Plans for next week
#51
Posted 23 October 2011 - 01:18 AM
#52
Posted 23 October 2011 - 02:06 AM
is the ability to record short videos of RO in this patch?.
I don't think so, or at least we're not aware of it to say the least.
#53
Posted 23 October 2011 - 02:22 AM
I was under the impression it was only headgears that are on the costume tab.
Like this:
Heim said very clearly on the first page in reply to my question that this costume tab is for headgear only, and the second sprite layer will come in a later update.
I talked about Costume Tab in general.
Garments will come when Garments arrive. Simple as this. ^^
Right now, there's no need in making anything more than headgears.
#54
Posted 23 October 2011 - 08:08 AM
Hope you add items from Instance Dungeons like Darked Dragon Scale from Nid or Holy Robe/Great Scythe from Cursed Baphomet[*]Merry Badger may have some new options for you.[/list]
#55
Posted 23 October 2011 - 12:26 PM
#56
Posted 23 October 2011 - 02:01 PM
if the +7 certif where tradeable and bmx3 too........ why this cheap foods cant?any way that we can get those +10 food prizes from spooky machine traded from alt accounts? It just looks like decoration on storage but i can't use it
#57
Posted 23 October 2011 - 02:53 PM
#58
Posted 23 October 2011 - 05:12 PM
http://forums.warppo...on-of-services/
#59
Posted 24 October 2011 - 02:58 AM
#60
Posted 24 October 2011 - 04:14 AM
#61
Posted 24 October 2011 - 06:18 AM
Backpack/Wings are garments that have upgraded/enchanted effects, so renting isn't the way to go with these.
#62
Posted 24 October 2011 - 06:36 AM
#63
Posted 24 October 2011 - 09:40 AM
#64
Posted 24 October 2011 - 10:39 AM
#65
Posted 24 October 2011 - 10:53 AM
#66
Posted 24 October 2011 - 10:57 AM
with the judgment set you wont need judex XDhopefully I'll see Archbishop Judex buff from 300-400% m-atk to 300-500% m-atk since it is really hard to level a full FS Archbishop without a party and I cant hardly see any damage increase with level 1 and level 5 judex with a Divine cross set. only 1.9k damage to neutral monster T.T...
#67
Posted 24 October 2011 - 11:10 AM
#68
Posted 24 October 2011 - 11:12 AM
then my sorc cant use a bone helm?More details are still needed for the long term plans for the costume tab. The 1st implementation we get is only different headgear sprites that you can apply. There are certain gears that can only fit in the costume tab, whereas others can fit there or in the normal equipment slots.
#69
Posted 24 October 2011 - 12:39 PM
There are so many super cute useless headgears that I want to wear.
Church of the Shark Hat, ftw!
#70
Posted 24 October 2011 - 01:22 PM
#71
Posted 24 October 2011 - 02:01 PM
Just a quick opinion on the balence patch process. I have no problems with all of it taking an extra few weeks or even few months if it minimizes issues such glitch abuse, over-nerfing, creating new imbalences, lag or other technical problems. I'm a big proponent of a more polished product that takes longer to come out.
#72
Posted 24 October 2011 - 02:26 PM
I haven't tested it (the build is busted currently still) but I have a feeling it is likely a no.
Just a heads up, Merry Badger will stop accepted Evil Bone Wands with the maintenance.
#73
Posted 24 October 2011 - 02:42 PM
In this case, I always have my Halo~~~~~ heh~
I want to see how it works~~~~~~
#74
Posted 24 October 2011 - 02:49 PM
Will exp event and turn ins end with this maintenance? Because if so, it kinda is only six days of event and TIs... I didn't see exp event removal listed so there might be hope xP...
#75
Posted 24 October 2011 - 02:54 PM
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