limited to: new maps, new mobs, new gear. In a world where 60% of the maps and items are not used it's safe to say that we have enough of each of them. What we lack of is stuff like hard instances, Clan Wars, random in-game events, quests, a more interesting pvp and other stuff...
Other than that... The time we had to wait between Orlo 1 and Orlo 2 was like a whole year. We waited a year for ONE city which is barely visited by anyone and some quests. I for one expected that there would be something special, something new, but I was wrong. One year wasted for an empty city, because nothing's there to draw the players there.
Possible solution: Adding some fun random in-game events. Reintroducing Clan Wars (which was also mentioned to be in development). Adding some instances with hard and challenging bosses. Adding some more interesting pvp area or beefing the current ones such as the very underused Oblivion Temple Campgrounds.
- Balance of gems: There seems to be a horrible imbalance between gems. It seems like that the only good gem currently is Diamond followed by Topaz for clerics.
Possible solution: Adjusting the bonus stats given by gems.
- Lack of feedback on suggestions: This, especially this gives us the feelings that the development team doesn't give a poo about our suggestions. A simple yes or no would at least give us the feeling that they actually care...
Possible solution: More feedback from the devs on our suggestions.
- Story: The last addition to the so called hero quest was like... centuries ago and since then, us (the story freaks) still wait till we can finally complete that riddle!
Possible solution: Continue the hero quest.
- Quests & NPC dialogues: Not everyone can understand english well, for them it is often hard to navigate in the NPC dialogue to accept a quest, apart of that, most players are lazy, so they dislike reading.
Possible solution: Adding a quest marker to the option in an NPC dialogue which would eventually lead to a quest.
- Crafting & Artisans: With Union gear and re-roll hammers around the only useful thing artisans can craft are gems or pots, and occassionally Castle Gears.
Possible solution: Either improving the current crafted gear (like turning them into sets), or adding new crafting recipes which are better and require items that are only obtainable from specific places like bosses or unions.
Zulie cap: Due to the inflation mentioned above people these days can easily stock more zulie than the zulie cap and many items are valued over the trade/vend price cap. This is a source of scam and therefore bad for the game.[Fixed]
Possible solution: Increase the zulie/trade/vend cap.
These are only some thing I could think of. Post more things if you got them.
Edited by PickUp, 12 July 2011 - 11:36 PM.