September 13th Maintenance Notes
#101
Posted 13 September 2011 - 07:14 PM
#102
Posted 13 September 2011 - 07:25 PM
Edited by geniewinie, 13 September 2011 - 07:25 PM.
#103
Posted 13 September 2011 - 07:30 PM
I really like this part. Thank you in advance GM team and heim for informing us!Kafra in Aldebaran.[*]"Merry Badger" On the left hand side of the floor 1 Eden Group.
1 EDM = 10x "KVM Badge"
1 EDM = 10x "Bravery"
1 EDM = 10x "Valor"
2 EDM = 5x "Medium Life Potion"
2 EDM = 5x "Life Insurance"
2 EDM = 5x "Token Of Siegfried"
3 EDM = 1x "Job Battle Manual"
4 EDM = 1x "Reset Stone"[*]All WoE and WOE 2 castles on Yggdrasil are now open!
Guild dungeons too![/list]
I bet there will be others who will complain that KVM weapons will flood the server or the new players got it easily.Yay everyone's gonna have glorious weapons now. No more QQing about getting 1 shotted by me.
Edited by Monkey D. Luffy, 13 September 2011 - 07:35 PM.
#104
Posted 13 September 2011 - 07:30 PM
Edited by Alca, 13 September 2011 - 07:31 PM.
#105
Posted 13 September 2011 - 07:38 PM
Eden merit badges will have an exchange option this week.
"Merry Badger" On the left hand side of the floor 1 Eden Group.
1 EDM = 10x "KVM Badge"
1 EDM = 10x "Bravery"
1 EDM = 10x "Valor"
2 EDM = 5x "Medium Life Potion"
2 EDM = 5x "Life Insurance"
2 EDM = 5x "Token Of Siegfried"
3 EDM = 1x "Job Battle Manual"
4 EDM = 1x "Reset Stone"
Currently working on WoE supply turnin for WPS tokens. Both are in 2 stages where this is the 1st stage of us designing the NPC and getting it functional and then add more as we see the patterns of play with it.
And Ygg is fully opened up this week for WoE, and the Guild dungeons too!
Perhaps add in a turn in for 150s that are maxed out but still want a way to get Eden Merit Badges?
#106
Posted 13 September 2011 - 07:42 PM
Edit : A reminder as to what the bugg is
#107
Posted 13 September 2011 - 07:53 PM
"Merry Badger" On the left hand side of the floor 1 Eden Group.
1 EDM = 10x "KVM Badge"
1 EDM = 10x "Bravery"
1 EDM = 10x "Valor"
2 EDM = 5x "Medium Life Potion"
2 EDM = 5x "Life Insurance"
2 EDM = 5x "Token Of Siegfried"
3 EDM = 1x "Job Battle Manual"
4 EDM = 1x "Reset Stone"
very nice move~ the newest 'Eden Gears' :DD
Edited by TheMarX, 13 September 2011 - 07:55 PM.
#108
Posted 13 September 2011 - 08:15 PM
Mercury Riser for ladies: It will remain misplaced a bit longer, we know about it, its on my board of stuff to do.
The 3 RWC equips
Will have their effects updated to give their 2% bonus starting at 5 rather than 6. This means all 3 items are more powerful now.
Immuned Shield, Cat Beret, & Red Pom Band will get 2% bonus at +5 4% at +6 etc.
Treasure Box drops updated. All the treasure boxes that dropped the Chain mail [1], Shoes [1], Buckler[1] and Muffler [1] now instead drop WPS tokens at a low rate. Each week if starting at ~0 econ you should get about 8 such tokens, which you can turn into the exchanger to get WoE supplies.
We no longer will be trading in WPS tokens for God items nor seal rolling. Those options may return later but for now we need to make the changes to treasure, which this is stage 1.
WPS token exchange updates to instead of "giving" items, it will offer you the chance to buy the supplies at NPC sell prices, but you can buy more than you currently get.
These changes should help significantly with supply issues, while not killing the "hunting" market for those items.
#109
Posted 13 September 2011 - 08:29 PM
This will make more player buy WPE for groove pack.
More profit for gravity and player will have fun hunting stuff
Both side win
#110
Posted 13 September 2011 - 08:34 PM
X2 drop rate please!
This will make more player buy WPE for groove pack.
More profit for gravity and player will have fun hunting stuff
Both side win
There is your x2 drop rate and Gravity profit.
- HE Bubble Gum will be sold in Kafra shop until October 4.
#111
Posted 13 September 2011 - 08:46 PM
Treasure Box drops updated. All the treasure boxes that dropped the Chain mail [1], Shoes [1], Buckler[1] and Muffler [1] now instead drop WPS tokens at a low rate. Each week if starting at ~0 econ you should get about 8 such tokens, which you can turn into the exchanger to get WoE supplies.
So... Some castle boxes have 1 chance to drop a wps token at some rate (lets call it rate x). Meanwhile boxes belonging to some other castles have 3 chances to drop a wps token at some rate (possibly x/3)?
Edited by Stalkerness, 13 September 2011 - 08:48 PM.
#112
Posted 13 September 2011 - 08:57 PM
And add 2x exp please ^^
#113
Posted 13 September 2011 - 08:58 PM
#114
Posted 13 September 2011 - 09:03 PM
#115
Posted 13 September 2011 - 09:03 PM
Add a new box xD
And add 2x exp please ^^
-1 for being so pampered.
#116
Posted 13 September 2011 - 09:09 PM
Not like this is just going to make them fall out of peoples butts.Yay everyone's gonna have glorious weapons now. No more QQing about getting 1 shotted by me.
You still need two hundred merit badges for a weapon, and since you can only get two a day per character doing kvm will be far faster.
Which is kind of sad.
#117
Posted 13 September 2011 - 09:12 PM
#118
Posted 13 September 2011 - 09:13 PM
#119
Posted 13 September 2011 - 09:13 PM
Not like this is just going to make them fall out of peoples butts.
You still need two hundred merit badges for a weapon, and since you can only get two a day per character doing kvm will be far faster.
Which is kind of sad.
Would be far faster if there are people actually doing it...
Let's get it going Ymir!
#120
Posted 13 September 2011 - 09:16 PM
Not like this is just going to make them fall out of peoples butts.
You still need two hundred merit badges for a weapon, and since you can only get two a day per character doing kvm will be far faster.
Which is kind of sad.
If you have multiple characters like I do, getting 200 badges is cakewalk. Also, KvM is almost a waste of time because you're not getting any loot or EXP from it.
#121
Posted 13 September 2011 - 09:23 PM
But seriously, we don't need a freaking drop/exp event every other week for no reason. If there is something to celebrate, whatever, but we don't need one just because people are lazy.
On a lighter note, I like that we finally have a use for Eden badges. =) Nice one. /no1
#122
Posted 13 September 2011 - 09:23 PM
Ok some more updates:
The 3 RWC equips
Will have their effects updated to give their 2% bonus starting at 5 rather than 6. This means all 3 items are more powerful now.
Immuned Shield, Cat Beret, & Red Pom Band will get 2% bonus at +5 4% at +6 etc.
Thanks Heim... I did +12 all 3 just for collection since my regular gear was more powerful but now I can actually use them...
Heim, those hats (Cat Beret & Red Pom Band) effect works after +12? since Immune Shield specify that effect only works up to +12 I was wandering if the other works above +12 or not... (so I can start making them +13 or so)
Thanks
#123
Posted 13 September 2011 - 09:26 PM
I assume there's going to be a new NPC for TIs, but really? I didn't feel like I received much notice about Gramps going away and I didn't get to turn in my TI for today because I lost track of time and didn't even realize that the server was already down by the time I sat down at my computer.
If there's any possibility of leaving him in for a week or so so that people can turn stuff in they already have it'd be great...
#124
Posted 13 September 2011 - 09:28 PM
#125
Posted 13 September 2011 - 09:29 PM
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