I'm not sure if I'll be helpful here but I would like to give my opinion on a few things ^^
First, with p.atk, m.atk and def, they don't really come from the stats. I remember I was the only Paladin with 600+ str but my damage was only a few hundred higher than another paladin with the same exact weapon (weapon damage gave about 20k+ damage already so... 100-500 more damage is really nothing....) On the same token, my def was actually lower than the other paladin (our armors were different though). The problem with str and int in relation to dmg output is how they are so minuscule when you have a weapon that is +16 or over.
Second, I do not believe STR and INT are comparable as HLT and AGI are. STR is simply much more useless than INT. STR adds def and p.atk (am I right?) while INT adds mp, m.atk, m.def, mp recovery. Any smart person would rather invest in INT over STR and simply enchant their weapon and armors to +20.
Third, tying my first and second point, I believe STR and INT should be given a buff in their p.atk and def. Here's what I propose:
Example 1:
Warrior with 500str and +20 weapon vs. Warrior with 1000str and the same +20 weapon
Outcome: 500str Warrior will have a % lower in damage (according to the damage output of the weapon) as compared to the 1000str Warrior. (or 1000str Warrior will have a % higher in damage (according to the damage output of the weapon) as compared with the 500str Warrior)
Example 2:
Mage with 500int and +20 weapon vs. Mage with 1000int and the same +20 weapon
Out come: 1000int Mage will have a % higher damage (according to the damage output of the weapon) than the 500int Mage.
Fourth, I think Crit
Damage Rate should be introduced better in this game. It's a great way to add in extra damage for each class while sacrificing their own specialty. For example, with a Paladin, he/she can go offensive rather than being defensive. He/she can invest all his/her stats into Str and Agi so that his/her p.dmg is high and having a high crit rate. However, in PvE and mass PvP, he/she will die really, REALLY easily. Another example, a Priest with high Hlt, he/she can tank super well but can almost keep up with mass PvP heals (him/herself and others) and can barely do damage.
Fifth and final point, I think all the stats need to be given more attention so that they're more of equal importance when compared with +20 equipment.
Edited by hungfido, 28 August 2011 - 01:32 PM.