- L1-49 - Levelling fast and not needing to tank much
- L50-75ish - Levelling, but you have things to tank (bosses and grind parties)
- L75+ - End-game raid and grind tanking
L1-49
Gear
The higher you reinforce your gear the better. I'm going to leave out S1 gear - If you know what it is and own any, you don't need this guide to tell you how to gear!
Jewels - enchant with Strength or Critical chance
- Reinforced physical jewel set - Solid, Lentus, Stout
- L5 - Aegis armour + Fides Shield
- L25 - Guardian's armour + Keen Shield
- L35 - FOC Khrentium + L40 Ferus Shield
- L5 - Any 1-handed Sword/Axe/Bludgeon
- L25 - Keen Sword / Accel Axe
- L40 - Ferus Sword / Storm Axe
- Best SvS costume you can afford
Your priorities are:
- Survival Instinct - 10 (1 point in Physical Blessing as filler)
- Skin of Stone - 10
- Quick Attack - as many points as needed to get 1.0s attack speed (1 point in Fighting Will as filler)
- Chain Slash
- Vital Stab
- Dire Strike Slash
- Onslaught
- Shield Strike
- Taunt
- Taunting Cry
Depends on how many DNA points you have (can buy more in mall).
Priorities:
- Strengthened Survival Instinct - 10 points
- Strengthened Skin of Stone - 10 points
- Long Range Taunt - useful for pulling mobs from far away
- Vital Stab Intensification
- Extended Vital Stab
L50-75
Gear
I'll start splitting gear into two groups here - damage and tanking. If you're interested in tanking things you can either get two separate sets to switch, or make up a set from both groups.
DAMAGE
Jewels - enchant with Critical chance
- Reinforced physical jewel set - Stout, Charm, Lucky, Bijou, Passion, Frantic
- L55 - FOC Gordium armour + Vortex / Thunder / Gusts Shield
- L65 - FOC Sylrium armour + Roundelroot Egis Shield
- L72 - Brilliant armour + The Last Judgement / Longhorn's Pride Shield
- L75 - Conqueror's armour + Shield of Soul Reposing
- L50 / 55 / 60 - Vortex / Thunder / Gusts Sword or Blaze / Fissure / Frost Wind Axe
- L65 - Kushepoon's Devil Sword/ Axe of Endless Gashes
- L67 - Ruinhorn's Twisted Sword / Axe
- L68-75 - Any rare / carus sword / axe
- Attack Power of the Infinite
Jewels - enchant with HP
- L55 - Secret Lab M-C set
- L55 - FOC Gordium armour + L50 Etc. Fissure Shield [has CON] (bought from Shield Dealer NPCs - one in Cohen), or high reinforced L50 supernus shield for block rate
- L60 - The brave armour + L60 Etc. Frost Wind Shield (from Shield Dealer NPC), or high reinforced L60 supernus shield for block rate
- L65 - Seamless Polar Icecaps armour + Roundelroot Egis Shield
- L67 - Ruinhorn's Fierce armour + Ruinhorn's Twisted Shield
- L72 - Glorious armour + Longhorn's Pride / Shield of Control
- L75 - Conqueror's armour + Shield of Soul Reposing
- L50 / 55 / 60 - Vortex / Thunder / Gusts Bludgeon (MND for Heals and MP)
- L65 - Kushepoon's Devil Sword/ Axe of Endless Gashes / Hammer of Holy Judgement
- L67 - Ruinhorn's Twisted Sword / Axe
- L71-75 - Any carus sword / axe
- Best SvS costume you can get
Your priorities are:
- Survival Instinct - 10 (1 point in Physical Blessing as filler)
- Skin of Stone - 10
- Taunt - 10
- Taunting Cry - 10
- Low Blow - Max
- Shield Mastery - Max
- Spiritual Intensification - Max
- Aegis of Protection - Max
- Shield Fortress - Max
- Quick Attack - as many points as needed to get 1.0s attack speed (1 point in Fighting Will as filler)
- Restoration
- Sacred Hand
- Lesser Party Heal
- Onslaught
- Shield Strike
- Chain Slash
- Vital Stab
- Dire Strike Slash
Again, depends on how many DNA points you have.
Priorities:
- Strengthened Shield Mastery
- Strengthened Shield Fortress
- Strengthened Aegis of Protection
- Strengthened Spiritual Intensification - 1 or Max
- Strengthened Survival Instinct - 6 or 10 points
- Strengthened Skin of Stone - 6 or 10 points
- Long Range Taunt - useful for pulling mobs from far away
- Strengthened Restoration
- Potens Sacred Hand
- Potens Lesser Party Heal
L75+
Gear
DAMAGE
Tanking is your sole focus here. If you want to do damage, go Commander. Keep your previous gear - it's not worth making new stuff.
You could upgrade if you're rich...
Jewels
- Reinforced physical jewel set - Bijou, Frantic, Stardust
- L79 - STR or Uncursed Sword or Axe
- L85 - Perfect STR Sword / Axe
- Toy ball (phys or skill, depends on how you play)
- Higher version of Attack Power of the Infinite
This should now be your main focus. Put everything you've got into your tanking gear - it's a prot's sole purpose.
Jewels - enchant with as much HP as you can. RH Breathings, 30HP/2CON etc
- Reinforced Halo Earrings (or Stardust, but I like the MP and healing benefits of Halo)
- Firedragon Molar Necklace
- Hopeful Ring / Hollow Charm Rings
- Iron Wall Belt
- Determined Willingness Bracelets (+20 or more)
Reinforce your shield as much as you can - a huge chunk of your block rate and defence come from it!
- Hell Iron Helm (helm only, from LW - adds both CON and HP, but could break set bonus)
- Glorious armour
- Conqueror's armour
- Sacred Patterned [CON] armour (L79 ET)
- Twilight Guardian L85 armour
- Shield of Soul Reposing
- Dead Man's Shield - CON or Uncursed
- Perfect Ominous Hell Iron Shield (L85)
- Sword / Axe of Soul Reposing
- Dead Man's Sword / Axe - CON or Uncursed
- Perfect Ominous Hell Iron Sword / Axe
- Torn Teddy Bear / Alosa SvS Costume
- Property Resistance Power of the Infinite (for LW, Tyrant etc)
Your priorities are:
- Taunt - 10
- Taunting Cry - 10
- Low Blow - 10
- Shield Mastery - 10
- Spiritual Intensification - Max
- Aegis of Protection - Max
- Shield Fortress - Max
- Survival Instinct - 1 to 10 (1 point in Physical Blessing as filler)
- Skin of Stone - 1 to 10
- Restoration
- Sacred Hand
- Lesser Party Heal
- Quick Attack - this will give your weapon enchant more chances to activate
- Broken Morale
- Shield Strike
Priorities:
- Strengthened Shield Mastery - Max
- Strengthened Shield Fortress - Max
- Strengthened Aegis of Protection - Max
- Strengthened Spiritual Intensification - 1 point only
- Long Range Taunt - useful for pulling mobs from far away
- Strengthened Restoration
- Potens Sacred Hand
- Potens Lesser Party Heal
- Strengthened Spiritual Intensification - Max
- Strengthened Survival Instinct - 1 or 6 or 10 points
- Strengthened Skin of Stone - 1 or 6 or 10 points
Edited by tally, 21 March 2012 - 01:56 AM.