Best Friends
#26
Posted 16 August 2011 - 04:54 PM
Though, I do think it would be nice to have some type of skill/item/relationship that allowed summoning, hp/sp giving, and what have you. Summoning would be especially helpful when partying. If person A needs to run back to pront to buy/sell stuff, then person B can call them back. Or, help, I'm getting mobbed, comeherecomeherecomeherecomehere!
#27
Posted 16 August 2011 - 05:01 PM
Go protest where it matters, not to a private company.
If anything they can sell summoning tokens like Mabinogi has. But really do we need that? We have so many methods of quick transportation. It hardly matters.
Edited by Maka, 16 August 2011 - 05:07 PM.
#28
Posted 16 August 2011 - 05:09 PM
As it is Gravity's game, they have more right to deny any content they wish for whatever reason they wish, even if it is for poor reasons. That said, a simple thing such as the title of the system really does change the tone of it.
Point taken - as long as the higher-ups aren't paying too much attention.
@Tokio:
The SL SL allows for casting Ka skills on other players, but, of course, a SL cannot SL him-/herself...
@Maka:
It's partly because in-game marriage is meaningless that a player can say, why can't it just be accessible to everyone? But regardless of whether you think an issue is important to anyone (even if it's not for the reasons you seem to think it is), I'm pretty sure it's not up to you to decide whether an issue players find worth discussion is actually worth discussion. On top of that, yes, there are many problems with RO, but most people aren't able to forcefully redirect their own enthusiasm, particularly when many of those issues may not even be at-all relevant to some players (e.g. WoE balance to a player who doesn't participate in WoE).
#29
Posted 16 August 2011 - 05:17 PM
Point taken - as long as the higher-ups aren't paying too much attention.
@Tokio:
The SL SL allows for casting Ka skills on other players, but, of course, a SL cannot SL him-/herself...
@Maka:
It's partly because in-game marriage is meaningless that a player can say, why can't it just be accessible to everyone? But regardless of whether you think an issue is important to anyone (even if it's not for the reasons you seem to think it is), I'm pretty sure it's not up to you to decide whether an issue players find worth discussion is actually worth discussion. On top of that, yes, there are many problems with RO, but most people aren't able to forcefully redirect their own enthusiasm, particularly when many of those issues may not even be at-all relevant to some players (e.g. WoE balance to a player who doesn't participate in WoE).
It's a Korean social problem that you cannot change. Korean company owns the game. Korean company says what Gravity Interactive can do with it. They say absolutely not and will continue to do so. Thus it's pointless to keep bringing the issue up. Your efforts are better spent changing the social views in our own country, where change is actually possible.
Edited by Maka, 16 August 2011 - 05:18 PM.
#30
Posted 16 August 2011 - 05:38 PM
#31
Posted 16 August 2011 - 05:47 PM
Yes please just make it so we get kaahi from soul linkers. You can call it any damm thing you want.Perhaps something akin to a mentor/SuperBestFriends. Would you want this to have the same effects as the existing Marriage system, or with different benefits? I think this is the more important part of the conversation
Soul linkers are going to SUCK really bad after the huge slap on the face nerf patch in the name of kro balancing patch.
having to make 2 soul linkers just to get kaahi or having to spend over 2k points (WTF is up with the sex change why is it so expensive and why does it not include a free name change )
#32
Posted 17 August 2011 - 03:30 AM
#33
Posted 17 August 2011 - 05:20 AM
Like Oda said, it would be better to have a master - pupil system with the "I love you" text from the skills removed.
#34
Posted 17 August 2011 - 05:58 AM
i suggested that last year and totally got ignored.A "best friend" system, through which one could make someone else their best friend (and obtain BFF badges or whatever the equivalent of the wedding rings would be) via some quest involving a psychic monkey that feels you were friends even before being born or whatever better fantastic crap you can come up with xD.
If you're married, your best friend is your partner so you cannot have someone else as your best friend obviously.
It could then similarly require materials and cash for the accessories. Maybe a Gold each along with 1,25m zeny (or a fake BFF paper badge from the cash shop for non VIP)?
Huh
oh well, i guess it was my bad for posting my suggestion in the suggestion forums.
http://forums.warppo...__1#entry100392
Edited by Susan, 17 August 2011 - 06:02 AM.
#35
Posted 17 August 2011 - 02:50 PM
hahah yea, Ive tried posting stuff there, but its not like anyone gives a damn for that part of the forumi suggested that last year and totally got ignored.
oh well, i guess it was my bad for posting my suggestion in the suggestion forums.
http://forums.warppo...__1#entry100392
#36
Posted 17 August 2011 - 03:26 PM
Why not just make a new account and have it the opposite gender and marry them like everyone else does.
Pointless topic is pointless. Nobody uses marriage skills
Edited by Tirasu, 17 August 2011 - 03:27 PM.
#37
Posted 17 August 2011 - 06:19 PM
-or-
Waste days of revamping an already operational system...
#38
Posted 18 August 2011 - 11:09 AM
Edited by Luckywhiterabbit, 18 August 2011 - 11:10 AM.
#39
Posted 18 August 2011 - 11:32 AM
Simply being best friends and omitting adoption would likely garner negative feedback too, as there would be contention over the implication that a gay couple isn't fit to raise a child. Obviously.
#40
Posted 18 August 2011 - 11:57 AM
Using a system called "best friends" however would be significantly less likely to inspire people to equate the system with a gay marriage compromise - particularly since the (apparent) vast majority of players looking for such a system just want the benefits and skills. The issue of any kind of "literal" in-game adoption would never (reasonably) come up.
As for the marriage skills and their usage, although I never see the HP restoration(? recovery or exchange? Not sure) skill in use, over the past month or so, I've seen a few married couples (all transcended) using a lot of the SP restoration skill in orc dungeon. In my own case, I'd be looking specifically at the personal warping skills.
#41
Posted 18 August 2011 - 12:37 PM
Yah thats pretty strong, but its expensive and only lasts 7 days.
Edited by Scuba, 18 August 2011 - 12:38 PM.
#42
Posted 18 August 2011 - 12:50 PM
I find the idea of marriage distasteful, and I also prefer to play male characters. Therefore, I would prefer a 'best friend's' option, just so that I can feel more comfortable about this. Creating a female soul linker and pretending she's a transvestite was bad enough.
Then make two linkers and link your other linker to give buffs to your character. It's the round-about way of doing it but plenty of people do.
#43
Posted 18 August 2011 - 01:38 PM
#44
Posted 27 August 2011 - 12:56 PM
The student can always share with the mentors, regardless of levels.
For each mentor higher then himself (either levelbased or classbased (meaning 2nd over 1st, trans over 2nd and 3rd over trans)), he gains additional 10/20/25 % exp for monster kills. This stacks if both mentors are in party, meaning he gets 20/40/50 % more each monster kill.
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