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#1 Andini

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Posted 08 November 2011 - 11:15 AM

gms, whats the point of continuously adding people to have this title? it was good in the beginning (at best), but now it's just overdoing it and defeating the purpose. there are at most like 3-4 of them that know what they are talking about and are right for the title and they know who they are, and of course some that are especially helpful like zero in providing much needed translations/etc.

then out of what's left there's a group that haven't played in the large scale of woe/oblivious to game mechanics/hardly knowledgeable of ro in general/very biased because of the server they play on/hardly play ro at the current state to even know what's good for it/etc.

i mean if i was a new player and i came on these forums and was reading posts from some of them and saw that some of these people had the "ro fungineer title", i would be like what the butt is going on? most threads on these forums are like a circle jerk between these fungineers. there should be a process and requirement for people that are to be the "idea people" in making ro more fun. you can't make a game much better if you don't know much about the game ¯\_^_^_/¯

in b4 circle jerk of fungineers

Edited by Andini, 08 November 2011 - 11:16 AM.

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#2 Oda

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Posted 08 November 2011 - 11:33 AM

It's about a willingness to give ideas, brainstorming and the like. If it's something that gets people who don't play as much or post as much to chime in about the future of the game it's doing it's job. We don't blindly do whatever they say and in a lot of cases there are things we aren't able to implement on our end, but there are a lot of people who asked about having a place where they can think up ideas in a troll free environment so why not? "RO-Fungineers" does not have to translate to "RO Experts".
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#3 Kitten

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Posted 08 November 2011 - 11:36 AM

I like my Dini, he's hardly a troll.
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#4 asayuu

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Posted 08 November 2011 - 11:53 AM

They are better than the "OMG NERF SURAS NOW QQQQQQQQQ".

Like Oda said, the group is a group of people willing to help. You may be directing this topic for one person in special, and I won't say her name.

But I will just say. It is not because a person is not expert in the game that the person is unable to help.
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#5 Viri

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Posted 08 November 2011 - 11:58 AM

Most of them have no idea how RO even functions, agreed but same goes for the rest of this forum. Simple game mechanics are beyond the knowledge of most players and they pass on misinformation as fact constantly. This forum has always been guilty of that.
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#6 Myzery

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Posted 08 November 2011 - 12:00 PM

It's about a willingness to give ideas, brainstorming and the like. If it's something that gets people who don't play as much or post as much to chime in about the future of the game it's doing it's job. We don't blindly do whatever they say and in a lot of cases there are things we aren't able to implement on our end, but there are a lot of people who asked about having a place where they can think up ideas in a troll free environment so why not? "RO-Fungineers" does not have to translate to "RO Experts".


You have to realize that most people aren't trolling their ideas. It's because the majority of ideas that they toss up are HORRIBLE.
If you're trying to build an incubation chamber for bad ideas, then you're doing an amazing job. If you're trying to be serious and help the future of the game, I feel that this is the wrong way to approach it.
Again, you mentioned trolling and some of the "Fungineers" are the biggest perpetrators of this and are very rude and spurious towards new players.

I feel like they should set an example since they volunteered to have a title and to new players, this makes them assume they have some type of authority.

Like Andini said..... the majority of them shouldn't be giving advice on WoE and other end game activities.

Nothing against them, but bad information and logic is the quickest way to make new players eventually quit this game. It's like going to gamefaqs for stat/skill advice.
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#7 Viri

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Posted 08 November 2011 - 12:05 PM

It's like going to gamefaqs for stat/skill advice.


HAHAHAHAHAHA it's so true. If you listen to the advice of pretty much anyone on this forum you're DOOMING yourself to terrible gameplay. The people that post "information" on here tend to be thoroughly misled or just flat out stupid. Taking build advice or gear advice or playstyle advice from here is essential suicide.
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#8 KataiKou

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Posted 08 November 2011 - 12:11 PM

The Fun-gineers are more about driving content than they are anything else. Stuff like Balance and management of economics is out of the scope for the Fun-gineers.

Stuff like writing minor quests, discussing improvements on the new-user experience, and having racy pillow-fights in their underwear are more their scope.
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#9 Rutana

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Posted 08 November 2011 - 12:14 PM

As I allready said in another thread, unexperienced players can come along things experienced players don't even notice.
Also, the work of the fungineers is split up in several sections.
One of them is the new-player helping section - which obviously needs feedback of new players as well.
Next to it, we have an Artwork and Design Section - something that doesn't need any knowledge.
We have a Quest Section as well - and writing quests isn't reduced to experienced players. If a new player has problems with continuity, older players can help out ^^

I think though that only active players who really try to do something stay in the fungineers, so I wouldn't mind if from time to time you could check if someone in the team even did something or if he/she only wanted the "green name" - something absolutly unimportant btw... XD

Right now though, we have many active fungineers who try their best to make the game better, and I don't see anything wrong about it.
If you wanna help too, join the group :mellow:
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#10 asayuu

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Posted 08 November 2011 - 12:16 PM

The topic being on that area does not mean it will be accepted by the GM team. Of course the fungineers area has bad ideas. Even I hate some.

In the main forums, the bad ideas get thrown off faster with the "OMG NERF SURAS QQQQQQ" comments.

Most of the ideas on the main area affects only one or other individuals. This is the difference of the funginners area to the main area.

Edited by asayuu, 08 November 2011 - 12:20 PM.

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#11 Kitten

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Posted 08 November 2011 - 12:17 PM

What gets me is that people have been making art, writing quests, discussing changes for years now. We never needed a separate class of members for it before.

And the implementation of ideas hasn't changed since any of this was added. It seems very unnecessary. It's the same recycled material just being re-posted by people with colored names.
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#12 Beyond

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Posted 08 November 2011 - 12:18 PM

Even a bad idea may hold a small golden egg that can be used. Even if it's not a part of the OP's topic.

The new "Fun-gineers" have only been around for 1 month. If in a year there is no change. Then yes I would agree it's a waste of space like the original Tech Forums, but at this moment it's still growing.

Edited by Beyond, 08 November 2011 - 12:21 PM.

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#13 Lambor

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Posted 08 November 2011 - 12:20 PM

So many of them. It might as well just be a post-count award.

Read the ales thread and half of their ideas. I mean...the job of a RO Fun-gineer should be...what will make the game better now, given what they know about the game.

The majority of them are probably guildless and are coming up with these...fantasy ideas that aren't good or...aren't feasible.

When I first saw RO Fun-gineer, I thought that they were the people who are supposed to represent the RO team. Like...provide more caring responses to people who are in trouble, some mod action to keep the forums clean...basically...a screener for the GMs. idk.

But really, people are getting this title and some of their highest level characters are probably 87 and they don't know a thing about the game or what needs to be changed.

I'm sorry if this comes out as offensive, but I feel that a newer criteria needs to be enforced.

Example: The more recent suggestions in the "why so angry" ale thread are freaking stupid and don't even warrant a response. But so many RO Fun-gineers are on board, I'm pretty sure it'll get implemented. Goodbye ales. Binding the hat solves the problem. Who cares if Drac has a high spawning mob or whatever. The problem will fix itself. Stop suggesting tons and tons of nerfs without giving one of them time to even work.

Edited by Lambor, 08 November 2011 - 12:23 PM.

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#14 DeltaRay

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Posted 08 November 2011 - 12:21 PM

Just out of curiosity what is the work the fungineers have comed out with soo far?Im a bit curious...
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#15 Chigikogou

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Posted 08 November 2011 - 12:22 PM

Dancing looks crazy in the eyes of deaf people; and so are those green names on the eye of a colour blind one.
I can name a few Fun-gineer who deserve the Fun-gineer profession.(including those above)
But I saw people below 50 or 60 posts? I don't even see them give an idea to the lab!
That is so improbable!

Edited by Chigikogou, 08 November 2011 - 12:23 PM.

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#16 Lambor

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Posted 08 November 2011 - 12:25 PM

Ultimate, Ralis, Xellie. That's it, imo. I'm probably biased though because I know Ultimate and Xellie, but I feel like they really represent RO well. Ralis seems to keep events going on on Valk, so he could keep the title.

The rest though. I don't know them personally, but they seem like they just float around the forums misrepresenting the RO population.
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#17 Rutana

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Posted 08 November 2011 - 12:25 PM

An example would be the Nifflheim Halloween Quest - written by Okii :mellow:
But except seasonal Quests/Events, things may need time to fine polish and complete - besides you shouldn't forget, that we're in a holiday packed time right now (Halloween behind, Thanksgiving and Christmas ahead) and many people may not have the time to concentrate on stuff right now, but will continue after the holidays.
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#18 Chigikogou

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Posted 08 November 2011 - 12:29 PM

Ralis seems to keep events going on on Valk, so he could keep the title.


Ralis is a mod just to let you know. Way greater title than anyone of them xD
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#19 Lambor

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Posted 08 November 2011 - 12:30 PM

Drop the title and the color, let everybody contribute ideas. It'll fix all of this, imo.

I'll stop posting now.
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#20 Andini

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Posted 08 November 2011 - 12:35 PM

It's about a willingness to give ideas, brainstorming and the like. If it's something that gets people who don't play as much or post as much to chime in about the future of the game it's doing it's job. We don't blindly do whatever they say and in a lot of cases there are things we aren't able to implement on our end, but there are a lot of people who asked about having a place where they can think up ideas in a troll free environment so why not? "RO-Fungineers" does not have to translate to "RO Experts".


believe me, i 100% agree that it doesnt translate to ro expert. they don't have to be experts in any ro field. however there is a distinction between throwing out ideas/information to help and actually being knowledgeable enough to help. i work in acct at a hotel, but you wont see say the engineering dept asking me how to fix something. some of the fungineers are posting like what they say is absolute truth and based on solid evidence.
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#21 Kitten

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Posted 08 November 2011 - 12:35 PM

User submitted quests are not new.

We've had them for years. We've even had proper contests for them before (which is nice, in my opinion since it gives a certain amount of quality control).

We don't need a specific group to make quests. We never did before. The older user submitted quests were honestly a lot more polished and well thought out.

Edited by Kitten, 08 November 2011 - 12:37 PM.

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#22 Sera

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Posted 08 November 2011 - 12:36 PM

things may need time to fine polish


that's kind of racist to only impose a fine on the polish. how very german of you.

Edited by Sera, 08 November 2011 - 12:36 PM.

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#23 lainee

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Posted 08 November 2011 - 12:36 PM

You have to realize that most people aren't trolling their ideas. It's because the majority of ideas that they toss up are HORRIBLE.

Like Andini said..... the majority of them shouldn't be giving advice on WoE and other end game activities.

Nothing against them, but bad information and logic is the quickest way to make new players eventually quit this game. It's like going to gamefaqs for stat/skill advice.


^^^^ This x 1000 ^^^^

The problem is also that it creates the perception that a there is a group of players, while enthusiastic (and that is great)who on the whole with a couple of exceptions, have a very narrow perspective and understanding of the game - in particular the end game - and seem to have influence and a 'direct line' to the GMs. As a veteran player, the thought of that sort of scares me.

I've looked through the fungineer threads and the majority of it is unworkable ideas that Gravity will never implement, or a total misunderstanding of of skills, mechanics and other aspects of the game. Some is pure comedy, like the B.S Sacramenti thread - which goes off on a bit of a tangent regarding AB skills in general. As a player whose main is an AB, I was rolling on the floor laughing at some of it. ie the post containing this pearl of wisdom;

"I don't want Arch Bishop to be "the AOE priest", because it limits badly their functions." :mellow:


Edited by lainee, 08 November 2011 - 12:46 PM.

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#24 Okii

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Posted 08 November 2011 - 12:42 PM

If you think you can do a better job,
join the group.


Simple.


Instead of complaining about existing members (me)
for having my own opinions and not just nodding at everything everyone says...


You guys should join the group and do your part instead of demeaning members based on their posts. We don't all post like angels and we are human too.


I still stand by what I said about ales.
Get over it.


Thank you.

Edited by Okii, 08 November 2011 - 12:44 PM.

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#25 Sera

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Posted 08 November 2011 - 12:44 PM

I asked to be a mod. They denied my request. :3
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