As for worrying about treading on my territory I wouldn't care since I don't buy or sell over upgraded gears. Just here stating that this was a bug that has just been exploited by players and the iRO gms didn't give a sh!t about it.
Maybe you don't care about buying and reselling, but it sounds like
you do care about other people being able to upgrade without putting up a huge, irrecoverable initial investment as you do.
Why are you even arguing with me using bs arguments?
Care to elaborate?
If something doesn't agree with your preconceived notions, and you find you have no defense (insults and begging the question aren't valid arguments), the reasonable thing to do is to start rethinking your preconceived notions.
Something that was not intended is called a bug. If you abuse it it's called bug abuse.
All your arguments in your attempt to support yourself here are flawed as they were all unintentional effects which is classified as a bug but since it benefits the players who's going to point it out to the devs. People just got used to how broken this game was, abused what they could, took it as the norm and cried when it was fixed.
You keep saying that. Have you learned how to read the devs' minds? How do you know they were unintentional? Just because something changed doesn't mean it was unintentional, and even if it was it wasn't necessarily a bug. Otherwise, the ranks of "bug abusers" would swell to include anyone who's ever depended on gloomy+CS, or spammed gfist with SP items, or chugged ales to stay alive, or leveled using reflect damage+kaahi, ...
I could make a case that hiding was only intended to conceal the caster's presence from non-demon/insect/boss. (Adrian from Loki actually did this many years ago.) Even so, I would have a hard time seizing on this as an excuse to disparage those who have used it effectively to survive gfists (or Kathryne's 100k damage JT).
Why would anyone have needed to point it out to the devs? It
wasn't exactly a secret, nor was it something that was obviously unnatural in any way.
What we've seen is a typical "throw out the baby with the bath water" fix. Clogon said they did it to prevent certain NPC abuses. Those "NPC abuses" are the bugs--
not the general ability to use items/skills at any time, even during dialog, which we've had since...oh, the beginning. By your reasoning, if they disabled
all skills in Eden to stop the annoying manhole/icewall/song of despair/bowling bash abusers, then anyone who's ever buffed up there would be a bug abuser.
To answer your question here about logging out, if you deem it cowardly to teleport out its your own damn problem. If the ability to wing away from near death was removed, I'd just die and not care. Losing 1-3% isn't the end of the world even if you are at level 149@99.9% just gives you a reason to be more careful and recruit backup.
First,
I'm not the one who thinks it's cowardly to teleport away. That's the impression of the designers' mindset that one gets from the game mechanic of not being able to log out.
Second, the issue isn't whether anyone would care about the change ("deal with it"). It's whether someone would be justified in belittling others who openly relied on being able to teleport from danger for 9+ years.
I'd highly suggest to take this opportunity and keep quiet from here on before you look more like an idiot. If you have an issue about me coming off like I'm trying to be superior, here shoot me a pm and i'll gladlenlisted. If I wanted to feel superior I'd actual talk and brag about sh!t I gotten and achieved that people wished they had, but it seems like you're feeling inferior here for some reason even though I haven't.
Believe me, I'm not feeling inferior right now.