You guys say commanders will be screwed if they get hit by the MP debuff your only talking about Skill spam commanders.
If you take in to the fact that AA commanders will survive this the most, they do not rely on Skills, their AA is where they dominate. I seen an AA commander in action and i'll tell ya, he was the only inspiration that made me wanna go AA to the fullest. This speed buff + CoR an AA commander can finally keep up with a few classes.(Dash classes is kinda hardmode now for commanders to keep up with in terms of CD's on their dash + our rush)
This is why people lose the worth of Glorious(s2) for example. That set is good, stacks a lot of CON and tons of CAD. Put a CAD ball ontop of that + a Sword for the str in it(and speed) and also add in shield with lots of block rate, a AA commander can still uphold the battlefield and live through this skill update.(Plus they won't have to worry about dieing so easily)
Though I gotta say, doing that to Facestrike was cruel yo lol. I guess ima DNA that mofo to the fullest.
Ya AA is more reliable. But if you are fighting a long side others usually skills hit last. I wanted to be AA at first, but AA seems to have a hard time activating, unless you are completely still. But with movement speed and -4.0m/s, the target isn't going anywhere, so AA may be a lot smarter now.
Lol I don't think an AA commander would wear sword, what does str amount to? Some cad but I think having the damage from axe or bludgeon would be better than having some str, besides bludgeon has cad on it and can have 200 more dmg. Who cares about speed, sparing 1 point is harmless. I think people just think sword looks cool and that's why they wear it. I can understand ss comm for sword but not aa. And who says they die less easy? Explain how that works. A shield isn't easy to afford with a cad ball. That's a lot of +30 things.
Edited by Laner, 03 October 2011 - 12:35 PM.