Programming... my very young grasshopper, is a very tricky business. Every-time something is implemented (especially with so much code) something has a chance to wig out and not work effectively. Warped does NOT have the manpower to check-double-check-and-triple-check every update they release. This in turn causes glitches.
Look at it this way. Bioware is a huge company that produces vidya games for the Xbox 360. I have yet to buy a game made by Bioware that did not have a software update down the line because things just went horribly wrong after the game had been shipped and played on multiple consoles. They have TEAMS of people who are being paid to try to BREAK the game to find bugs. But things still get through. The DEVs do the best they can, but there are very few of them to work on the R.O.S.E. online project, furthermore they are only human.
too bad that im a programmer myself -.-
edit: and i can tell u that: if we would release 3 big new bugs with a new update we would have sold our software the last time
and NO customer would accept something like that.... not only one...!
Edited by TankJr, 23 August 2011 - 03:02 PM.